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Chessvis - Puzzles, Visualize

58
Quality Score
Solid

Chessvis - Puzzles, Visualize

by Henry Feldman
Medium confidence
4.7 Google Play rating
✍️ Bumetric analysis
“

Chessvis - Puzzles, Visualize is an Android app from Henry Feldman in the Board category, currently rated 4.7★ across 153 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 58: Solid (established niche player). For a Board app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$500
per month
→
12-mo forecast
$437 – $1575
per month
→
24-mo forecast
$405 – $3644
per month
INDIE tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
4.7
Reviews
153 reviews
Forecast Revenue / mo
$500
Snapshots tracked
1
since Sep 2026
ONE-TIME · BUILD 💰 Estimated build cost
$195K
↳ What it cost to build · not monthly revenue
Likely range $145K – $265K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
⚙ Board complexity ×1.50 +$29K
🌐 Cross-platform reach (iOS + Android) +$49K
⚙ 9.3y maintenance × ~1-person team +$55K
Total estimate $195K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$15K
↳ What it would sell for · not monthly revenue
Marketplace range $10K – $20K · 31× MRR multiple
💸 ~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 9.3y proven track record +20%
⭐ ★ rating ≥ 4.7 (premium) +15%
🏷 Board category multiple -12%
⭐ Small user base (<1K ratings) -8%
Final multiple 31× MRR
👥 Estimated audience size
14K
Lifetime downloads (US-equivalent)
Monthly active
810
Daily active
200

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Board engagement ~140 installs / rating
📅 9.3y of rating accumulation -30%
🔁 Board D30 retention 10%
📍 DAU / MAU stickiness 0.25
DAU / MAU 25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Board
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
Slowing
25%
Last shipped 2026-07-06 · 80 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 80 days since last update Healthy release cadence
👥 Small user base (153 ratings) + 9.3y old +10% (solo-project pattern)
Verdict Slowing
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$500/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
6 months
$426 – $993
12 months
$437 – $1.6K
24 months
$405 – $3.6K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Early-stage solo · 48/100INDIE TIERexpected for tier
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
2.9
Product Quality
6.6
Revenue Strength
2.7
Monetization Maturity
4.0
Defensibility
6.8
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Marginal — $200 - $1250/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.72★ across 153 reviews — solid.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $9K-$16K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Excellent rating (4.7★)METRIC
+$2,200
Mature app (9y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
Early-stage install base (153 ratings)METRIC
+$400
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Chessvis - Puzzles, Visualize
Developer
Henry Feldman
Bundle ID
com.conceptual.chessvis
App Store URL
Open in App Store
Category
Board
Content rating
Not found
Languages
Not found

Company

Website
www.chessvis.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$500/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $99.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Chessvis is designed to help you get better at the game. Its unique, "found nowhere else", puzzle, blindfold chess and progressive move following exercises will sharpen your visualization skills. Now with Version 9, it sports a whole new look and interface. The opening repertoire preparation routines are also unique focusing on the "moves you'll see" and finding the "moves that work". Plus you can pull in your own games to see what's working for you.

Puzzles… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v11.1.9🔄 updated 2mo ago📂 Board💰 Free💎 IAP $0.99 - $99.99 per item🚀 Launched 2017 (9y old)
🧪

Tech & Domain Intel — chessvis.com

Tech stack
Google Workspace
Derived from public RDAP + DNS TXT records (no scraping, no login).
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Chessvis - Puzzles, Visualize: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Similar apps in Board

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Medium confidence

Why medium confidence: 153 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Chessvis - Puzzles, Visualize make per month?▴
Based on our ML-calibrated revenue forecast, Chessvis - Puzzles, Visualize earns approximately $500/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Chessvis - Puzzles, Visualize profitable?▴
With estimated build cost $195K and monthly revenue $500, Chessvis - Puzzles, Visualize looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Chessvis - Puzzles, Visualize have?▴
Estimated audience: ~14K lifetime downloads, ~810 monthly active users, and ~200 daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Chessvis - Puzzles, Visualize?▴
Browse the full Board category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Chessvis - Puzzles, Visualize built with?▴
Our heuristic places Chessvis - Puzzles, Visualize on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Chessvis - Puzzles, Visualize still actively maintained?▴
Maintenance status: Slowing (25% abandonment risk). Last shipped version was 2 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Chessvis - Puzzles, Visualize sell for?▴
Estimated acquisition value: $15K (marketplace range $10K – $20K). Calculated as 31× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Chessvis - Puzzles, Visualize last updated?▴
Chessvis - Puzzles, Visualize last shipped a new version on 2026-07-06 — 2 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Chessvis - Puzzles, Visualize?▴
Chessvis - Puzzles, Visualize is published by Henry Feldman on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Chessvis - Puzzles, Visualize's BU Score?▴
Chessvis - Puzzles, Visualize has a BU Score of 58/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.