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61
Quality Score
Solid

Space Rescue

ZCAnalyzed by Zakhar Chumak · founder, bumetric·Methodology
5.0 ✍️ Editor
✍️ bumetric analysis

Space Rescue is an Android app from ClRocco in the Arcade category, currently rated 5.0★ across 138 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 61: Solid (established niche player). For a Arcade app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$5.0K/mo
In 12 months
$5.2K – $10.8K
In 24 months
$6.4K – $19.2K
MID tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$230K
What it cost to build · not monthly revenue
Likely range $170K – $310K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Arcade complexity ×1.90+$45K
🌐Cross-platform reach (iOS + Android)+$52K
13.1y maintenance × ~1-person team+$78K
Total estimate$230K
👥 Estimated audience size
19K
Lifetime downloads (US-equivalent)
Monthly active
310
Daily active
70

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Arcade engagement~200 installs / rating
📅13.1y of rating accumulation-30%
🔁Arcade D30 retention5%
📍DAU / MAU stickiness0.25
DAU / MAU23% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextArcade
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Likely abandoned
95%
Last shipped 2023-12-04 · 901 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅2y+ since last updateLikely abandoned
👥Small user base (138 ratings) + 13.1y old+10% (solo-project pattern)
13y old + 1y+ no update+5% (API deprecation drift)
VerdictLikely abandoned
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 47/100MID TIERunderperforming peers
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
6.3
Product Quality
7.0
Revenue Strength
3.7
Monetization Maturity
1.0
Defensibility
7.5
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 5.0★ across 138 reviews — solid.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 898d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (898d since update).
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Excellent rating (5.0★)METRIC
+$2,200
Mature app (13y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
Early-stage install base (138 ratings)METRIC
+$400
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v2.0🔄 updated 2y ago📂 Arcade💰 Free📺 Ad-supported🚀 Launched 2013 (13y old)

📝 About this app

I bring to you this wonderful game! Based on an ancient game of the 80s, developed for TRS-80.

After an explosion in space, meteors hit the moon, leaving many astronauts arrested on its soil.
Help with your ship to save these astronauts, but beware of the meteors and meteor showers still falling on the moon.

Attention that some of these meteors brought with them alien ships.

This game requires a lot of coordination, your test here.

It can also be played with MOGA control.

ATTENTION do not forget to rate this game, and write your opinion it is very important for improvements.
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Space Rescue
Developer
ClRocco
Bundle ID
com.clrocco.resgate_espacial
App Store URL
Open in App Store
Category
Arcade
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$255/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth138 ratings+33% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by ClRocco

View all →
📦 Portfolio summaryINDIE studio
12apps·$6K/mocombined
✓ Diversified — top app contributes 36%; risk spread across portfolio

Similar apps in Arcade

Full revenue analysis
Read the article-style breakdown for Space Rescue: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Frequently Asked Questions

9 answers · auto-generated from this app's public data
How much does Space Rescue make per month?
Based on our ML-calibrated revenue forecast, Space Rescue earns approximately $255/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Space Rescue profitable?
With estimated build cost $230K and monthly revenue $255, Space Rescue looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Space Rescue have?
Estimated audience: ~19K lifetime downloads, ~310 monthly active users, and ~70 daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Space Rescue?
Browse the full Arcade category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Space Rescue built with?
Our heuristic places Space Rescue on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Space Rescue still actively maintained?
Maintenance status: Likely abandoned (95% abandonment risk). Last shipped version was 2+ years ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
When was Space Rescue last updated?
Space Rescue last shipped a new version on 2023-12-04 — more than 2 year(s) ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Space Rescue?
Space Rescue is published by ClRocco on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Space Rescue's BU Score?
Space Rescue has a BU Score of 61/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.