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ACTFLASH V3

0
Quality Score
Niche

ACTFLASH V3

Low confidence
— Google Play rating
✍️ Bumetric analysis
“

ACTFLASH V3 is an Android app from G GAME in the Action category, currently rated — across few ratings. Initial signal reads as early reviews are neutral, awaiting larger sample.

Quality Score is 0: Niche (micro-niche or pre-traction stage). For a Action app, that means micro-niche or pre-traction stage. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$500
per month
→
12-mo forecast
$437 – $1575
per month
→
24-mo forecast
$405 – $3644
per month
INDIE tier
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📊 Performance Tracking LIVE

2 snapshots on record
idle
0%
Rating
—
Reviews
0 reviews
Forecast Revenue / mo
$500
Snapshots tracked
2
since Jul 2026
ONE-TIME · BUILD 💰 Estimated build cost
$255K
↳ What it cost to build · not monthly revenue
Likely range $190K – $345K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
⚙ Action complexity ×2.20 +$71K
🌐 Cross-platform reach (iOS + Android) +$71K
⚙ 8.9y maintenance × ~1-person team +$53K
Total estimate $255K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$15K
↳ What it would sell for · not monthly revenue
Marketplace range $10K – $20K · 29× MRR multiple
💸 ~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 8.9y proven track record +20%
🏷 Action category multiple -15%
Final multiple 29× MRR
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Action
📦 Tiny game bundle → Native 2D engine
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$500/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
Direction
Headwinds: rating drift may slow acquisition
6 months
$426 – $993
12 months
$437 – $1.6K
24 months
$405 – $3.6K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Early-stage solo · 42/100INDIE TIERexpected for tier
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
2.7
Product Quality
0.0
Market Position
0.0
Growth Velocity
5.0
Defensibility
8.2
Operational Safety
10.0
Founder Strength
2.9
Monetization Maturity
5.0
  • 💰 Revenue: Marginal — $200 - $1250/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: None★ across 0 reviews — weak — significant quality concerns.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $9K-$16K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
ACTFLASH V3
Developer
G GAME
Bundle ID
com.ggame.starfighter
App Store URL
Open in App Store
Category
Action
Content rating
Not found
Languages
Not found

Company

Website
www.g-gameplay.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$500/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $2.49 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

In version 3..

- 100 levels can be challenged in campaign mode. Enemy characters and obstacles dedicated to CAMPAIGN mode also appear.
-You can challenge new boss characters in QUEST mode.
- New fighter GRAY WING and LORD VIEPER are available. (Can be acquired with in-game resources)
-Battle Pass benefits are available.
- Improved convenience and fixed bugs.


A new battle begins.
Stormy attack of space pirates, the emergence of new enemies, a powerful boss character.
Defeat the enemy's attack with infinite power, defend the fortress, and charge to the enemy's home base.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 vVaries with device📂 Action💰 Free📺 Ad-supported💎 IAP $0.99 - $2.49 per item🚀 Launched 2017 (8y old)
🔔

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📝 Description

95
BU Score · Transcendent

More by G GAME

View all →
📦 Portfolio summaryINDIE studio
2apps·$700/mocombined
Lead-app heavy — top app contributes 71%

Similar apps in Action

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Low confidence

Why low confidence: only 0 ratings · no founder-verified revenue (model estimate only) · revenue figure is directional only.

📌 Final verdict — read this before you trust the numbers above

ACTFLASH V3 is a very early-stage Android app in the action space with weak public traction — only 0 ratings, no founder-verified MRR, and not ranked in any monitored grossing chart. The app appears to be monetised, but public signals are too sparse for a precise revenue estimate.

Bottom line: treat all revenue, audience and acquisition-value numbers on this page as directional only — not founder-verified facts.

❓ Frequently Asked Questions

4 answers · auto-generated from this app's public data
How much does ACTFLASH V3 make per month?▴
Low-confidence model estimate. ACTFLASH V3 has only 0 App Store ratings, so our revenue model has very little signal to work with — treat the ~$500/mo figure as directional only, not a verified MRR. No founder-verified revenue data is available for this app. See methodology for the formula and confidence bands.
What apps are like ACTFLASH V3?▴
Browse the full Action category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is ACTFLASH V3 built with?▴
Our heuristic places ACTFLASH V3 on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Who makes ACTFLASH V3?▴
ACTFLASH V3 is published by G GAME on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.