29K iOS Apps Tracked Updated 4 min ago Revenue Forecasts
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50
Quality Score
Solid

iHearIt

ZCAnalyzed by Zakhar Chumak · founder, bumetric·Methodology
4.6 ✍️ Editor
✍️ bumetric analysis

iHearIt is an iOS app from Thomas Linder in the Education category, currently rated 4.6★ across 9 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 50: Solid (established niche player). For a Education app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$849/mo
In 12 months
$743 – $2677
In 24 months
$688 – $6193
INDIE tier
💡 Grow this revenue

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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$90K
What it cost to build · not monthly revenue
Likely range $70K – $120K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Education complexity ×1.20+$10K
5.1y maintenance × ~1-person team+$30K
Total estimate$90K
🛠 Estimated tech stack
🍎
Native iOS (SwiftUI)
High confidence · 80%
Also possible
Native iOS (Swift / UIKit)

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
📦App bundle size1 MB
🏷Category contextEducation
📦Compact iOS bundle→ Native SwiftUI (post-2020 era)
💀 Maintenance status
Likely abandoned
95%
Last shipped 2023-10-15 · 951 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅2y+ since last updateLikely abandoned
👥Small user base (9 ratings) + 5.1y old+10% (solo-project pattern)
VerdictLikely abandoned
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$849/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
Direction
Headwinds: rating drift may slow acquisition
6 months
$723 – $1.7K
12 months
$743 – $2.7K
24 months
$688 – $6.2K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Pre-traction · 35/100INDIE TIERlimited signal
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
2.9
Product Quality
3.6
Market Position
2.0
Growth Velocity
5.0
Defensibility
3.3
Operational Safety
7.0
Founder Strength
2.9
Monetization Maturity
1.0
  • 💰 Revenue: Marginal — $339 - $2124/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.56★ across 9 reviews — weak — significant quality concerns.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 951d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (951d since update).
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $15K-$27K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 5 of 5 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Paid app ($0.00)METRIC
+$2,800
Excellent rating (4.6★)METRIC
+$2,200
Established app (5y old)METRIC
+$800
Single-language (English only)METRIC
−$400
Pre-traction phase (9 ratings)METRIC
−$300
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
💾 643 KB🔞 4+📱 iOS 16.0+🔖 v1.9.1🔄 updated 2y ago🌐 EN📂 Education💰 Paid🚀 Launched 2021 (5y old)

📝 About this app

This app integrates your audiograms to Apple Health! 
Create easily an audiogram with nine default frequencies and save it with only one tap to Apple Health. This audiogram can be used e.g. for headphone accommodations to equalize your AirPods/AirPods Pro/AirPods Max. 
You can just use your audiogram data e.g. from your hearing doctor if you have it on paper. This app is the bridge to the digital version of your audiogram.

🆕 What's New · v1.9.1

- The saved description text of an imported audiogram can now be re-used.
📅

What Worked™ · Development Pipeline

4 EVENTS TRACKED
Detected changes in this app over its tracked lifetime — each event links cause (what changed) to effect (what moved). Sorted newest first.See full history →Version history →
2026-03
Rating ↓ 4.43 → 3.00 (dropped 1.43★)
2021-08
Rating ↑ 4.00 → 4.33 (improved 0.33★)
2021-08
Rating ↑ 3.00 → 4.00 (improved 1.00★)
2021-07
🚀
First tracked snapshot — initial data captured
🌍

Multi-Country Performance

Available in 9 of 9 monitored markets
MarketRatingReviewsCurrent version
🇺🇸 US4.55556★94.55556★ this version
🇬🇧 GB4★14★ this version
🇩🇪 DE3★23★ this version
🇫🇷 FR0★0
🇯🇵 JP5★15★ this version
🇨🇦 CA0★0
🇦🇺 AU0★0
🇧🇷 BR0★0
🇮🇳 IN0★0
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
iHearIt
Developer
Thomas Linder
Bundle ID
com.lindijones.ihear
App Store URL
Open in App Store
Category
Education
Content rating
4+
Languages
EN

Company

Website
Not found
Tagline
Today
Description
Find apps and games for iPhone, iPad, Mac, and more on the App Store.
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Available

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$86/mo
Top-grossing rank
Outside top 100 in US Education
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Recent App Store Reviews6 latest · avg 4.67★ · 83.3% 5★ · 0% 1★
5★
5 (83%)
4★
0 (0%)
3★
1 (17%)
2★
0 (0%)
1★
0 (0%)
+0 ratings/week
Praise: fantastic ×3 perfect ×2 great ×2 excellent ×1
Top positive
★★★★★ Fantastic Developer Support!
I was thrilled to find a way to enter my audiogram data into the Health app but kind of sad that I couldn’t back-date my entries on the version that I originally downloaded. (New entries would only post to the date that I entered them.) I …
★★★★★ Excellent work.
THANK YOU. I’m happy to finally have an option to import my own audiogram for custom audio setup. I have moderate/severe hearing loss and this has greatly improved my speech recognition when listening to music. Happy to pay the price. 💜…
Top negative
★★★☆☆ Needs Numeric Input
As the first review indicated, trying to use the sliders is really frustrating. Please add a mechanism to simply type the values, and this will be a five star app.…
★★★★★ Perfect for audiophiles
This app is perfect for audiophiles. Adjusting the variables for each frequency can be tedious and time consuming but once it’s done, my AirPods sound insanely good. I’m a classical music kind of guy and Apple’s algorithm doesn't seem …
📈Ratings growth9 ratings+800% lifetimeShow 3-year history estimate ▾Jul 2021Sep 2024May 2026
Tracked (8 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
🌍Geographic ReachNot ranked
This app is currently outside the top 100 grossing in all 9 countries we monitor (US, UK, DE, FR, JP, CA, AU, BR, IN). Niche or new apps often launch this way — popularity rankings appear once daily revenue clears the regional threshold.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

Similar apps in Education

Full revenue analysis
Read the article-style breakdown for iHearIt: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Frequently Asked Questions

8 answers · auto-generated from this app's public data
How much does iHearIt make per month?
Based on our ML-calibrated revenue forecast, iHearIt earns approximately $86/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is iHearIt profitable?
With estimated build cost $90K and monthly revenue $86, iHearIt looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
What apps are like iHearIt?
Browse the full Education category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is iHearIt built with?
Our heuristic places iHearIt on the Native iOS (SwiftUI) stack (High confidence, 80%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Native iOS (Swift / UIKit).
Is iHearIt still actively maintained?
Maintenance status: Likely abandoned (95% abandonment risk). Last shipped version was 2+ years ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
When was iHearIt last updated?
iHearIt last shipped a new version on 2023-10-15 — more than 2 year(s) ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes iHearIt?
iHearIt is published by Thomas Linder on the Apple App Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is iHearIt's BU Score?
iHearIt has a BU Score of 50/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.