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RPS - Rock Paper Scissors

0
Quality Score
Niche

RPS - Rock Paper Scissors

Low confidence
— Google Play rating
✍️ Bumetric analysis
“

RPS - Rock Paper Scissors is an Android app from Michal Galusko in the Casual category, currently rated — across few ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 0: Niche (micro-niche or pre-traction stage). For a Casual app, that means micro-niche or pre-traction stage. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$500
per month
→
12-mo forecast
$437 – $1575
per month
→
24-mo forecast
$405 – $3644
per month
INDIE tier
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📊 Performance Tracking LIVE

2 snapshots on record
idle
0%
Rating
—
Reviews
0 reviews
Forecast Revenue / mo
$500
Snapshots tracked
2
since Jul 2026
ONE-TIME · BUILD 💰 Estimated build cost
$190K
↳ What it cost to build · not monthly revenue
Likely range $140K – $255K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
⚙ Casual complexity ×1.50 +$25K
🌐 Cross-platform reach (iOS + Android) +$41K
⚙ 11.7y maintenance × ~1-person team +$70K
Total estimate $190K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$5K
↳ What it would sell for · not monthly revenue
Marketplace range $5K – $10K · 14× MRR multiple
💸 ~0.0× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺 Ad-supported base 15× MRR
📅 11.7y proven track record +20%
🏷 Casual category multiple -22%
Final multiple 14× MRR
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Casual
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
At risk
50%
Last shipped 2025-11-18 · 318 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 10 months since last update Concerning gap
Verdict At risk
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$500/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
Direction
Headwinds: rating drift may slow acquisition
6 months
$426 – $993
12 months
$437 – $1.6K
24 months
$405 – $3.6K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Pre-traction · 34/100INDIE TIERlimited signal
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.5
Product Quality
0.0
Revenue Strength
2.7
Monetization Maturity
1.0
Defensibility
6.0
Market Position
0.0
Operational Safety
9.0
  • 💰 Revenue: Marginal — $200 - $1250/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: None★ across 0 reviews — weak — significant quality concerns.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: last update 316d ago — slow cadence.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $9K-$16K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
RPS - Rock Paper Scissors
Developer
Michal Galusko
Bundle ID
com.ProMM.RPS
App Store URL
Open in App Store
Category
Casual
Content rating
Not found
Languages
Not found

Company

Website
www.play-promm.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$500/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Challenge my advanced algorithm and test your skills in RPS! Try to outsmart the AI as you play the classic game of Rock-Paper-Scissors. Can you predict its moves and emerge victorious? Take on this thrilling battle and prove that you have what it takes to defeat my unbeatable algorithm!

This game is a digital adaptation of the popular finger-guessing game, 'Rock-Paper-Scissors' (RPS).

Note:
Engage in three rounds and discover my predictions for your moves.

The rules:
• Rock beats Scissors
• Paper beats Rock
• Scissors beats Paper

Other names for the game:
• Roshambo… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v3.5🔄 updated 10mo ago📂 Casual💰 Free📺 Ad-supported🚀 Launched 2015 (11y old)
🔔

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📝 Description

95
BU Score · Transcendent

More by Michal Galusko

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📦 Portfolio summaryINDIE studio
5apps·$1K/mocombined
✓ Diversified — top app contributes 33%; risk spread across portfolio

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About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Low confidence

Why low confidence: only 0 ratings · no founder-verified revenue (model estimate only) · revenue figure is directional only.

📌 Final verdict — read this before you trust the numbers above

RPS - Rock Paper Scissors is a very early-stage Android app in the casual space with weak public traction — only 0 ratings, no founder-verified MRR, and not ranked in any monitored grossing chart. The app appears to be monetised, but public signals are too sparse for a precise revenue estimate.

Bottom line: treat all revenue, audience and acquisition-value numbers on this page as directional only — not founder-verified facts.

❓ Frequently Asked Questions

6 answers · auto-generated from this app's public data
How much does RPS - Rock Paper Scissors make per month?▴
Low-confidence model estimate. RPS - Rock Paper Scissors has only 0 App Store ratings, so our revenue model has very little signal to work with — treat the ~$500/mo figure as directional only, not a verified MRR. No founder-verified revenue data is available for this app. See methodology for the formula and confidence bands.
What apps are like RPS - Rock Paper Scissors?▴
Browse the full Casual category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is RPS - Rock Paper Scissors built with?▴
Our heuristic places RPS - Rock Paper Scissors on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is RPS - Rock Paper Scissors still actively maintained?▴
Maintenance status: At risk (50% abandonment risk). Last shipped version was 10 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
When was RPS - Rock Paper Scissors last updated?▴
RPS - Rock Paper Scissors last shipped a new version on 2025-11-18 — 10 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes RPS - Rock Paper Scissors?▴
RPS - Rock Paper Scissors is published by Michal Galusko on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.