34K iOS Apps Tracked Updated 3 min ago Revenue Forecasts
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Everyone Active

63
Quality Score
Solid

Everyone Active

by Everyone Active
Medium confidence
4.6 App Store rating
✍️ Bumetric analysis
“

Everyone Active is an iOS app from Everyone Active in the Health & Fitness category, currently rated 4.6★ across 244 ratings. Initial signal reads as mostly critical sentiment so far: users flag rough edges and unmet expectations.

Quality Score is 63: Solid (established niche player). For a Health & Fitness app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$5.0K
per month
→
12-mo forecast
$5.2K – $10.8K
per month
→
24-mo forecast
$6.4K – $19.2K
per month
MID tier
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📊 Performance Tracking LIVE

39 snapshots on record
idle
0%
Rating
4.6
Reviews
244 reviews
Forecast Revenue / mo
$5.0K
Snapshots tracked
39
since Aug 2022
ONE-TIME · BUILD 💰 Estimated build cost
$135K
↳ What it cost to build · not monthly revenue
Likely range $100K – $180K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~2.2y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
📦 Asset bundle (111 MB) +$24K
⚙ Health & Fitness complexity ×1.40 +$29K
⚙ 5.3y maintenance × ~1-person team +$31K
Total estimate $135K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$100K
↳ What it would sell for · not monthly revenue
Marketplace range $75K – $125K · 20× MRR multiple
💸 ~0.7× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺 Ad-supported base 15× MRR
📅 5.3y proven track record +20%
⭐ ★ rating ≥ 4.4 (solid) +8%
🏷 Health & Fitness category multiple +10%
⭐ Small user base (<1K ratings) -8%
Final multiple 20× MRR
👥 Estimated audience size
12K
Lifetime downloads (US-equivalent)
Monthly active
2.2K
Daily active
770

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Health & Fitness engagement ~70 installs / rating
📅 5.3y of rating accumulation -26%
🔁 Health & Fitness D30 retention 22%
📍 DAU / MAU stickiness 0.35
DAU / MAU 35% sticky
🛠 Estimated tech stack
🍎
Native iOS (SwiftUI)
Medium confidence · 60%
Also possible
React Native Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
📦 App bundle size 111 MB
🏷 Category context Health & Fitness
📦 Mid-large iOS bundle → Likely native SwiftUI (post-2020 era)
💀 Maintenance status
Slowing
25%
Last shipped 2026-08-06 · 51 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 51 days since last update Healthy release cadence
👥 Small user base (244 ratings) + 5.3y old +10% (solo-project pattern)
Verdict Slowing
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 43/100MID TIERunderperforming peers
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.0
Product Quality
6.5
Revenue Strength
3.7
Monetization Maturity
1.0
Defensibility
3.3
Market Position
2.0
Operational Safety
10.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.63★ across 244 reviews — solid.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 9 of 9 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Excellent rating (4.6★)METRIC
+$2,200
bugsREVIEW
−$1,800
cancelledREVIEW
−$1,500
slowREVIEW
−$1,200
support teamREVIEW
+$900
Established app (5y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
Localized (9 languages)METRIC
+$600
Early-stage install base (244 ratings)METRIC
+$400
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

🆕 What's New · v110.79

Thanks for using our app! To make our app better for you, we bring updates to the App Store regularly. Updates will include new features, fixes and performance improvements.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Everyone Active
Developer
Everyone Active
Bundle ID
com.innovatise.everyoneactive
App Store URL
Open in App Store
Category
Health & Fitness
Content rating
4+
Languages
AR, EN, FR, DE, ID, IT, NB, ES, TH

Company

Website
Not found
Tagline
Today
Description
Find apps and games for iPhone, iPad, Mac, and more on the App Store.
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Available

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$5.0K/mo
Top-grossing rank
Outside top 100 in US Health & Fitness
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth261 ratings+26000% lifetimeShow 3-year history estimate ▾Aug 2022Jul 2026Sep 2026
Tracked (39 weeks) Pre-tracking estimate (0 weeks) · model-based, ±5% noise · anchored to release date and current value
🌍Geographic ReachNot ranked
This app is currently outside the top 100 grossing in all 9 countries we monitor (US, UK, DE, FR, JP, CA, AU, BR, IN). Niche or new apps often launch this way — popularity rankings appear once daily revenue clears the regional threshold.
🚀Update Frequency · Releases per Quarter4 releases tracked
22Q2 2026Q3 2026
🚀Version Release Timeline4 releases tracked
v110.22May 2026v110.47.2Jun 2026v110.75Aug 2026v110.79Sep 2026
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Discover how the Everyone Active app can help you along your fitness journey.

Stay connected on the go with the Everyone Active app. Get updates, make and check your booked activities, manage family activities, or see timetables so you never miss a class. You can also use the app to book and manage courses and lessons and so much more.

At selected centres, you can ditch the plastic card and use the app to enter with our built-in member access pass. Check out your exclusive member benefits with PERKS+ or keep up to date with your YOU+ wellness journey.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
💾 111 MB🔞 4+📱 iOS 15.0+🔖 v110.79🔄 updated 1mo ago🌐 AR, EN, FR, DE, ID +4📂 Health & Fitness💰 Free🚀 Launched 2021 (5y old)
📅

What Worked™ · Development Pipeline

7 EVENTS TRACKED
Detected changes in this app over its tracked lifetime — each event links cause (what changed) to effect (what moved). Sorted newest first.See full history →Version history →
2026-08
🔧
Shipped update — v110.75 → v110.79
→ 30 days after: reviews +8 medium · co-occurring
2026-08
🔧
Shipped update — v110.47.2 → v110.75
→ 30 days after: reviews +9 medium · co-occurring
2026-06
🔧
Shipped update — v110.22 → v110.47.2
2026-05
🔄
Monetization changed: freemium → free
2026-03
⭐
Rating ↑ 1.00 → 4.50 (improved 3.50★)
2026-03
📈
Crossed 10 ratings — social-proof flywheel kicking in
2022-08
🚀
First tracked snapshot — initial data captured
🌍

Multi-Country Performance

Available in 9 of 9 monitored markets
MarketRatingReviewsCurrent version
🇦🇺 AU4.34021★974.34021★ this version
🇧🇷 BR4.76596★474.76596★ this version
🇨🇦 CA4.58333★364.58333★ this version
🇩🇪 DE4.09999★304.09999★ this version
🇫🇷 FR4.25758★664.25758★ this version
🇬🇧 GB4.48123★68,0474.48123★ this version
🇮🇳 IN4.728★1254.728★ this version
🇯🇵 JP4.41176★174.41176★ this version
🇺🇸 US4.64394★2644.64394★ this version
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Everyone Active: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Similar apps in Health & Fitness

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Medium confidence

Why medium confidence: 244 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Everyone Active make per month?▴
Based on our ML-calibrated revenue forecast, Everyone Active earns approximately $5.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Everyone Active profitable?▴
With estimated build cost $135K and monthly revenue $5.0K, Everyone Active looks break-even-grade — payback period sits around 2.2 years. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Everyone Active have?▴
Estimated audience: ~12K lifetime downloads, ~2K monthly active users, and ~770 daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Everyone Active?▴
Browse the full Health & Fitness category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Everyone Active built with?▴
Our heuristic places Everyone Active on the Native iOS (SwiftUI) stack (Medium confidence, 60%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: React Native, Flutter.
Is Everyone Active still actively maintained?▴
Maintenance status: Slowing (25% abandonment risk). Last shipped version was 1 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Everyone Active sell for?▴
Estimated acquisition value: $100K (marketplace range $75K – $125K). Calculated as 20× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Everyone Active last updated?▴
Everyone Active last shipped a new version on 2026-08-06 — 1 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Everyone Active?▴
Everyone Active is published by Everyone Active on the Apple App Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Everyone Active's BU Score?▴
Everyone Active has a BU Score of 63/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.