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64
Quality Score
Solid

Pixel Dungeon Hero

4.5 ✍️ Editor
✍️ bumetric analysis

Pixel Dungeon Hero is an Android app from HO SYSTEM LLC. in the Action category, currently rated 4.5★ across 4,191 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 64: Solid (established niche player). For a Action app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$819/mo
In 12 months
$716 – $2581
In 24 months
$663 – $5971
INDIE tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
💰 Estimated build cost
$230K
Likely range $170K – $310K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Action complexity ×2.20+$60K
🌐Cross-platform reach (iOS + Android)+$61K
9.8y maintenance × ~1-person team+$58K
Total estimate$230K
💵 Estimated acquisition value
$15K
Marketplace range $10K – $20K · 16× MRR multiple
💸~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
📅9.8y proven track record+20%
★ rating ≥ 4.4 (solid)+8%
🏷Action category multiple-15%
Final multiple16× MRR
👥 Estimated audience size
440K
Lifetime downloads (US-equivalent)
Monthly active
23K
Daily active
8.0K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Action engagement~150 installs / rating
📅9.8y of rating accumulation-30%
🔁Action D30 retention10%
📍DAU / MAU stickiness0.35
DAU / MAU35% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextAction
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Likely abandoned
88%
Last shipped 2020-07-22 · 2131 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅5y+ since last updateLikely abandoned
VerdictLikely abandoned
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$819/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
6 months
$697 – $1.6K
12 months
$716 – $2.6K
24 months
$663 – $6.0K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Early-stage solo · 41/100INDIE TIERexpected for tier
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.9
Product Quality
8.2
Revenue Strength
2.9
Monetization Maturity
1.0
Defensibility
4.5
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Marginal — $327 - $2048/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.54★ across 4,191 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 2130d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (2130d since update).
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $14K-$26K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Excellent rating (4.5★)METRIC
+$2,200
Low install base (4,191 ratings)METRIC
+$1,500
Mature app (9y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.2.7🔄 updated 5y ago📂 Action💰 Free📺 Ad-supported🚀 Launched 2016 (9y old)

📝 About this app

Draw on your luck and persistence in your quest to become the world's greatest treasure hunter!

【Visit an Infinite dungeon】
Discover more and more new monsters and items as you advance further and further into an Infinite dungeon!
How far in you can go depends on you!

【An unlimited amount of items to discover】
The statistics of the items you find are automatically created each time, so you never know what kind of item you are going to find!

【A burning appetite for treasure】
Kill monsters and fuel the fire of your appetite for treasure!… View full description on the official store →
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Pixel Dungeon Hero
Developer
HO SYSTEM LLC.
Bundle ID
jp.game.app.ro.TreasureSoul
App Store URL
Open in App Store
Category
Action
Content rating
Not found
Languages
Not found

Company

Website
appgame-a386b.web.app
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$819/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth4,191 ratings+47% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

Similar apps in Action

Full revenue analysis
Read the article-style breakdown for Pixel Dungeon Hero: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →