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Sea Invaders - Alien shooter

64
Quality Score
Solid

Sea Invaders - Alien shooter

Medium confidence
4.4 Google Play rating
✍️ Bumetric analysis

Sea Invaders - Alien shooter is an Android app from Viva Games Studios in the Arcade category, currently rated 4.4★ across 9,136 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 64: Solid (established niche player). For a Arcade app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$5.0K
per month
12-mo forecast
$5.2K – $10.8K
per month
24-mo forecast
$6.4K – $19.2K
per month
MID tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
4.4
Reviews
9,136 reviews
Forecast Revenue / mo
$5.0K
Snapshots tracked
1
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$210K
What it cost to build · not monthly revenue
Likely range $160K – $285K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~3.5y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
Arcade complexity ×1.90 +$53K
🌐 Cross-platform reach (iOS + Android) +$62K
5.8y maintenance × ~1-person team +$34K
Total estimate $210K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$125K
What it would sell for · not monthly revenue
Marketplace range $100K – $175K · 27× MRR multiple
💸 ~0.6× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 5.8y proven track record +20%
🏷 Arcade category multiple -20%
Final multiple 27× MRR
👥 Estimated audience size
1.2M
Lifetime downloads (US-equivalent)
Monthly active
48K
Daily active
12K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Arcade engagement ~200 installs / rating
📅 5.8y of rating accumulation -29%
🔁 Arcade D30 retention 5%
📍 DAU / MAU stickiness 0.25
DAU / MAU 25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Arcade
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
Likely abandoned
88%
Last shipped 2023-12-20 · 1008 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 2y+ since last update Likely abandoned
Verdict Likely abandoned
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 54/100MID TIERunderperforming peers
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
6.0
Product Quality
7.9
Revenue Strength
3.7
Monetization Maturity
5.0
Defensibility
8.9
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.38★ across 9,136 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 1004d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (1004d since update).
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Low install base (9,136 ratings)METRIC
+$1,500
Good rating (4.4★)METRIC
+$800
Established app (5y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Sea Invaders - Alien shooter
Developer
Viva Games Studios
Bundle ID
com.generagames.sea.invaders.space.shooter
App Store URL
Open in App Store
Category
Arcade
Content rating
Not found
Languages
Not found

Company

Website
vivastudios.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$5.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $99.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Are you a fan of arcade space shooter games? If so, you will love Sea Invaders, an exciting alien shooter game with retro vibes where you will have to defeat hordes of marine creatures.

Sea Invaders - Alien Shooter is especially developed for galaga and other classic space shooter lovers.

★ Refreshing alien shooter.
Sea Invaders brings back the classic shoot ‘em up mechanics from galaga game with a new and refreshing flavor. It’s set in crazy underwater environments. Defeat invaders like 80’s kids did in the classic galaga game.

★ Improve your force.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v0.7🔄 updated 2y ago📂 Arcade💰 Free📺 Ad-supported💎 IAP $0.99 - $99.99 per item🚀 Launched 2020 (5y old)
🧪

Tech & Domain Intel — vivastudios.com

Mail provider
Google Workspace
Tech stack
Google Workspace
Derived from public RDAP + DNS TXT records (no scraping, no login).
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Sea Invaders - Alien shooter: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Viva Games Studios

View all →
📦 Portfolio summaryMEGA studio
25apps·$11.3M/mocombined
✓ Diversified — top app contributes 13%; risk spread across portfolio

Similar apps in Arcade

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Medium confidence

Why medium confidence: 9,136 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Sea Invaders - Alien shooter make per month?
Based on our ML-calibrated revenue forecast, Sea Invaders - Alien shooter earns approximately $5.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Sea Invaders - Alien shooter profitable?
With estimated build cost $210K and monthly revenue $5.0K, Sea Invaders - Alien shooter looks slow ROI — payback period is around 3.5 years at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Sea Invaders - Alien shooter have?
Estimated audience: ~1.2M lifetime downloads, ~48K monthly active users, and ~12K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Sea Invaders - Alien shooter?
Browse the full Arcade category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Sea Invaders - Alien shooter built with?
Our heuristic places Sea Invaders - Alien shooter on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Sea Invaders - Alien shooter still actively maintained?
Maintenance status: Likely abandoned (88% abandonment risk). Last shipped version was 2+ years ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Sea Invaders - Alien shooter sell for?
Estimated acquisition value: $125K (marketplace range $100K – $175K). Calculated as 27× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Sea Invaders - Alien shooter last updated?
Sea Invaders - Alien shooter last shipped a new version on 2023-12-20 — more than 2 year(s) ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Sea Invaders - Alien shooter?
Sea Invaders - Alien shooter is published by Viva Games Studios on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Sea Invaders - Alien shooter's BU Score?
Sea Invaders - Alien shooter has a BU Score of 64/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.