食べないと死ぬ デラックス

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食べないと死ぬ デラックス
食べないと死ぬ デラックス is an Android app from CyberX Games in the Casual category, currently rated 4.3★ across 4,577 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.
Quality Score is 61: Solid (established niche player). For a Casual app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.
Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.
- Title & subtitle keyword fit
- Description hook & conversion structure
- Screenshots, ratings, reviews strategy
📊 Performance Tracking LIVE
Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.
| 🧱 MVP baseline (design + 1-store ship) | +$28K |
| 📱 5 unique screens × $4.5K | +$22K |
| 💎 In-app purchase plumbing | +$9K |
| ⚙ Casual complexity ×1.50 | +$29K |
| 🌐 Cross-platform reach (iOS + Android) | +$49K |
Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.
| 💎 IAP / freemium model base | 28× MRR |
| 🏷 Casual category multiple | -22% |
Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.
| 📲 Casual engagement | ~220 installs / rating |
| 🔁 Casual D30 retention | 6% |
| 📍 DAU / MAU stickiness | 0.35 |
Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.
| 🏷 Category context | Casual |
| 📦 Tiny game bundle | → Native 2D engine |
How we forecast this revenue
MEDIUM CONFIDENCEBU Investment Matrix
Building · 57/100MID TIERcompetitive build-out- 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
- ⭐ Quality: 4.27★ across 4,577 reviews — strong (top 10%).
- 📍 Market: Not yet charting in any of the 9 monitored markets.
- 📈 Growth: last update 241d ago — slow cadence.
- ⚠️ Risk: Low — no material risk signals detected.
💰 Forecast Revenue / mo
MODEL| Low install base (4,577 ratings)METRIC | +$1,500 | |
| Good rating (4.3★)METRIC | +$800 | |
| Established app (6y old)METRIC | +$800 | |
| Ad-supported / freemiumMETRIC | +$600 |
📈 Reviews Growth
LIVE⭐ Rating Trend
LIVEProfile & Insights
Identification
- App name
- 食べないと死ぬ デラックス
- Developer
- CyberX Games
- Bundle ID
- com.cyberxgames.eatgamedx
- App Store URL
- Open in App Store
- Category
- Casual
- Content rating
- Not found
- Languages
- Not found
Company
- Website
- cyberx.games
- Tagline
- Not found
- Description
- Not found
- Founded
- Not found
- HQ / Address
- Not found
- Employees
- Not found
- Logo
- Not found
Revenue
- Verified revenue / mo
- Not found
- AI revenue estimate / mo
- Not found
- AI annual estimate
- Not found
- ML model estimate / mo
- $696/mo
- Top-grossing rank
- Not found
- All-time revenue
- Not found
- Pricing
- $2.49 - $3.99 per item
Founder
Funding
Press & Links
Contacts & Socials
📈Ratings growth4,577 ratings+68% lifetimeShow 3-year history estimate ▾
📝 About this app
The sequel to die if you don't eat it with live video comes with new features!
How much will you feel good?
If you don't eat anything, you will die!
■ How to play the app
There are only two options to live: “eat” or “do not eat”!
Something that is not food to fill your stomach ...?
Survive while consulting with your stomach!
There are times when you have to be aware of the dangers and have to “eat”… !?
When “Health” reaches 0, the game is over.
A different personality called “Talpa” lives in the hero's brain.… View full description on the official store →
Track this app’s revenue
FREE📝 Description
95
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Why medium confidence: 4,577 ratings · no founder-verified revenue (model estimate only).




