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66
Quality Score
Solid

开心西游—妖怪必须死

High confidence
4.6 ✍️ Editor
✍️ bumetric analysis

开心西游—妖怪必须死 is an Android app from Hanfeng Game Studios in the Strategy category, currently rated 4.6★ across 10,869 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 66: Solid (established niche player). For a Strategy app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$825
per month
12-mo forecast
$722 – $2602
per month
24-mo forecast
$669 – $6018
per month
INDIE tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$235K
What it cost to build · not monthly revenue
Likely range $175K – $315K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
💎In-app purchase plumbing+$9K
Strategy complexity ×2.10+$65K
🌐Cross-platform reach (iOS + Android)+$68K
6.7y maintenance × ~1-person team+$39K
Total estimate$235K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$30K
What it would sell for · not monthly revenue
Marketplace range $20K – $35K · 34× MRR multiple
💸~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎IAP / freemium model base28× MRR
📅6.7y proven track record+20%
★ rating ≥ 4.4 (solid)+8%
🏷Strategy category multiple-5%
Final multiple34× MRR
👥 Estimated audience size
985K
Lifetime downloads (US-equivalent)
Monthly active
125K
Daily active
43K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Strategy engagement~130 installs / rating
📅6.7y of rating accumulation-30%
🔁Strategy D30 retention18%
📍DAU / MAU stickiness0.35
DAU / MAU35% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextStrategy
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
At risk
50%
Last shipped 2025-11-03 · 202 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅6 months since last updateConcerning gap
VerdictAt risk
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$825/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
Direction
Headwinds: low defensibility moat
6 months
$703 – $1.6K
12 months
$722 – $2.6K
24 months
$669 – $6.0K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Early-stage solo · 41/100INDIE TIERexpected for tier
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.9
Product Quality
8.1
Revenue Strength
2.9
Monetization Maturity
1.0
Defensibility
2.0
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Marginal — $330 - $2064/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.5★ across 4,742 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $14K-$26K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (10,869 ratings)METRIC
+$5,500
Excellent rating (4.6★)METRIC
+$2,200
Established app (6y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.3.4🔄 updated 6mo ago📂 Strategy💰 Free📺 Ad-supported💎 IAP $0.99 - $344.99 per item🚀 Launched 2019 (6y old)

📝 About this app

The game gets rid of the inherent mode of the general tower defense game, perfectly combines the defensive tower with the RPG concept, dozens of individual characters, and cool characters to choose from. Each character has its own unique characteristics and killing skills. For different level characteristics, the reasonable selection of character matching can not only make the clearance easier, but also feel the different qualities of the level.… View full description on the official store →
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
开心西游—妖怪必须死
Developer
Hanfeng Game Studios
Bundle ID
com.game.hytc.skd
App Store URL
Open in App Store
Category
Strategy
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$826/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $344.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth10,869 ratings+55% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

Similar apps in Strategy

Full revenue analysis
Read the article-style breakdown for 开心西游—妖怪必须死: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →
About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·High confidence

Why high confidence: 10,869 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does 开心西游—妖怪必须死 make per month?
Based on our ML-calibrated revenue forecast, 开心西游—妖怪必须死 earns approximately $825/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is 开心西游—妖怪必须死 profitable?
With estimated build cost $235K and monthly revenue $825, 开心西游—妖怪必须死 looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does 开心西游—妖怪必须死 have?
Estimated audience: ~985K lifetime downloads, ~125K monthly active users, and ~43K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like 开心西游—妖怪必须死?
Browse the full Strategy category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is 开心西游—妖怪必须死 built with?
Our heuristic places 开心西游—妖怪必须死 on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is 开心西游—妖怪必须死 still actively maintained?
Maintenance status: At risk (50% abandonment risk). Last shipped version was 6 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would 开心西游—妖怪必须死 sell for?
Estimated acquisition value: $30K (marketplace range $20K – $35K). Calculated as 34× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was 开心西游—妖怪必须死 last updated?
开心西游—妖怪必须死 last shipped a new version on 2025-11-03 — 6 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes 开心西游—妖怪必须死?
开心西游—妖怪必须死 is published by Hanfeng Game Studios on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is 开心西游—妖怪必须死's BU Score?
开心西游—妖怪必须死 has a BU Score of 66/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.