Collision Balls

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Collision Balls
Collision Balls is an Android app from Joéver Silva Hoffman in the Arcade category, currently rated — across few ratings. Initial signal reads as no scraped reviews yet: judgment based on metadata only.
Quality Score is 0: Niche (micro-niche or pre-traction stage). For a Arcade app, that means micro-niche or pre-traction stage. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.
Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.
- Title & subtitle keyword fit
- Description hook & conversion structure
- Screenshots, ratings, reviews strategy
📊 Performance Tracking LIVE
Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.
| 🧱 MVP baseline (design + 1-store ship) | +$28K |
| 📱 5 unique screens × $4.5K | +$22K |
| ⚙ Arcade complexity ×1.90 | +$45K |
| 🌐 Cross-platform reach (iOS + Android) | +$52K |
Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.
| 🏷 Category context | Arcade |
| 📦 Tiny game bundle | → Native 2D engine |
How we forecast this revenue
LOW CONFIDENCEBU Investment Matrix
Pre-traction · 33/100INDIE TIERlimited signal- 💰 Revenue: Marginal — $200 - $1250/mo · INDIE tier · medium confidence, trajectory unclear.
- ⭐ Quality: None★ across 0 reviews — weak — significant quality concerns.
- 📍 Market: Not yet charting in any of the 9 monitored markets.
- 📈 Growth: ⚠ last update 859d ago — possibly dormant.
- ⚠️ Risk: Moderate — dormant (859d since update).
💰 Forecast Revenue / mo
MODEL📈 Reviews Growth
LIVE⭐ Rating Trend
LIVEProfile & Insights
Identification
- App name
- Collision Balls
- Developer
- Joéver Silva Hoffman
- Bundle ID
- com.gmail.joever.hoffman.Collision_Balls
- App Store URL
- Open in App Store
- Category
- Arcade
- Content rating
- Not found
- Languages
- Not found
Company
- Website
- jsh.es
- Tagline
- Not found
- Description
- Not found
- Founded
- Not found
- HQ / Address
- Not found
- Employees
- Not found
- Logo
- Not found
Revenue
- Verified revenue / mo
- Not found
- AI revenue estimate / mo
- Not found
- AI annual estimate
- Not found
- ML model estimate / mo
- $113/mo
- Top-grossing rank
- Not found
- All-time revenue
- Not found
- Pricing
- Not found
Founder
Funding
Press & Links
Contacts & Socials
📝 About this app
The goal is to eliminate all the white balls that are on the screen by clicking on them. You can also use the two action functions described below to help you:
- The red ball eliminates all white balls she collide. This ball is active for 5 seconds.
- The other function to the collision between white balls, it is not generated new white balls in a maximum time of 5 seconds.
Features Collision Balls:… View full description on the official store →
Track this app’s revenue
FREE📝 Description
95
More by Joéver Silva Hoffman
View all →Why low confidence: only 0 ratings · no founder-verified revenue (model estimate only) · revenue figure is directional only.
Collision Balls is a very early-stage Android app in the arcade space with weak public traction — only 0 ratings, no founder-verified MRR, and not ranked in any monitored grossing chart. The app appears to be monetised, but public signals are too sparse for a precise revenue estimate.
Bottom line: treat all revenue, audience and acquisition-value numbers on this page as directional only — not founder-verified facts.




