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Total Chess Endgames 1600-2400

65
Quality Score
Solid

Total Chess Endgames 1600-2400

Medium confidence
4.7 Google Play rating
✍️ Bumetric analysis
“

Total Chess Endgames 1600-2400 is an Android app from Chess King in the Board category, currently rated 4.7★ across 3,662 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 65: Solid (established niche player). For a Board app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$5.0K
per month
→
12-mo forecast
$5.2K – $10.8K
per month
→
24-mo forecast
$6.4K – $19.2K
per month
MID tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
4.7
Reviews
3,662 reviews
Forecast Revenue / mo
$5.0K
Snapshots tracked
1
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$205K
↳ What it cost to build · not monthly revenue
Likely range $155K – $275K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~3.4y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
⚙ Board complexity ×1.50 +$29K
🌐 Cross-platform reach (iOS + Android) +$49K
⚙ 10.9y maintenance × ~1-person team +$65K
Total estimate $205K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$150K
↳ What it would sell for · not monthly revenue
Marketplace range $125K – $200K · 32× MRR multiple
💸 ~0.7× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 10.9y proven track record +20%
⭐ ★ rating ≥ 4.4 (solid) +8%
🏷 Board category multiple -12%
Final multiple 32× MRR
👥 Estimated audience size
355K
Lifetime downloads (US-equivalent)
Monthly active
16K
Daily active
4.0K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Board engagement ~140 installs / rating
📅 10.9y of rating accumulation -30%
🔁 Board D30 retention 10%
📍 DAU / MAU stickiness 0.25
DAU / MAU 25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Board
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
At risk
50%
Last shipped 2025-11-10 · 327 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 10 months since last update Concerning gap
Verdict At risk
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Building · 60/100MID TIERcompetitive build-out
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
6.5
Product Quality
8.4
Revenue Strength
3.7
Monetization Maturity
5.0
Defensibility
10.0
Market Position
0.0
Operational Safety
9.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.68★ across 3,662 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: last update 322d ago — slow cadence.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K. Portfolio play ($10K/mo combined) commands premium.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 6 of 6 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Excellent rating (4.7★)METRIC
+$2,200
5 starREVIEW
+$1,800
Low install base (3,662 ratings)METRIC
+$1,500
Mature app (10y old)METRIC
+$1,500
highly recommendREVIEW
+$1,400
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Total Chess Endgames 1600-2400
Developer
Chess King
Bundle ID
com.chessking.android.learn.totalchessending
App Store URL
Open in App Store
Category
Board
Content rating
Not found
Languages
Not found

Company

Website
learn.chessking.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$5.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$17.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Total Chess Endings course composed by GM Alexander Panchenko. It's aim is to teach a student the intricacies of the endgame through a theoretical section, which includes over 600 games/lectures, each of them illustrating theoretical and practical endgame methods, and training section, with more than 2400 endgame exercises, classified according to 500 endgame themes. The material written by IM ICCF Alexander Alpert.

This course is in the series Chess King Learn (https://learn.chessking.com/), which is an unprecedented chess teaching method.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v5.4.1🔄 updated 10mo ago📂 Board💰 Free📺 Ad-supported💎 IAP $17.99 per item🚀 Launched 2015 (10y old)
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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Total Chess Endgames 1600-2400: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Chess King

View all →
📦 Portfolio summaryBIG studio
62apps·$3.1M/mocombined
✓ Diversified — top app contributes 23%; risk spread across portfolio

Similar apps in Board

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Medium confidence

Why medium confidence: 3,662 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Total Chess Endgames 1600-2400 make per month?▴
Based on our ML-calibrated revenue forecast, Total Chess Endgames 1600-2400 earns approximately $5.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Total Chess Endgames 1600-2400 profitable?▴
With estimated build cost $205K and monthly revenue $5.0K, Total Chess Endgames 1600-2400 looks slow ROI — payback period is around 3.4 years at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Total Chess Endgames 1600-2400 have?▴
Estimated audience: ~355K lifetime downloads, ~16K monthly active users, and ~4K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Total Chess Endgames 1600-2400?▴
Browse the full Board category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Total Chess Endgames 1600-2400 built with?▴
Our heuristic places Total Chess Endgames 1600-2400 on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Total Chess Endgames 1600-2400 still actively maintained?▴
Maintenance status: At risk (50% abandonment risk). Last shipped version was 10 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Total Chess Endgames 1600-2400 sell for?▴
Estimated acquisition value: $150K (marketplace range $125K – $200K). Calculated as 32× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Total Chess Endgames 1600-2400 last updated?▴
Total Chess Endgames 1600-2400 last shipped a new version on 2025-11-10 — 10 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Total Chess Endgames 1600-2400?▴
Total Chess Endgames 1600-2400 is published by Chess King on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Total Chess Endgames 1600-2400's BU Score?▴
Total Chess Endgames 1600-2400 has a BU Score of 65/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.