Sloth Climb

45
Sloth Climb is an Android app from Zloph in the Arcade category, currently rated 3.9★ across 15 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.
Quality Score is 45: Emerging (early traction worth watching). For a Arcade app, that means early traction worth watching. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.
Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.
- Title & subtitle keyword fit
- Description hook & conversion structure
- Screenshots, ratings, reviews strategy
📊 Performance Tracking LIVE
Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.
| 🧱 MVP baseline (design + 1-store ship) | +$28K |
| 📱 5 unique screens × $4.5K | +$22K |
| 💎 In-app purchase plumbing | +$9K |
| ⚙ Arcade complexity ×1.90 | +$53K |
| 🌐 Cross-platform reach (iOS + Android) | +$62K |
Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.
| 🏷 Category context | Arcade |
| 📦 Tiny game bundle | → Native 2D engine |
How we forecast this revenue
LOW CONFIDENCEBU Investment Matrix
Early-stage solo · 46/100INDIE TIERexpected for tier- 💰 Revenue: Marginal — $200 - $1250/mo · INDIE tier · medium confidence, trajectory unclear.
- ⭐ Quality: 3.89★ across 15 reviews — weak — significant quality concerns.
- 📍 Market: Not yet charting in any of the 9 monitored markets.
- 📈 Growth: Insufficient signal to assess trajectory.
- ⚠️ Risk: Low — no material risk signals detected.
💰 Forecast Revenue / mo
MODEL| 5 starREVIEW | +$1,800 | |
| Mature app (9y old)METRIC | +$1,500 | |
| Ad-supported / freemiumMETRIC | +$600 | |
| Pre-traction phase (15 ratings)METRIC | −$300 |
📈 Reviews Growth
LIVE⭐ Rating Trend
LIVEProfile & Insights
Identification
- App name
- Sloth Climb
- Developer
- Zloph
- Bundle ID
- com.davidcherrin.SlothClimber
- App Store URL
- Open in App Store
- Category
- Arcade
- Content rating
- Not found
- Languages
- Not found
Company
- Website
- slothclimb.zloph.com
- Tagline
- Not found
- Description
- Not found
- Founded
- Not found
- HQ / Address
- Not found
- Employees
- Not found
- Logo
- Not found
Revenue
- Verified revenue / mo
- Not found
- AI revenue estimate / mo
- Not found
- AI annual estimate
- Not found
- ML model estimate / mo
- $103/mo
- Top-grossing rank
- Not found
- All-time revenue
- Not found
- Pricing
- $0.99 per item
Founder
Funding
Press & Links
Contacts & Socials
📈Ratings growth15 ratings+36% lifetimeShow 3-year history estimate ▾
📝 About this app
A little sloth was doing his business on the ground one day but all of a sudden, a growl from an approaching carnivore was heard. Now with your power of the ‘TAP’ you will help the young sloth climb. The little sloth must continually climb while avoiding the mindless birds that get in its way and might as well collect a few stars and fruit that the sloth passes by, can never have too many stars and fruit in one’s journey. Climb to new heights to avoid the pursuit of the very hungry beast and reclaim the iron throne of the biggest scores among all the sloths.
Controls… View full description on the official store →
Track this app’s revenue
FREE📝 Description
95
More by Zloph
View all →Why low confidence: only 15 ratings · no founder-verified revenue (model estimate only) · revenue figure is directional only.
Sloth Climb is a small / niche Android app in the arcade space with weak public traction — only 15 ratings, no founder-verified MRR, and not ranked in any monitored grossing chart. The app appears to be monetised, but public signals are too sparse for a precise revenue estimate.
Bottom line: treat all revenue, audience and acquisition-value numbers on this page as directional only — not founder-verified facts.




