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Bling Crush:Match 3 Jewel Game

78
Quality Score
Strong

Bling Crush:Match 3 Jewel Game

High confidence
4.9 Google Play rating
✍️ Bumetric analysis

Bling Crush:Match 3 Jewel Game is an Android app from ZY puzzle games in the Casual category, currently rated 4.9β˜… across 55,573 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 78: Strong (healthy traction). For a Casual app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

πŸ’° Monthly revenue Β· now vs forecast
● Right now
$5.0K
per month
β†’
12-mo forecast
$5.2K – $10.8K
per month
β†’
24-mo forecast
$6.4K – $19.2K
per month
MID tier
πŸ’‘ Grow this revenue
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Typical impact: +2-5Γ— organic installs
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πŸ“Š Performance Tracking LIVE

5 snapshots on record
idle
0%
Rating
4.9
Reviews
55,573 reviews
Forecast Revenue / mo
$5.0K
Snapshots tracked
5
since May 2026
ONE-TIME Β· BUILD πŸ’° Estimated build cost
$185K
↳ What it cost to build Β· not monthly revenue
Likely range $140K – $250K
$25K Β· MVP floor $100K Β· indie scale $500K+ Β· studio build
πŸ“ˆ Pays back in ~3.1y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age Γ— team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
πŸ“± 5 unique screens Γ— $4.5K +$22K
πŸ’Ž In-app purchase plumbing +$9K
βš™ Casual complexity Γ—1.50 +$29K
🌐 Cross-platform reach (iOS + Android) +$49K
βš™ 7.5y maintenance Γ— ~1-person team +$44K
Total estimate $185K
ONE-TIME Β· EXIT VALUE πŸ’΅ Estimated acquisition value
$150K
↳ What it would sell for Β· not monthly revenue
Marketplace range $125K – $200K Β· 30Γ— MRR multiple
πŸ’Έ ~0.8Γ— build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
πŸ’Ž IAP / freemium model base 28Γ— MRR
πŸ“… 7.5y proven track record +20%
⭐ β˜… rating β‰₯ 4.7 (premium) +15%
🏷 Casual category multiple -22%
Final multiple 30Γ— MRR
πŸ‘₯ Estimated audience size
8.6M
Lifetime downloads (US-equivalent)
Monthly active
340K
Daily active
115K

Synthetic estimate from ratings Γ— category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent β€” true global audience can be 5-10Γ— larger for international apps. Full math + source list on /methodology.

How we sized it
πŸ“² Casual engagement ~220 installs / rating
πŸ“… 7.5y of rating accumulation -30%
πŸ” Casual D30 retention 6%
πŸ“ DAU / MAU stickiness 0.35
DAU / MAU 34% sticky
πŸ›  Estimated tech stack
πŸ€–
Native Android (Kotlin)
Medium confidence Β· 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries β€” for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Casual
πŸ“¦ Tiny game bundle β†’ Native 2D engine
πŸ’€ Maintenance status
Slowing
30%
Last shipped 2026-05-21 Β· 126 days ago
0 Β· Active 50 Β· At risk 100 Β· Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee β€” a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
πŸ“… 4 months since last update Slowing cadence
Verdict Slowing
πŸ”¬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo Β· ML-estimated from 234 triggers
Growth rate
+4.0% MoM Β· MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon β€” typical noise band Β±25% at 6mo.. Ranges widen with horizon β€” distant futures carry more uncertainty.
πŸ“Š

BU Investment Matrix

Building Β· 58/100MID TIERcompetitive build-out
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
3.7
Product Quality
9.8
Market Position
0.0
Growth Velocity
5.0
Defensibility
7.9
Operational Safety
10.0
Founder Strength
4.8
Monetization Maturity
5.0
  • πŸ’° Revenue: Modest β€” $3K - $7K/mo Β· MID tier Β· medium confidence, trajectory unclear.
  • ⭐ Quality: 4.89β˜… across 55,573 reviews β€” exceptional (top 1% in category).
  • πŸ“ Market: Not yet charting in any of the 9 monitored markets.
  • πŸ“ˆ Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low β€” no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge β€” otherwise crowded segment.
πŸ’΅ For acquirers: Estimated asking range 18-32Γ— monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals β€” no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

πŸ’° Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
πŸ”¬Forecast Breakdown β€” Why This Estimate?Top 5 of 5 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (55,573 ratings)METRIC
+$5,500
Excellent rating (4.9β˜…)METRIC
+$2,200
5 starREVIEW
+$1,800
Established app (7y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data Β· REVIEW = mined from user reviews Β· βœ“ VERIFIED = Stripe-verified anchor (TrustMRR)

πŸ“ˆ Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know β€” and don't β€” about this app and its company.

Identification

App name
Bling Crush:Match 3 Jewel Game
Developer
ZY puzzle games
Bundle ID
bling.crush.match3.free.android
App Store URL
Open in App Store
Category
Casual
Content rating
Not found
Languages
Not found

Company

Website
zygogogo.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$5.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $99.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
πŸš€Version Release Timeline2 releases tracked
v3.0.0May 2026v10.0.3Jun 2026
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" β€” additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

πŸ“ About this app

🍬 Welcome jewel masters to play this top free match 3 games full of gems and diamonds!πŸ’Ž This is an epic jewel match game for fun, slide your finger to match gems a line and crush shiny diamonds! 🍭🍭 Bling Crush offers you a relaxing atmosphere, you can enjoy the relax music and luxury diamonds. In this classic free candy gem blast game, match 3 diamonds or more to pass levels. 🌈Thousands of challenging levels are waiting for you, be the diamond blast king or jewels master! Colorful gems blast, crush them all!

HOW TO PLAY… View full description on the official store β†’
App Specs
πŸ” Own this app? Claim & verify MRR β†’
πŸ”– v10.0.3πŸ”„ updated 4mo agoπŸ“‚ CasualπŸ’° FreeπŸ“Ί Ad-supportedπŸ’Ž IAP $0.99 - $99.99 per itemπŸš€ Launched 2019 (7y old)
πŸ“…

What Workedβ„’ Β· Development Pipeline

2 EVENTS TRACKED
Detected changes in this app over its tracked lifetime β€” each event links cause (what changed) to effect (what moved). Sorted newest first.See full history β†’Version history β†’
2026-05
πŸ”§
Shipped update β€” v3.0.0 β†’ v10.0.3
β†’ 30 days after: reviews βˆ’8 high confidence
2026-05
πŸš€
First tracked snapshot β€” initial data captured
β†’ 30 days after: reviews βˆ’8 high confidence
πŸ””

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πŸ“ Description

95
BU Score Β· Transcendent
Full revenue analysis
Read the article-style breakdown for Bling Crush:Match 3 Jewel Game: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive β†’

More by ZY puzzle games

View all β†’
πŸ“¦ Portfolio summaryINDIE studio
5appsΒ·$25K/mocombined
βœ“ Diversified β€” top app contributes 20%; risk spread across portfolio

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About this analysis
ZCAnalyzed by Zakhar Chumak Β· founder, BumetricΒ·Full methodologyΒ·High confidence

Why high confidence: 55,573 ratings Β· no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers Β· auto-generated from this app's public data
How much does Bling Crush make per month?β–΄
Based on our ML-calibrated revenue forecast, Bling Crush earns approximately $5.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Bling Crush profitable?β–΄
With estimated build cost $185K and monthly revenue $5.0K, Bling Crush looks slow ROI β€” payback period is around 3.1 years at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Bling Crush have?β–΄
Estimated audience: ~8.6M lifetime downloads, ~340K monthly active users, and ~115K daily active users. Derived from ratings count Γ— category installs-per-rating Γ— age decay. US-storefront-equivalent β€” global audience can be 5-10Γ— larger for internationally-distributed apps.
What apps are like Bling Crush?β–΄
Browse the full Casual category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Bling Crush built with?β–΄
Our heuristic places Bling Crush on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Bling Crush still actively maintained?β–΄
Maintenance status: Slowing (30% abandonment risk). Last shipped version was 4 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Bling Crush sell for?β–΄
Estimated acquisition value: $150K (marketplace range $125K – $200K). Calculated as 30Γ— monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Bling Crush last updated?β–΄
Bling Crush last shipped a new version on 2026-05-21 β€” 4 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Bling Crush?β–΄
Bling Crush is published by ZY puzzle games on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Bling Crush's BU Score?β–΄
Bling Crush has a BU Score of 78/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.