1.5M Android Apps Tracked Updated 3 min ago Revenue Forecasts
Add an app Create Account Sign In
Home

Pumpkins knock down

54
Quality Score
Solid

Pumpkins knock down

Medium confidence
3.7 Google Play rating
✍️ Bumetric analysis
“

Pumpkins knock down is an Android app from Enerdc games in the Casual category, currently rated 3.7★ across 2,706 ratings. Initial signal reads as mostly critical sentiment so far: users flag rough edges and unmet expectations.

Quality Score is 54: Solid (established niche player). For a Casual app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$5.0K
per month
→
12-mo forecast
$5.2K – $10.8K
per month
→
24-mo forecast
$6.4K – $19.2K
per month
MID tier
💡 Grow this revenue
Free AI audit of this app’s store listing
  • Title & subtitle keyword fit
  • Description hook & conversion structure
  • Screenshots, ratings, reviews strategy
Run free AI audit →
Typical impact: +2-5× organic installs
🔔Notify me when this app's revenue changes by

📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
3.7
Reviews
2,706 reviews
Forecast Revenue / mo
$5.0K
Snapshots tracked
1
since Jul 2026
ONE-TIME · BUILD 💰 Estimated build cost
$175K
↳ What it cost to build · not monthly revenue
Likely range $130K – $235K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~2.9y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
⚙ Casual complexity ×1.50 +$29K
🌐 Cross-platform reach (iOS + Android) +$49K
⚙ 6.0y maintenance × ~1-person team +$35K
Total estimate $175K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$125K
↳ What it would sell for · not monthly revenue
Marketplace range $100K – $150K · 24× MRR multiple
💸 ~0.7× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 6.0y proven track record +20%
⭐ ★ rating 3.5-4.0 (mixed) -8%
🏷 Casual category multiple -22%
Final multiple 24× MRR
👥 Estimated audience size
415K
Lifetime downloads (US-equivalent)
Monthly active
18K
Daily active
6.4K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Casual engagement ~220 installs / rating
📅 6.0y of rating accumulation -30%
🔁 Casual D30 retention 6%
📍 DAU / MAU stickiness 0.35
DAU / MAU 35% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Casual
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
At risk
50%
Last shipped 2026-01-13 · 258 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 8 months since last update Concerning gap
Verdict At risk
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 49/100MID TIERunderperforming peers
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
3.7
Product Quality
6.6
Market Position
0.0
Growth Velocity
5.0
Defensibility
7.5
Operational Safety
9.0
Founder Strength
2.8
Monetization Maturity
5.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 3.68★ across 2,706 reviews — solid.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: last update 258d ago — slow cadence.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
bugsREVIEW
−$1,800
Low install base (2,706 ratings)METRIC
+$1,500
Established app (5y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Pumpkins knock down
Developer
Enerdc games
Bundle ID
achhobby.pumpkins.com
App Store URL
Open in App Store
Category
Casual
Content rating
Not found
Languages
Not found

Company

Website
enerdc.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$5.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $2.49 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

MASTER THE SLINGSHOT!

Destroy the enemy's pumpkins while safeguarding your precious tomatoes! In this realistic physics-based destruction game, you must employ tomato-warriors, bombs, hydraulics, and moving platforms with precision.

Every tool holds the potential to harm your allies—aim carefully!

EPIC PHYSICS CHALLENGES With over 85 challenging levels, you will need logic and a steady hand to win. Everything is controlled by a sophisticated physics engine, ensuring that every explosion, collapse, and launch brings unique gameplay to every try.

KEY FEATURES:… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v331🔄 updated 8mo ago📂 Casual💰 Free📺 Ad-supported💎 IAP $0.99 - $2.49 per item🚀 Launched 2020 (5y old)
🔔

Track this app’s revenue

FREE
Get an email when revenue moves by your threshold. No spam, unsubscribe in one click.

📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Pumpkins knock down: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Enerdc games

View all →
📦 Portfolio summaryINDIE studio
3apps·$6K/mocombined
⚠ Concentrated — top app contributes 83% of combined revenue (single-app dependency)

Similar apps in Casual

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Medium confidence

Why medium confidence: 2,706 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Pumpkins knock down make per month?▴
Based on our ML-calibrated revenue forecast, Pumpkins knock down earns approximately $5.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Pumpkins knock down profitable?▴
With estimated build cost $175K and monthly revenue $5.0K, Pumpkins knock down looks break-even-grade — payback period sits around 2.9 years. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Pumpkins knock down have?▴
Estimated audience: ~415K lifetime downloads, ~18K monthly active users, and ~6K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Pumpkins knock down?▴
Browse the full Casual category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Pumpkins knock down built with?▴
Our heuristic places Pumpkins knock down on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Pumpkins knock down still actively maintained?▴
Maintenance status: At risk (50% abandonment risk). Last shipped version was 8 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Pumpkins knock down sell for?▴
Estimated acquisition value: $125K (marketplace range $100K – $150K). Calculated as 24× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Pumpkins knock down last updated?▴
Pumpkins knock down last shipped a new version on 2026-01-13 — 8 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Pumpkins knock down?▴
Pumpkins knock down is published by Enerdc games on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Pumpkins knock down's BU Score?▴
Pumpkins knock down has a BU Score of 54/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.