1.1M Android Apps Tracked Updated 5 min ago Revenue Forecasts
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73
Quality Score
Strong

Hidden Objects: Twilight Town

High confidence
4.3 ✍️ Editor
✍️ bumetric analysis

Hidden Objects: Twilight Town is an Android app from Absolutist Ltd in the Adventure category, currently rated 4.3★ across 65,684 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 73: Strong (healthy traction). For a Adventure app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$260K
What it cost to build · not monthly revenue
Likely range $195K – $350K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
💎In-app purchase plumbing+$9K
Adventure complexity ×2.10+$65K
🌐Cross-platform reach (iOS + Android)+$68K
10.7y maintenance × ~1-person team+$64K
Total estimate$260K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$50K
What it would sell for · not monthly revenue
Marketplace range $40K – $75K · 29× MRR multiple
💸~0.2× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎IAP / freemium model base28× MRR
📅10.7y proven track record+20%
🏷Adventure category multiple-15%
Final multiple29× MRR
👥 Estimated audience size
6.4M
Lifetime downloads (US-equivalent)
Monthly active
365K
Daily active
105K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Adventure engagement~140 installs / rating
📅10.7y of rating accumulation-30%
🔁Adventure D30 retention12%
📍DAU / MAU stickiness0.30
DAU / MAU29% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextAdventure
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Slowing
30%
Last shipped 2025-12-03 · 173 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅5 months since last updateSlowing cadence
VerdictSlowing
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 65/100BIG TIERcompetitive but cautious
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
5.8
Product Quality
8.7
Market Position
0.0
Growth Velocity
5.0
Defensibility
10.0
Operational Safety
10.0
Founder Strength
7.2
Monetization Maturity
5.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.35★ across 65,684 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (65,684 ratings)METRIC
+$5,500
Mature app (10y old)METRIC
+$1,500
Good rating (4.3★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 vVaries with device🔄 updated 5mo ago📂 Adventure💰 Free📺 Ad-supported💎 IAP $0.99 - $99.99 per item🚀 Launched 2015 (10y old)

📝 About this app

Free Hidden Object Games are all about secrets, be it crime investigations, ancient relic hunting or dark mysteries. This casual Adventure Game has a bit of everything to keep you on your toes since the very first moment. Explore Hidden Object scenes free offline, collect mystic artifacts and unravel a murder mystery… and it’s only the beginning!

Heading to a hidden city to inherit an old mansion, you could have never imagined what revelations the mystery manor may hold.… View full description on the official store →
🧪

Tech & Domain Intel — absolutist.com

Tech stack
AWS SES · Google Workspace
Derived from public RDAP + DNS TXT records (no scraping, no login).
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Hidden Objects: Twilight Town
Developer
Absolutist Ltd
Bundle ID
com.absolutist.twilighttown
App Store URL
Open in App Store
Category
Adventure
Content rating
Not found
Languages
Not found

Company

Website
absolutist.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$2.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $99.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth65,684 ratings+27% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by Absolutist Ltd

View all →
📦 Portfolio summaryINDIE studio
48apps·$50K/mocombined
✓ Diversified — top app contributes 15%; risk spread across portfolio

Similar apps in Adventure

Full revenue analysis
Read the article-style breakdown for Hidden Objects: Twilight Town: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →
About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·High confidence

Why high confidence: 65,684 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Hidden Objects make per month?
Based on our ML-calibrated revenue forecast, Hidden Objects earns approximately $2.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Hidden Objects profitable?
With estimated build cost $260K and monthly revenue $2.0K, Hidden Objects looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Hidden Objects have?
Estimated audience: ~6.4M lifetime downloads, ~365K monthly active users, and ~105K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Hidden Objects?
Browse the full Adventure category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Hidden Objects built with?
Our heuristic places Hidden Objects on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Hidden Objects still actively maintained?
Maintenance status: Slowing (30% abandonment risk). Last shipped version was 5 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Hidden Objects sell for?
Estimated acquisition value: $50K (marketplace range $40K – $75K). Calculated as 29× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Hidden Objects last updated?
Hidden Objects last shipped a new version on 2025-12-03 — 5 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Hidden Objects?
Hidden Objects is published by Absolutist Ltd on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Hidden Objects's BU Score?
Hidden Objects has a BU Score of 73/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.