1.1M Android Apps Tracked Updated 4 min ago Revenue Forecasts
Create Account Sign In
Home Optimize
77
Quality Score
Strong

PvP Skins for Minecraft

ZCAnalyzed by Zakhar Chumak · founder, bumetric·Methodology
4.6 ✍️ Editor
✍️ bumetric analysis

PvP Skins for Minecraft is an Android app from Crone in the Tools category, currently rated 4.6★ across 116,703 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 77: Strong (healthy traction). For a Tools app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$5.0K/mo
In 12 months
$5.2K – $10.8K
In 24 months
$6.4K – $19.2K
MID tier
💡 Grow this revenue

Free AI audit of this app’s store listing

  • Title & subtitle keyword fit
  • Description hook & conversion structure
  • Screenshots, ratings, reviews strategy
Run free AI audit →
Typical impact: +2-5× organic installs
🔔Notify me when this app's revenue changes by

📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$70K
What it cost to build · not monthly revenue
Likely range $50K – $95K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Pays back in ~2.2y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Tools complexity ×0.90$-5049
🌐Cross-platform reach (iOS + Android)+$24K
Total estimate$70K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$40K
What it would sell for · not monthly revenue
Marketplace range $30K – $50K · 16× MRR multiple
💸~0.6× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
★ rating ≥ 4.4 (solid)+8%
🏷Tools category multiple-8%
Mature user base (100K+ ratings)+5%
Final multiple16× MRR
👥 Estimated audience size
22.0M
Lifetime downloads (US-equivalent)
Monthly active
4.8M
Daily active
860K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Tools engagement~190 installs / rating
🔁Tools D30 retention22%
📍DAU / MAU stickiness0.18
DAU / MAU18% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
High confidence · 80%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextTools
📦Compact Android bundle→ Native Kotlin
💀 Maintenance status
At risk
50%
Last shipped 2025-08-09 · 287 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅9 months since last updateConcerning gap
VerdictAt risk
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 50/100MID TIERunderperforming peers
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
3.7
Product Quality
9.2
Market Position
0.0
Growth Velocity
5.0
Defensibility
5.0
Operational Safety
9.0
Founder Strength
6.9
Monetization Maturity
1.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.62★ across 116,703 reviews — exceptional (top 1% in category).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: last update 287d ago — slow cadence.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K. Portfolio play ($27K/mo combined) commands premium.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (116,703 ratings)METRIC
+$12,000
Excellent rating (4.6★)METRIC
+$2,200
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v3.1.1🔄 updated 9mo ago📂 Tools💰 Free

📝 About this app

<b>11000 PvP skins for Minecraft PE with skins editor. </b>

This modification for Minecraft will help you change skins.
A biggest collection of skins for minecraft players! Special collection for PvP! Here you can download skins for free and install on servers!

Skins have a resolution of 64x64! This is app use not only for Minecraft but also for: Craftsman, LokiCraft and Mastercraft and for other sandbox games!… View full description on the official store →
🔔

Track this app’s revenue

FREE
Get an email when revenue moves by your threshold. No spam, unsubscribe in one click.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
PvP Skins for Minecraft
Developer
Crone
Bundle ID
com.crone.pvpskins
App Store URL
Open in App Store
Category
Tools
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$2.5K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by Crone

View all →
📦 Portfolio summaryINDIE studio
13apps·$27K/mocombined
✓ Diversified — top app contributes 13%; risk spread across portfolio

Similar apps in Tools

Full revenue analysis
Read the article-style breakdown for PvP Skins for Minecraft: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does PvP Skins for Minecraft make per month?
Based on our ML-calibrated revenue forecast, PvP Skins for Minecraft earns approximately $2K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is PvP Skins for Minecraft profitable?
With estimated build cost $70K and monthly revenue $2K, PvP Skins for Minecraft looks break-even-grade — payback period sits around 2.2 years. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does PvP Skins for Minecraft have?
Estimated audience: ~22.0M lifetime downloads, ~4.8M monthly active users, and ~860K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like PvP Skins for Minecraft?
Browse the full Tools category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is PvP Skins for Minecraft built with?
Our heuristic places PvP Skins for Minecraft on the Native Android (Kotlin) stack (High confidence, 80%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is PvP Skins for Minecraft still actively maintained?
Maintenance status: At risk (50% abandonment risk). Last shipped version was 9 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would PvP Skins for Minecraft sell for?
Estimated acquisition value: $40K (marketplace range $30K – $50K). Calculated as 16× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was PvP Skins for Minecraft last updated?
PvP Skins for Minecraft last shipped a new version on 2025-08-09 — 9 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes PvP Skins for Minecraft?
PvP Skins for Minecraft is published by Crone on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is PvP Skins for Minecraft's BU Score?
PvP Skins for Minecraft has a BU Score of 77/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.