Stick Ninja

41
Stick Ninja
Stick Ninja is an Android app from BAOS in the Arcade category, currently rated 3.0★ across 156 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.
Quality Score is 41: Emerging (early traction worth watching). For a Arcade app, that means early traction worth watching. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.
Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.
- Title & subtitle keyword fit
- Description hook & conversion structure
- Screenshots, ratings, reviews strategy
📊 Performance Tracking LIVE
Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.
| 🧱 MVP baseline (design + 1-store ship) | +$28K |
| 📱 5 unique screens × $4.5K | +$22K |
| ⚙ Arcade complexity ×1.90 | +$45K |
| 🌐 Cross-platform reach (iOS + Android) | +$52K |
Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.
| 📲 Arcade engagement | ~200 installs / rating |
| 🔁 Arcade D30 retention | 5% |
| 📍 DAU / MAU stickiness | 0.25 |
Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.
| 🏷 Category context | Arcade |
| 📦 Tiny game bundle | → Native 2D engine |
How we forecast this revenue
MEDIUM CONFIDENCEBU Investment Matrix
Below median · 43/100MID TIERunderperforming peers- 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
- ⭐ Quality: 3.0★ across 156 reviews — weak — significant quality concerns.
- 📍 Market: Not yet charting in any of the 9 monitored markets.
- 📈 Growth: last update 326d ago — slow cadence.
- ⚠️ Risk: Moderate — no material risk signals detected.
💰 Forecast Revenue / mo
MODEL| Below-average rating (3.0★)METRIC | −$1,500 | |
| Mature app (11y old)METRIC | +$1,500 | |
| Ad-supported / freemiumMETRIC | +$600 | |
| Early-stage install base (156 ratings)METRIC | +$400 |
📈 Reviews Growth
LIVE⭐ Rating Trend
LIVEProfile & Insights
Identification
- App name
- Stick Ninja
- Developer
- BAOS
- Bundle ID
- com.baos.stickninja
- App Store URL
- Open in App Store
- Category
- Arcade
- Content rating
- Not found
- Languages
- Not found
Company
- Website
- www.baos.com.au
- Tagline
- Not found
- Description
- Not found
- Founded
- Not found
- HQ / Address
- Not found
- Employees
- Not found
- Logo
- Not found
Revenue
- Verified revenue / mo
- Not found
- AI revenue estimate / mo
- Not found
- AI annual estimate
- Not found
- ML model estimate / mo
- $262/mo
- Top-grossing rank
- Not found
- All-time revenue
- Not found
- Pricing
- Not found
Founder
Funding
Press & Links
Contacts & Socials
📈Ratings growth156 ratings+24% lifetimeShow 3-year history estimate ▾
📝 About this app
Build the longest bridge with power stick.
Stick Ninja is an attractive, challenge and addictive game.
You job is to help the hero ninja using his amazing stick to build the world longest bridge.
With the amazing stick, hero ninja can easily extend or shorten it either from the ground
or from the skyward direction based on the level you select to play.
With 9 beautiful themes generated randomly for 4 seasons winter, autumn, summer, spring.… View full description on the official store →
Track this app’s revenue
FREE📝 Description
95
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View all →Why medium confidence: 156 ratings · no founder-verified revenue (model estimate only).




