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UFB Lucha Libre: Fight Game

59
Quality Score
Solid

UFB Lucha Libre: Fight Game

Medium confidence
4.2 Google Play rating
✍️ Bumetric analysis
“

UFB Lucha Libre: Fight Game is an Android app from Tapps Games in the Sports category, currently rated 4.2★ across 2,444 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 59: Solid (established niche player). For a Sports app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$5.0K
per month
→
12-mo forecast
$5.2K – $10.8K
per month
→
24-mo forecast
$6.4K – $19.2K
per month
MID tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
4.2
Reviews
2,444 reviews
Forecast Revenue / mo
$5.0K
Snapshots tracked
1
since Aug 2026
ONE-TIME · BUILD 💰 Estimated build cost
$230K
↳ What it cost to build · not monthly revenue
Likely range $170K – $310K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~3.8y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
⚙ Sports complexity ×1.90 +$53K
🌐 Cross-platform reach (iOS + Android) +$62K
⚙ 8.9y maintenance × ~1-person team +$53K
Total estimate $230K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$150K
↳ What it would sell for · not monthly revenue
Marketplace range $100K – $175K · 29× MRR multiple
💸 ~0.7× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 8.9y proven track record +20%
🏷 Sports category multiple -15%
Final multiple 29× MRR
👥 Estimated audience size
305K
Lifetime downloads (US-equivalent)
Monthly active
17K
Daily active
5.2K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Sports engagement ~180 installs / rating
📅 8.9y of rating accumulation -30%
🔁 Sports D30 retention 10%
📍 DAU / MAU stickiness 0.30
DAU / MAU 30% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Sports
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
Slowing
30%
Last shipped 2026-06-26 · 91 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 3 months since last update Slowing cadence
Verdict Slowing
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Building · 60/100MID TIERcompetitive build-out
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
6.9
Product Quality
7.5
Revenue Strength
3.7
Monetization Maturity
5.0
Defensibility
9.7
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.18★ across 2,444 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K. Portfolio play ($27K/mo combined) commands premium.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Low install base (2,444 ratings)METRIC
+$1,500
Mature app (8y old)METRIC
+$1,500
Good rating (4.2★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
UFB Lucha Libre: Fight Game
Developer
Tapps Games
Bundle ID
br.com.tapps.ufbluchalibre
App Store URL
Open in App Store
Category
Sports
Content rating
Not found
Languages
Not found

Company

Website
tappsgames.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$5.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$3.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Don’t enter the ring. LAUNCH into it!

Choose your masked luchador and soar to the skies in the wildest lucha libre brawls you’ll ever see! K.O. all your opponents with flashy aerial blows and earn the right to wield the unfathomable (and imaginary) powers bestowed by the fabled Guacamole Belt!

Be a solo fighting hero or play against a friend using all kinds of power-ups! Jump and punch your enemies into submission and become the ultimate lucha libre champion!

It’s lucha championship time, amigo!

MEET THE LUCHADORES

Slim Richman - A pompous, loud and deeply self-loving fighter.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.0.42🔄 updated 3mo ago📂 Sports💰 Free📺 Ad-supported💎 IAP $3.99 per item🚀 Launched 2017 (8y old)
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for UFB Lucha Libre: Fight Game: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Tapps Games

View all →
📦 Portfolio summaryMEGA studio
199apps·$50.5M/mocombined
✓ Diversified — top app contributes 3%; risk spread across portfolio

Similar apps in Sports

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Medium confidence

Why medium confidence: 2,444 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does UFB Lucha Libre make per month?▴
Based on our ML-calibrated revenue forecast, UFB Lucha Libre earns approximately $5.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is UFB Lucha Libre profitable?▴
With estimated build cost $230K and monthly revenue $5.0K, UFB Lucha Libre looks slow ROI — payback period is around 3.8 years at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does UFB Lucha Libre have?▴
Estimated audience: ~305K lifetime downloads, ~17K monthly active users, and ~5K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like UFB Lucha Libre?▴
Browse the full Sports category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is UFB Lucha Libre built with?▴
Our heuristic places UFB Lucha Libre on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is UFB Lucha Libre still actively maintained?▴
Maintenance status: Slowing (30% abandonment risk). Last shipped version was 3 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would UFB Lucha Libre sell for?▴
Estimated acquisition value: $150K (marketplace range $100K – $175K). Calculated as 29× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was UFB Lucha Libre last updated?▴
UFB Lucha Libre last shipped a new version on 2026-06-26 — 3 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes UFB Lucha Libre?▴
UFB Lucha Libre is published by Tapps Games on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is UFB Lucha Libre's BU Score?▴
UFB Lucha Libre has a BU Score of 59/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.