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Metal Knights

54
Quality Score
Solid

Metal Knights

by KnightSoft Technologies
Low confidence
4.6 Google Play rating
✍️ Bumetric analysis
“

Metal Knights is an Android app from KnightSoft Technologies in the Strategy category, currently rated 4.6★ across 44 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 54: Solid (established niche player). For a Strategy app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$500
per month
→
12-mo forecast
$437 – $1575
per month
→
24-mo forecast
$405 – $3644
per month
INDIE tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
4.6
Reviews
44 reviews
Forecast Revenue / mo
$500
Snapshots tracked
1
since Jun 2026
ONE-TIME · BUILD 💰 Estimated build cost
$250K
↳ What it cost to build · not monthly revenue
Likely range $190K – $340K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
⚙ Strategy complexity ×2.10 +$65K
🌐 Cross-platform reach (iOS + Android) +$68K
⚙ 9.1y maintenance × ~1-person team +$54K
Total estimate $250K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$15K
↳ What it would sell for · not monthly revenue
Marketplace range $10K – $20K · 32× MRR multiple
💸 ~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 9.1y proven track record +20%
⭐ ★ rating ≥ 4.4 (solid) +8%
🏷 Strategy category multiple -5%
⭐ Small user base (<1K ratings) -8%
Final multiple 32× MRR
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Strategy
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
At risk
60%
Last shipped 2026-01-02 · 270 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 9 months since last update Concerning gap
👥 Small user base (44 ratings) + 9.1y old +10% (solo-project pattern)
Verdict At risk
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$500/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
Direction
Headwinds: rating drift may slow acquisition
6 months
$426 – $993
12 months
$437 – $1.6K
24 months
$405 – $3.6K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Early-stage solo · 43/100INDIE TIERexpected for tier
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
2.9
Product Quality
3.6
Revenue Strength
2.7
Monetization Maturity
4.0
Defensibility
6.8
Market Position
0.0
Operational Safety
9.0
  • 💰 Revenue: Marginal — $200 - $1250/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.56★ across 44 reviews — weak — significant quality concerns.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: last update 267d ago — slow cadence.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $9K-$16K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Excellent rating (4.6★)METRIC
+$2,200
Mature app (9y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
Pre-traction phase (44 ratings)METRIC
−$300
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Metal Knights
Developer
KnightSoft Technologies
Bundle ID
com.KnightSoft.MetalKnights
App Store URL
Open in App Store
Category
Strategy
Content rating
Not found
Languages
Not found

Company

Website
metalknights.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$500/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$16.00 - $32.00 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

This is the Android version of this popular PC online strategy game first released in 1994.

Join an alliance or fight on your own. Use your dreadful forces to capture cities, resources and ultimately your opponent's Medals.

Metal Knights plays like an online board game : each player plays their turn (move units, collect resources, capture cities etc.) one at a time. A turn requires a few minutes from each player to complete. To win, one must capture the Base of all their opponents. A game lasts about 8-12 turns.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.0🔄 updated 9mo ago📂 Strategy💰 Free💎 IAP $16.00 - $32.00 per item🚀 Launched 2017 (9y old)
🔔

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📝 Description

95
BU Score · Transcendent

Similar apps in Strategy

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Low confidence

Why low confidence: only 44 ratings · no founder-verified revenue (model estimate only) · revenue figure is directional only.

❓ Frequently Asked Questions

9 answers · auto-generated from this app's public data
How much does Metal Knights make per month?▴
Based on our ML-calibrated revenue forecast, Metal Knights earns approximately $500/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Metal Knights profitable?▴
With estimated build cost $250K and monthly revenue $500, Metal Knights looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
What apps are like Metal Knights?▴
Browse the full Strategy category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Metal Knights built with?▴
Our heuristic places Metal Knights on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Metal Knights still actively maintained?▴
Maintenance status: At risk (60% abandonment risk). Last shipped version was 9 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Metal Knights sell for?▴
Estimated acquisition value: $15K (marketplace range $10K – $20K). Calculated as 32× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Metal Knights last updated?▴
Metal Knights last shipped a new version on 2026-01-02 — 9 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Metal Knights?▴
Metal Knights is published by KnightSoft Technologies on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Metal Knights's BU Score?▴
Metal Knights has a BU Score of 54/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.