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Captain Tsubasa: Dream Team

71
Quality Score
Strong

Captain Tsubasa: Dream Team

by KLab
High confidence
4.4 App Store rating
✍️ Bumetric analysis
“

Captain Tsubasa: Dream Team is an iOS app from KLab in the Games category, currently rated 4.4★ across 235,749 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 71: Strong (healthy traction). For a Games app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$20.0M
per month
→
12-mo forecast
$20.5M – $27.3M
per month
→
24-mo forecast
$22.9M – $34.3M
per month
MEGA tier
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📊 Performance Tracking LIVE

7 snapshots on record
idle
0%
Rating
4.4
Reviews
235,749 reviews
Forecast Revenue / mo
$20.0M
Snapshots tracked
7
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$270K
↳ What it cost to build · not monthly revenue
Likely range $200K – $365K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in under a month at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
📦 Asset bundle (446 MB) +$40K
⚙ Games complexity ×2.20 +$119K
⚙ 8.9y maintenance × ~1-person team +$53K
Total estimate $270K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$647.5M
↳ What it would sell for · not monthly revenue
Marketplace range $486.0M – $842.0M · 32× MRR multiple
💸 ~2398× return on build cost

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 8.9y proven track record +20%
⭐ ★ rating ≥ 4.4 (solid) +8%
🏷 Games category multiple -15%
⭐ Mature user base (100K+ ratings) +5%
Final multiple 32× MRR
👥 Estimated audience size
26.0M
Lifetime downloads (US-equivalent)
Monthly active
1.2M
Daily active
360K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Games engagement ~160 installs / rating
📅 8.9y of rating accumulation -30%
🔁 Games D30 retention 8%
📍 DAU / MAU stickiness 0.30
DAU / MAU 30% sticky
🛠 Estimated tech stack
🎮
Unreal Engine
Medium confidence · 70%
Also possible
Unity

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
📦 App bundle size 446 MB
🏷 Category context Games
📦 Game bundle ≥ 400 MB → Unreal Engine / AAA Unity
💀 Maintenance status
Active
15%
Last shipped 2026-09-24 · 35 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 35 days since last update Healthy release cadence
Verdict Active
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$20.0M/mo · ML-estimated from 234 triggers
Growth rate
+1.5% MoM · MEGA tier baseline (compound monthly)
6 months
$19.7M – $24.1M
12 months
$20.5M – $27.3M
24 months
$22.9M – $34.3M
Compound growth at +1.5% MoM (tier baseline for MEGA). Range widens with horizon — typical noise band ±10% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 67/100MEGA TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
5.6
Product Quality
8.8
Revenue Strength
7.3
Monetization Maturity
5.0
Defensibility
9.7
Market Position
2.0
Operational Safety
10.0
  • 💰 Revenue: Strong — $8.0M - $40.0M/mo · MEGA tier · low confidence, trajectory unclear.
  • ⭐ Quality: 4.4★ across 235,749 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 32-48× monthly = $640.0M-$960.0M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 6 of 6 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (235,749 ratings)METRIC
+$12,000
bugsREVIEW
−$1,800
Mature app (8y old)METRIC
+$1,500
Good rating (4.4★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
Localized (7 languages)METRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

🆕 What's New · v12.6.0

- Changed app icon
- New features added
- Improved features
- Fixed some minor bugs.
* Check in-game notification for more details.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Captain Tsubasa: Dream Team
Developer
KLab
Bundle ID
com.klab.captain283.global
App Store URL
Open in App Store
Category
Games
Content rating
4+
Languages
AR, EN, FR, DE, IT, ES, ZH

Company

Website
Not found
Tagline
Today
Description
Find apps and games for iPhone, iPad, Mac, and more on the App Store.
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Available

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$20.0M/mo
Top-grossing rank
Outside top 100 in US Games
All-time revenue
Not found
Pricing
$0.99 - $84.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
🌍Geographic ReachNot ranked
This app is currently outside the top 100 grossing in all 9 countries we monitor (US, UK, DE, FR, JP, CA, AU, BR, IN). Niche or new apps often launch this way — popularity rankings appear once daily revenue clears the regional threshold.
🚀Update Frequency · Releases per Quarter6 releases tracked
231Q2 2026Q3 2026Q4 2026
🚀Version Release Timeline6 releases tracked
v12.1.1May 2026v12.2.2Jun 2026v12.3.2Jul 2026v12.4.1Aug 2026v12.5.2Sep 2026v12.6.0Oct 2026
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

◇ 55 Million Downloads Worldwide! ◇

Global hit Shonen Jump manga "Captain Tsubasa" makes its debut as a free-to-play football game!
Make your own dream team with your favourite players, and take on passionate football matches against people around the world!

■ Special Skills with Tsubasa's Spirit
Featuring flashy 3D versions of countless special skills from the manga, including Tsubasa's "Drive Shot" and Hyuga's "Tiger Shot"! Check out the dubbed cinematic effects as well!

■ Football game with Online Mode and varied content for matches with "Captain Tsubasa" fans around the world… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
💾 446 MB🔞 4+📱 iOS 15.0+🔖 v12.6.0🔄 updated 1mo ago🌐 AR, EN, FR, DE, IT +2📂 Games💰 Paid📺 Ad-supported💎 IAP $0.99 - $84.99 per item🚀 Launched 2017 (8y old)
📅

What Worked™ · Development Pipeline

8 EVENTS TRACKED
Detected changes in this app over its tracked lifetime — each event links cause (what changed) to effect (what moved). Sorted newest first.See full history →Version history →
2026-09
🔧
Shipped update — v12.5.2 → v12.6.0
→ 30 days after: reviews +15 high confidence
2026-09
🔧
Shipped update — v12.4.1 → v12.5.2
→ 30 days after: reviews +37 high confidence
2026-08
🔧
Shipped update — v12.3.2 → v12.4.1
→ 30 days after: reviews +49 high confidence
2026-07
🔧
Shipped update — v12.2.2 → v12.3.2
→ 30 days after: reviews +27 high confidence
2026-06
📈
Crossed 10,000 ratings — social-proof flywheel kicking in
→ 30 days after: rating +0.10★ · reviews −226,144 medium · co-occurring
2026-06
📸
Refreshed store screenshots — 6 of 8 updated
→ 30 days after: rating +0.10★ · reviews −226,144 medium · co-occurring
2026-06
🔧
Shipped update — v12.1.1 → v12.2.2
→ 30 days after: reviews +103 low · multiple changes
2026-05
🚀
First tracked snapshot — initial data captured
→ 30 days after: rating −0.10★ · reviews +226,256 high confidence
📸

Store Page History

6 SCREENSHOT CHANGES
Every time a developer swaps a store screenshot we archive both versions. Compare side-by-side to see what messaging / visuals changed.
iPhone screenshots
Slot 1
2 ver.
2026-05-12
Now
2026-06-12
Slot 2
2 ver.
2026-05-12
Now
2026-06-12
Slot 3
2 ver.
2026-05-12
Now
2026-06-12
Slot 4
2 ver.
2026-05-12
Now
2026-06-12
Slot 5
2 ver.
2026-05-12
Now
2026-06-12
Slot 6
2 ver.
2026-05-12
Now
2026-06-12
🌍

Multi-Country Performance

Available in 8 of 9 monitored markets
MarketRatingReviewsCurrent version
🇦🇺 AU4.42703★5554.42703★ this version
🇧🇷 BR4.58312★1,2334.58312★ this version
🇨🇦 CA4.53854★9994.53854★ this version
🇩🇪 DE4.46511★2,7804.46511★ this version
🇫🇷 FR4.44773★9,3854.44773★ this version
🇬🇧 GB4.52649★9254.52649★ this version
🇮🇳 IN4.15517★1164.15517★ this version
🇺🇸 US4.50398★9,6774.50398★ this version
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Captain Tsubasa: Dream Team: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by KLab

View all →
📦 Portfolio summaryMEGA studio
11apps·$22.2M/mocombined
⚠ Concentrated — top app contributes 90% of combined revenue (single-app dependency)

Similar apps in Games

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·High confidence

Why high confidence: 235,749 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Captain Tsubasa make per month?▴
Based on our ML-calibrated revenue forecast, Captain Tsubasa earns approximately $20.0M/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Captain Tsubasa profitable?▴
With estimated build cost $270K and monthly revenue $20.0M, Captain Tsubasa looks highly profitable — pays back its build investment in under a month at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Captain Tsubasa have?▴
Estimated audience: ~26.0M lifetime downloads, ~1.2M monthly active users, and ~360K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Captain Tsubasa?▴
Browse the full Games category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Captain Tsubasa built with?▴
Our heuristic places Captain Tsubasa on the Unreal Engine stack (Medium confidence, 70%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Unity.
Is Captain Tsubasa still actively maintained?▴
Maintenance status: Active (15% abandonment risk). Last shipped version was 1 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Captain Tsubasa sell for?▴
Estimated acquisition value: $647.5M (marketplace range $486.0M – $842.0M). Calculated as 32× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Captain Tsubasa last updated?▴
Captain Tsubasa last shipped a new version on 2026-09-24 — 1 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Captain Tsubasa?▴
Captain Tsubasa is published by KLab on the Apple App Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Captain Tsubasa's BU Score?▴
Captain Tsubasa has a BU Score of 71/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.