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Mine Rampage

38
Quality Score
Emerging

Mine Rampage

Low confidence
3.0 Google Play rating
✍️ Bumetric analysis
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Mine Rampage is an Android app from Moon Rise Studios in the Arcade category, currently rated 3.0★ across 43 ratings. Initial signal reads as early reviews are neutral, awaiting larger sample.

Quality Score is 38: Emerging (early traction worth watching). For a Arcade app, that means early traction worth watching. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$91
per month
→
12-mo forecast
$46 – $427
per month
→
24-mo forecast
$46 – $1279
per month
MICRO tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
3.0
Reviews
43 reviews
Forecast Revenue / mo
$91
Snapshots tracked
1
since Aug 2026
ONE-TIME · BUILD 💰 Estimated build cost
$225K
↳ What it cost to build · not monthly revenue
Likely range $170K – $305K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
⚙ Arcade complexity ×1.90 +$45K
🌐 Cross-platform reach (iOS + Android) +$52K
⚙ 12.3y maintenance × ~1-person team +$74K
Total estimate $225K
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Arcade
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
At risk
60%
Last shipped 2025-11-17 · 322 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 10 months since last update Concerning gap
👥 Small user base (43 ratings) + 12.3y old +10% (solo-project pattern)
Verdict At risk
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$91/mo · ML-estimated from 234 triggers
Growth rate
+8.0% MoM · MICRO tier baseline (compound monthly)
Direction
Headwinds: rating drift may slow acquisition
6 months
$58 – $233
12 months
$46 – $427
24 months
$46 – $1.3K
Compound growth at +8.0% MoM (tier baseline for MICRO). Range widens with horizon — typical noise band ±60% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Insufficient data · 33/100MICRO TIERtoo early to score
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.0
Product Quality
2.4
Revenue Strength
2.0
Monetization Maturity
1.0
Defensibility
6.0
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Marginal — $0 - $500/mo · MICRO tier · indicative confidence, trajectory unclear.
  • ⭐ Quality: 3.0★ across 43 reviews — weak — significant quality concerns.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: last update 316d ago — slow cadence.
  • ⚠️ Risk: Moderate — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $1K-$2K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Below-average rating (3.0★)METRIC
−$1,500
Mature app (12y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
Pre-traction phase (43 ratings)METRIC
−$300
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Mine Rampage
Developer
Moon Rise Studios
Bundle ID
com.MoonRiseStudios.MineRampageFree
App Store URL
Open in App Store
Category
Arcade
Content rating
Not found
Languages
Not found

Company

Website
www.moonrisestudios.com.br
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$92/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Mine Rampage is a fun and interactive game unlike other games in the genre!
A mine filled with crystals and precious gems awaits to be explored. But be careful, among the gems there are also stones that can damage your tools! Be smart and react long enough to reach the highest score among the players!

• Classic Mode
In this mode, the player has no time limit and must score as many points as possible, collecting gems and avoiding stones, bringing them to his cart so that they can be taken out of the mine.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v2.1.5🔄 updated 10mo ago📂 Arcade💰 Free📺 Ad-supported🚀 Launched 2014 (12y old)
🔔

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📝 Description

95
BU Score · Transcendent

More by Moon Rise Studios

View all →
📦 Portfolio summaryINDIE studio
2apps·$228/mocombined
Lead-app heavy — top app contributes 60%

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About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Low confidence

Why low confidence: only 43 ratings · no founder-verified revenue (model estimate only) · revenue figure is directional only.

❓ Frequently Asked Questions

8 answers · auto-generated from this app's public data
How much does Mine Rampage make per month?▴
Based on our ML-calibrated revenue forecast, Mine Rampage earns approximately $91/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Mine Rampage profitable?▴
With estimated build cost $225K and monthly revenue $91, Mine Rampage looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
What apps are like Mine Rampage?▴
Browse the full Arcade category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Mine Rampage built with?▴
Our heuristic places Mine Rampage on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Mine Rampage still actively maintained?▴
Maintenance status: At risk (60% abandonment risk). Last shipped version was 10 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
When was Mine Rampage last updated?▴
Mine Rampage last shipped a new version on 2025-11-17 — 10 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Mine Rampage?▴
Mine Rampage is published by Moon Rise Studios on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Mine Rampage's BU Score?▴
Mine Rampage has a BU Score of 38/100 (Emerging). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.