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Quality Score
Niche

Box In

ZCAnalyzed by Zakhar Chumak · founder, bumetric·Methodology·Low confidence
Why low confidence: only 0 ratings · no founder-verified revenue (model estimate only) · revenue figure is directional only.
✍️ Editor
✍️ bumetric analysis
ℹ️ Honest verdict for low-signal apps

Box In is a very early-stage Android app in the casual space with weak public traction — only 0 ratings, no founder-verified MRR, and not ranked in any monitored grossing chart. The app appears to be monetised, but public signals are too sparse for a precise revenue estimate. Treat all revenue, audience and acquisition-value numbers below as directional only — not founder-verified facts.

Box In is an Android app from Jason Tse Games in the Casual category, currently rated across few ratings. Initial signal reads as no scraped reviews yet: judgment based on metadata only.

Quality Score is 0: Niche (micro-niche or pre-traction stage). For a Casual app, that means micro-niche or pre-traction stage. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$83/mo
In 12 months
$42 – $388
In 24 months
$42 – $1163
MICRO tier
💡 Grow this revenue
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$165K
What it cost to build · not monthly revenue
Likely range $125K – $225K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Casual complexity ×1.50+$25K
🌐Cross-platform reach (iOS + Android)+$41K
8.0y maintenance × ~1-person team+$47K
Total estimate$165K
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextCasual
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
At risk
50%
Last shipped 2025-10-03 · 233 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅7 months since last updateConcerning gap
VerdictAt risk
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$83/mo · ML-estimated from 234 triggers
Growth rate
+8.0% MoM · MICRO tier baseline (compound monthly)
Direction
Headwinds: rating drift may slow acquisition
6 months
$53 – $212
12 months
$42 – $388
24 months
$42 – $1.2K
Compound growth at +8.0% MoM (tier baseline for MICRO). Range widens with horizon — typical noise band ±60% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Insufficient data · 30/100MICRO TIERtoo early to score
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
2.9
Product Quality
0.0
Revenue Strength
1.9
Monetization Maturity
1.0
Defensibility
4.0
Market Position
0.0
Operational Safety
9.0
  • 💰 Revenue: Marginal — $0 - $500/mo · MICRO tier · indicative confidence, trajectory unclear.
  • ⭐ Quality: None★ across 0 reviews — weak — significant quality concerns.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: last update 231d ago — slow cadence.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $1K-$2K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.9🔄 updated 7mo ago📂 Casual💰 Free📺 Ad-supported🚀 Launched 2018 (7y old)

📝 About this app

Box in moving red balls by drawing lines in this simple and challenging game! Fill in the game area to move onto the next stage.

Swipe your finger to draw moving lines across the screen.
Be sure the line doesn't touch anything while it is still drawing.
Avoid the yellow balls that move through walls.
Look for power ups and consume them by boxing them in.

Can you complete all stages?

Features:
• 40 different stages for maximum replayability
• Quick play session with player chosen difficulty
• 8 different types of balls and power ups/downs
• Finite amount of lives and walls… View full description on the official store →
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Box In
Developer
Jason Tse Games
Bundle ID
com.jasontsegames.boxin
App Store URL
Open in App Store
Category
Casual
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$83/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

Similar apps in Casual

Frequently Asked Questions

6 answers · auto-generated from this app's public data
How much does Box In make per month?
Low-confidence model estimate. Box In has only 0 App Store ratings, so our revenue model has very little signal to work with — treat the ~$83/mo figure as directional only, not a verified MRR. No founder-verified revenue data is available for this app. See methodology for the formula and confidence bands.
What apps are like Box In?
Browse the full Casual category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Box In built with?
Our heuristic places Box In on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Box In still actively maintained?
Maintenance status: At risk (50% abandonment risk). Last shipped version was 7 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
When was Box In last updated?
Box In last shipped a new version on 2025-10-03 — 7 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Box In?
Box In is published by Jason Tse Games on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.