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Medieval Clicker Blacksmith

73
Quality Score
Strong

Medieval Clicker Blacksmith

High confidence
4.5 Google Play rating
✍️ Bumetric analysis

Medieval Clicker Blacksmith is an Android app from Noxfall Studios in the Role Playing category, currently rated 4.5★ across 27,146 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 73: Strong (healthy traction). For a Role Playing app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
4.5
Reviews
27,146 reviews
Forecast Revenue / mo
$700K
Snapshots tracked
1
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$265K
What it cost to build · not monthly revenue
Likely range $200K – $360K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in under a month at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
Role Playing complexity ×2.30 +$77K
🌐 Cross-platform reach (iOS + Android) +$75K
9.2y maintenance × ~1-person team +$55K
Total estimate $265K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$23.5M
What it would sell for · not monthly revenue
Marketplace range $17.5M – $30.5M · 33× MRR multiple
💸 ~89× return on build cost

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 9.2y proven track record +20%
★ rating ≥ 4.4 (solid) +8%
🏷 Role Playing category multiple -8%
Final multiple 33× MRR
👥 Estimated audience size
2.5M
Lifetime downloads (US-equivalent)
Monthly active
250K
Daily active
100K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Role Playing engagement ~130 installs / rating
📅 9.2y of rating accumulation -30%
🔁 Role Playing D30 retention 18%
📍 DAU / MAU stickiness 0.40
DAU / MAU 40% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Role Playing
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
At risk
50%
Last shipped 2025-10-21 · 337 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 11 months since last update Concerning gap
Verdict At risk
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 62/100BIG TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
5.7
Product Quality
9.1
Revenue Strength
5.8
Monetization Maturity
5.0
Defensibility
9.8
Market Position
0.0
Operational Safety
9.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.54★ across 27,146 reviews — exceptional (top 1% in category).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: last update 333d ago — slow cadence.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (27,146 ratings)METRIC
+$5,500
Excellent rating (4.5★)METRIC
+$2,200
Mature app (9y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Medieval Clicker Blacksmith
Developer
Noxfall Studios
Bundle ID
com.NoxfallStudios.MedievalClicker
App Store URL
Open in App Store
Category
Role Playing
Content rating
Not found
Languages
Not found

Company

Website
www.noxfallstudios.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$700K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $99.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Medieval Clicker Blacksmith – Fantasy clicker and tap game.
Over 500.000 downloads so far!

Welcome to the first Medieval Clicker adventure, a game where you’ll be able to craft the most epic fantasy weapons ever as a talented blacksmith!
Wield the Legendary Hammer and join Talkor the medieval blacksmith and her daughter Vala in this adventure forging the most rare materials and therefore, crafting amazing medieval weapons.

Click and tap! That will be the only way your blacksmith will be able to forge epic medieval weapons nonstop!… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.6.9🔄 updated 11mo ago📂 Role Playing💰 Free📺 Ad-supported💎 IAP $0.99 - $99.99 per item🚀 Launched 2017 (9y old)
🧪

Tech & Domain Intel — noxfallstudios.com

Tech stack
Microsoft 365
Derived from public RDAP + DNS TXT records (no scraping, no login).
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Medieval Clicker Blacksmith: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Noxfall Studios

View all →
📦 Portfolio summaryBIG studio
10apps·$1.4M/mocombined
✓ Diversified — top app contributes 49%; risk spread across portfolio

Similar apps in Role Playing

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·High confidence

Why high confidence: 27,146 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Medieval Clicker Blacksmith make per month?
Based on our ML-calibrated revenue forecast, Medieval Clicker Blacksmith earns approximately $700K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Medieval Clicker Blacksmith profitable?
With estimated build cost $265K and monthly revenue $700K, Medieval Clicker Blacksmith looks highly profitable — pays back its build investment in under a month at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Medieval Clicker Blacksmith have?
Estimated audience: ~2.5M lifetime downloads, ~250K monthly active users, and ~100K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Medieval Clicker Blacksmith?
Browse the full Role Playing category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Medieval Clicker Blacksmith built with?
Our heuristic places Medieval Clicker Blacksmith on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Medieval Clicker Blacksmith still actively maintained?
Maintenance status: At risk (50% abandonment risk). Last shipped version was 11 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Medieval Clicker Blacksmith sell for?
Estimated acquisition value: $23.5M (marketplace range $17.5M – $30.5M). Calculated as 33× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Medieval Clicker Blacksmith last updated?
Medieval Clicker Blacksmith last shipped a new version on 2025-10-21 — 11 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Medieval Clicker Blacksmith?
Medieval Clicker Blacksmith is published by Noxfall Studios on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Medieval Clicker Blacksmith's BU Score?
Medieval Clicker Blacksmith has a BU Score of 73/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.