Jungle Crash Land

55
Jungle Crash Land
Jungle Crash Land is an Android app from Donut Games in the Arcade category, currently rated 4.0★ across 1,013 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.
Quality Score is 55: Solid (established niche player). For a Arcade app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.
Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.
- Title & subtitle keyword fit
- Description hook & conversion structure
- Screenshots, ratings, reviews strategy
📊 Performance Tracking LIVE
Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.
| 🧱 MVP baseline (design + 1-store ship) | +$28K |
| 📱 5 unique screens × $4.5K | +$22K |
| 💎 In-app purchase plumbing | +$9K |
| ⚙ Arcade complexity ×1.90 | +$53K |
| 🌐 Cross-platform reach (iOS + Android) | +$62K |
Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.
| 📲 Arcade engagement | ~200 installs / rating |
| 🔁 Arcade D30 retention | 5% |
| 📍 DAU / MAU stickiness | 0.25 |
Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.
| 🏷 Category context | Arcade |
| 📦 Tiny game bundle | → Native 2D engine |
How we forecast this revenue
MEDIUM CONFIDENCEBU Investment Matrix
Below median · 55/100MID TIERunderperforming peers- 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
- ⭐ Quality: 4.0★ across 1,013 reviews — solid.
- 📍 Market: Not yet charting in any of the 9 monitored markets.
- 📈 Growth: ⚠ last update 651d ago — possibly dormant.
- ⚠️ Risk: Moderate — dormant (651d since update).
💰 Forecast Revenue / mo
MODEL| Low install base (1,013 ratings)METRIC | +$1,500 | |
| Mature app (13y old)METRIC | +$1,500 | |
| Good rating (4.0★)METRIC | +$800 | |
| Ad-supported / freemiumMETRIC | +$600 |
📈 Reviews Growth
LIVE⭐ Rating Trend
LIVEProfile & Insights
Identification
- App name
- Jungle Crash Land
- Developer
- Donut Games
- Bundle ID
- com.donutgames.junglecrashland
- App Store URL
- Open in App Store
- Category
- Arcade
- Content rating
- Not found
- Languages
- Not found
Company
- Website
- www.donutgames.com
- Tagline
- Not found
- Description
- Not found
- Founded
- Not found
- HQ / Address
- Not found
- Employees
- Not found
- Logo
- Not found
Revenue
- Verified revenue / mo
- Not found
- AI revenue estimate / mo
- Not found
- AI annual estimate
- Not found
- ML model estimate / mo
- $486/mo
- Top-grossing rank
- Not found
- All-time revenue
- Not found
- Pricing
- $1.99 per item
Founder
Funding
Press & Links
Contacts & Socials
📈Ratings growth1,013 ratings+9% lifetimeShow 3-year history estimate ▾
📝 About this app
Use your bombs to CLEAR THE RUNWAY of obstacles before you touch ground.
This is the HEAVILY upgraded Android version of Donut Games' classic web game. Bombing has never been this fun!
GAME FEATURES:
- Addicting Aim n' Bomb action
- Easy, rock solid controls
- THREE game modes*
- 1) "CHALLENGES" with 70 levels to beat one at a time, and unlimited number of attempts
- 2) "ARCADE" with 8 unique levels that needs to be cleared with a single life, arcade style… View full description on the official store →
Track this app’s revenue
FREE📝 Description
95
More by Donut Games
View all →Why medium confidence: 1,013 ratings · no founder-verified revenue (model estimate only).


