1.5M Android Apps Tracked Updated 2 min ago Revenue Forecasts
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Race Car Games - Car Racing

59
Quality Score
Solid

Race Car Games - Car Racing

Medium confidence
4.2 Google Play rating
✍️ Bumetric analysis

Race Car Games - Car Racing is an Android app from Games Lobby in the Racing category, currently rated 4.2★ across 2,466 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 59: Solid (established niche player). For a Racing app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$5.0K
per month
12-mo forecast
$5.2K – $10.8K
per month
24-mo forecast
$6.4K – $19.2K
per month
MID tier
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📊 Performance Tracking LIVE

4 snapshots on record
idle
0%
Rating
4.2
Reviews
2,466 reviews
Forecast Revenue / mo
$5.0K
Snapshots tracked
4
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$235K
What it cost to build · not monthly revenue
Likely range $175K – $315K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~3.9y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
Racing complexity ×2.10 +$65K
🌐 Cross-platform reach (iOS + Android) +$68K
7.3y maintenance × ~1-person team +$43K
Total estimate $235K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$150K
What it would sell for · not monthly revenue
Marketplace range $100K – $175K · 29× MRR multiple
💸 ~0.6× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 7.3y proven track record +20%
🏷 Racing category multiple -15%
Final multiple 29× MRR
👥 Estimated audience size
290K
Lifetime downloads (US-equivalent)
Monthly active
15K
Daily active
3.8K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Racing engagement ~170 installs / rating
📅 7.3y of rating accumulation -30%
🔁 Racing D30 retention 8%
📍 DAU / MAU stickiness 0.25
DAU / MAU 25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Racing
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
At risk
50%
Last shipped 2025-11-04 · 323 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 10 months since last update Concerning gap
Verdict At risk
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Building · 56/100MID TIERcompetitive build-out
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
3.7
Product Quality
7.6
Market Position
0.0
Growth Velocity
5.0
Defensibility
9.3
Operational Safety
9.0
Founder Strength
5.4
Monetization Maturity
5.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.23★ across 2,466 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: last update 323d ago — slow cadence.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Low install base (2,466 ratings)METRIC
+$1,500
Good rating (4.2★)METRIC
+$800
Established app (7y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Race Car Games - Car Racing
Developer
Games Lobby
Bundle ID
com.gameslobby.citystunt.carracing
App Store URL
Open in App Store
Category
Racing
Content rating
Not found
Languages
Not found

Company

Website
games-lobby.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$5.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $104.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Welcome to the Fast Car Racing Games Offline! Start your car engines, wait for the whistle and get your car ready and start playing Drive for Speed Simulator in fast car racing game 3D offline. Drive your car through a city full of obstacles. Complete all different missions around downtown before time runs out and try to earn as much money as you can. After that use this money to buy brand-new faster cars and become an advanced-level car driver.

In this fast car racing game 3D, you drive your car through the endless traffic and realistic environment.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v2.3.5🔄 updated 10mo ago📂 Racing💰 Free📺 Ad-supported💎 IAP $0.99 - $104.99 per item🚀 Launched 2019 (7y old)
📅

What Worked™ · Development Pipeline

2 EVENTS TRACKED
Detected changes in this app over its tracked lifetime — each event links cause (what changed) to effect (what moved). Sorted newest first.See full history →Version history →
2026-07
📸
Refreshed store screenshots — 8 of 8 updated
2026-05
🚀
First tracked snapshot — initial data captured
📸

Store Page History

8 SCREENSHOT CHANGES
Every time a developer swaps a store screenshot we archive both versions. Compare side-by-side to see what messaging / visuals changed.
iPhone screenshots
Slot 1
2 ver.
2026-05-09
Now
2026-07-13
Slot 2
2 ver.
2026-05-09
Now
2026-07-13
Slot 3
2 ver.
2026-05-09
Now
2026-07-13
Slot 4
2 ver.
2026-05-09
Now
2026-07-13
Slot 5
2 ver.
2026-05-09
Now
2026-07-13
Slot 6
2 ver.
2026-05-09
Now
2026-07-13
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Race Car Games - Car Racing: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Games Lobby

View all →
📦 Portfolio summaryMID studio
10apps·$740K/mocombined
⚠ Concentrated — top app contributes 95% of combined revenue (single-app dependency)

Similar apps in Racing

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Medium confidence

Why medium confidence: 2,466 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Race Car Games - Car Racing make per month?
Based on our ML-calibrated revenue forecast, Race Car Games - Car Racing earns approximately $5.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Race Car Games - Car Racing profitable?
With estimated build cost $235K and monthly revenue $5.0K, Race Car Games - Car Racing looks slow ROI — payback period is around 3.9 years at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Race Car Games - Car Racing have?
Estimated audience: ~290K lifetime downloads, ~15K monthly active users, and ~3K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Race Car Games - Car Racing?
Browse the full Racing category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Race Car Games - Car Racing built with?
Our heuristic places Race Car Games - Car Racing on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Race Car Games - Car Racing still actively maintained?
Maintenance status: At risk (50% abandonment risk). Last shipped version was 10 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Race Car Games - Car Racing sell for?
Estimated acquisition value: $150K (marketplace range $100K – $175K). Calculated as 29× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Race Car Games - Car Racing last updated?
Race Car Games - Car Racing last shipped a new version on 2025-11-04 — 10 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Race Car Games - Car Racing?
Race Car Games - Car Racing is published by Games Lobby on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Race Car Games - Car Racing's BU Score?
Race Car Games - Car Racing has a BU Score of 59/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.