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Badminton League

68
Quality Score
Solid

Badminton League

High confidence
3.4 Google Play rating
✍️ Bumetric analysis
“

Badminton League is an Android app from RedFish Games in the Sports category, currently rated 3.4β˜… across 632,940 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 68: Solid (established niche player). For a Sports app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

πŸ’° Monthly revenue Β· now vs forecast
● Right now
$1.5M
per month
β†’
12-mo forecast
$1.6M – $2.4M
per month
β†’
24-mo forecast
$1.9M – $3.5M
per month
BIG tier
πŸ’‘ Grow this revenue
Free AI audit of this app’s store listing
  • Title & subtitle keyword fit
  • Description hook & conversion structure
  • Screenshots, ratings, reviews strategy
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Typical impact: +2-5Γ— organic installs
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πŸ“Š Performance Tracking LIVE

6 snapshots on record
idle
0%
Rating
3.4
Reviews
632,940 reviews
Forecast Revenue / mo
$1.5M
Snapshots tracked
6
since May 2026
ONE-TIME Β· BUILD πŸ’° Estimated build cost
$230K
↳ What it cost to build Β· not monthly revenue
Likely range $170K – $310K
$25K Β· MVP floor $100K Β· indie scale $500K+ Β· studio build
πŸ“ˆ Pays back in under a month at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age Γ— team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
πŸ“± 5 unique screens Γ— $4.5K +$22K
πŸ’Ž In-app purchase plumbing +$9K
βš™ Sports complexity Γ—1.90 +$53K
🌐 Cross-platform reach (iOS + Android) +$62K
βš™ 9.0y maintenance Γ— ~1-person team +$53K
Total estimate $230K
ONE-TIME Β· EXIT VALUE πŸ’΅ Estimated acquisition value
$37.0M
↳ What it would sell for Β· not monthly revenue
Marketplace range $27.5M – $48.0M Β· 25Γ— MRR multiple
πŸ’Έ ~161Γ— return on build cost

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
πŸ’Ž IAP / freemium model base 28Γ— MRR
πŸ“… 9.0y proven track record +20%
⭐ β˜… rating < 3.5 (weak) -18%
🏷 Sports category multiple -15%
⭐ Mature user base (100K+ ratings) +5%
Final multiple 25Γ— MRR
πŸ‘₯ Estimated audience size
79.5M
Lifetime downloads (US-equivalent)
Monthly active
4.6M
Daily active
1.4M

Synthetic estimate from ratings Γ— category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent β€” true global audience can be 5-10Γ— larger for international apps. Full math + source list on /methodology.

How we sized it
πŸ“² Sports engagement ~180 installs / rating
πŸ“… 9.0y of rating accumulation -30%
πŸ” Sports D30 retention 10%
πŸ“ DAU / MAU stickiness 0.30
DAU / MAU 29% sticky
πŸ›  Estimated tech stack
πŸ€–
Native Android (Kotlin)
Medium confidence Β· 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries β€” for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Sports
πŸ“¦ Tiny game bundle β†’ Native 2D engine
πŸ’€ Maintenance status
Active
15%
Last shipped 2026-07-21 Β· 86 days ago
0 Β· Active 50 Β· At risk 100 Β· Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee β€” a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
πŸ“… 86 days since last update Healthy release cadence
Verdict Active
πŸ”¬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$1.5M/mo Β· ML-estimated from 234 triggers
Growth rate
+2.5% MoM Β· BIG tier baseline (compound monthly)
6 months
$1.5M – $2.0M
12 months
$1.6M – $2.4M
24 months
$1.9M – $3.5M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon β€” typical noise band Β±15% at 6mo.. Ranges widen with horizon β€” distant futures carry more uncertainty.
πŸ“Š

BU Investment Matrix

Concerning Β· 54/100BIG TIERbelow benchmarks
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
4.2
Product Quality
6.7
Revenue Strength
6.2
Monetization Maturity
5.0
Defensibility
8.2
Market Position
0.0
Operational Safety
8.0
  • πŸ’° Revenue: Healthy β€” $600K - $3300K/mo Β· BIG tier Β· medium-low confidence, trajectory unclear.
  • ⭐ Quality: 3.37β˜… across 632,940 reviews β€” solid.
  • πŸ“ Market: Not yet charting in any of the 9 monitored markets.
  • πŸ“ˆ Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Moderate β€” no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge β€” otherwise crowded segment.
πŸ’΅ For acquirers: Estimated asking range 18-32Γ— monthly = $27.0M-$48.0M.
Composite of 8 dimensions computed deterministically from public signals β€” no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

πŸ’° Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
πŸ”¬Forecast Breakdown β€” Why This Estimate?Top 6 of 6 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (632,940 ratings)METRIC
+$12,000
bugsREVIEW
βˆ’$1,800
5 starREVIEW
+$1,800
Below-average rating (3.4β˜…)METRIC
βˆ’$1,500
Mature app (8y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data Β· REVIEW = mined from user reviews Β· βœ“ VERIFIED = Stripe-verified anchor (TrustMRR)

πŸ“ˆ Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know β€” and don't β€” about this app and its company.

Identification

App name
Badminton League
Developer
RedFish Games
Bundle ID
badminton.king.sportsgame.smash
App Store URL
Open in App Store
Category
Sports
Content rating
Not found
Languages
Not found

Company

Website
4mn0cnbh.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$1.5M/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.49 - $164.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
πŸš€Update Frequency Β· Releases per Quarter2 releases tracked
11Q2 2026Q3 2026
πŸš€Version Release Timeline2 releases tracked
v5.81.5089.0May 2026v5.82.5089.0Aug 2026
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" β€” additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

πŸ“ About this app

The most competitive badminton games ever! Take on your friends in 1 vs 1Β mode, or win the Badminton League trophyπŸ† in Tournament Mode!

Customizing your character with tons of items. And level up your ability to do stronger smash and jump!πŸ₯‡

Now grab your racket to smash, hit the shuttlecock, do a crazy smash to your opponent like badminton star!πŸŽ‰

<b>Features: </b>
🏸 Multiple game modes available, play with sports fans in local
🏸 Create your very own character, and level - up
🏸 Easy to control, challenging to win
🏸 Simple and elegant UI design… View full description on the official store β†’
App Specs
πŸ” Own this app? Claim & verify MRR β†’
πŸ”– v5.82.5089.0πŸ”„ updated 2mo agoπŸ“‚ SportsπŸ’° FreeπŸ“Ί Ad-supportedπŸ’Ž IAP $0.49 - $164.99 per itemπŸš€ Launched 2017 (8y old)
πŸ“…

What Workedβ„’ Β· Development Pipeline

2 EVENTS TRACKED
Detected changes in this app over its tracked lifetime β€” each event links cause (what changed) to effect (what moved). Sorted newest first.See full history β†’Version history β†’
2026-07
πŸ”§
Shipped update β€” v5.81.5089.0 β†’ v5.82.5089.0
β†’ 30 days after: reviews βˆ’14 high confidence
2026-05
πŸš€
First tracked snapshot β€” initial data captured
β†’ 30 days after: reviews +95 high confidence
πŸ””

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πŸ“ Description

95
BU Score Β· Transcendent
Full revenue analysis
Read the article-style breakdown for Badminton League: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive β†’

More by RedFish Games

View all β†’
πŸ“¦ Portfolio summaryBIG studio
3appsΒ·$1.5M/mocombined
⚠ Concentrated β€” top app contributes 100% of combined revenue (single-app dependency)

Similar apps in Sports

About this analysis
ZCAnalyzed by Zakhar Chumak Β· founder, BumetricΒ·Full methodologyΒ·High confidence

Why high confidence: 632,940 ratings Β· no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers Β· auto-generated from this app's public data
How much does Badminton League make per month?β–΄
Based on our ML-calibrated revenue forecast, Badminton League earns approximately $1.5M/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Badminton League profitable?β–΄
With estimated build cost $230K and monthly revenue $1.5M, Badminton League looks highly profitable β€” pays back its build investment in under a month at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Badminton League have?β–΄
Estimated audience: ~79.5M lifetime downloads, ~4.6M monthly active users, and ~1.4M daily active users. Derived from ratings count Γ— category installs-per-rating Γ— age decay. US-storefront-equivalent β€” global audience can be 5-10Γ— larger for internationally-distributed apps.
What apps are like Badminton League?β–΄
Browse the full Sports category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Badminton League built with?β–΄
Our heuristic places Badminton League on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Badminton League still actively maintained?β–΄
Maintenance status: Active (15% abandonment risk). Last shipped version was 2 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Badminton League sell for?β–΄
Estimated acquisition value: $37.0M (marketplace range $27.5M – $48.0M). Calculated as 25Γ— monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Badminton League last updated?β–΄
Badminton League last shipped a new version on 2026-07-21 β€” 2 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Badminton League?β–΄
Badminton League is published by RedFish Games on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Badminton League's BU Score?β–΄
Badminton League has a BU Score of 68/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.