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Heroes & Rats MMORPG Online

52
Quality Score
Solid

Heroes & Rats MMORPG Online

by Patryk Gwiazdowski
Medium confidence
3.8 Google Play rating
✍️ Bumetric analysis
“

Heroes & Rats MMORPG Online is an Android app from Patryk Gwiazdowski in the Adventure category, currently rated 3.8★ across 846 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 52: Solid (established niche player). For a Adventure app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$500
per month
→
12-mo forecast
$437 – $1575
per month
→
24-mo forecast
$405 – $3644
per month
INDIE tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
3.8
Reviews
846 reviews
Forecast Revenue / mo
$500
Snapshots tracked
1
since Jun 2026
ONE-TIME · BUILD 💰 Estimated build cost
$235K
↳ What it cost to build · not monthly revenue
Likely range $175K – $315K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
⚙ Adventure complexity ×2.10 +$65K
🌐 Cross-platform reach (iOS + Android) +$68K
⚙ 7.2y maintenance × ~1-person team +$43K
Total estimate $235K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$10K
↳ What it would sell for · not monthly revenue
Marketplace range $10K – $15K · 24× MRR multiple
💸 ~0.0× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 7.2y proven track record +20%
⭐ ★ rating 3.5-4.0 (mixed) -8%
🏷 Adventure category multiple -15%
⭐ Small user base (<1K ratings) -8%
Final multiple 24× MRR
👥 Estimated audience size
82K
Lifetime downloads (US-equivalent)
Monthly active
6.8K
Daily active
2.0K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Adventure engagement ~140 installs / rating
📅 7.2y of rating accumulation -30%
🔁 Adventure D30 retention 12%
📍 DAU / MAU stickiness 0.30
DAU / MAU 29% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Adventure
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
Slowing
30%
Last shipped 2026-05-29 · 152 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 5 months since last update Slowing cadence
Verdict Slowing
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$500/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
6 months
$426 – $993
12 months
$437 – $1.6K
24 months
$405 – $3.6K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Early-stage solo · 47/100INDIE TIERexpected for tier
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
2.7
Product Quality
5.3
Market Position
0.0
Growth Velocity
5.0
Defensibility
6.3
Operational Safety
10.0
Founder Strength
3.0
Monetization Maturity
5.0
  • 💰 Revenue: Marginal — $200 - $1250/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 3.78★ across 846 reviews — below category median.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $9K-$16K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 5 of 5 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
bugsREVIEW
−$1,800
too expensiveREVIEW
−$1,000
Established app (7y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
Early-stage install base (846 ratings)METRIC
+$400
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Heroes & Rats MMORPG Online
Developer
Patryk Gwiazdowski
Bundle ID
com.gwiazdowski.pionline
App Store URL
Open in App Store
Category
Adventure
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$500/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$2.49 - $9.49 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Welcome to world of Heroes & Rats MMORPG.

- Join other players in big open world that is not divided by loading screens between locations.
- Fight other players in open world free PvP system.
- Collect loot with random stat bonuses. There is no two exactly same items in the game!
- Choose from 5 different character classes. More to come in future updates!
- Train your skills using training dummies in town!

And many more....

Game is in development constantly. New features being added constantly and game is updated depending on players feedback.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v0.48.1717🔄 updated 5mo ago📂 Adventure💰 Free📺 Ad-supported💎 IAP $2.49 - $9.49 per item🚀 Launched 2019 (7y old)
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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Heroes & Rats MMORPG Online: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Similar apps in Adventure

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Medium confidence

Why medium confidence: 846 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Heroes & Rats MMORPG Online make per month?▴
Based on our ML-calibrated revenue forecast, Heroes & Rats MMORPG Online earns approximately $500/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Heroes & Rats MMORPG Online profitable?▴
With estimated build cost $235K and monthly revenue $500, Heroes & Rats MMORPG Online looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Heroes & Rats MMORPG Online have?▴
Estimated audience: ~82K lifetime downloads, ~6K monthly active users, and ~2K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Heroes & Rats MMORPG Online?▴
Browse the full Adventure category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Heroes & Rats MMORPG Online built with?▴
Our heuristic places Heroes & Rats MMORPG Online on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Heroes & Rats MMORPG Online still actively maintained?▴
Maintenance status: Slowing (30% abandonment risk). Last shipped version was 5 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Heroes & Rats MMORPG Online sell for?▴
Estimated acquisition value: $10K (marketplace range $10K – $15K). Calculated as 24× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Heroes & Rats MMORPG Online last updated?▴
Heroes & Rats MMORPG Online last shipped a new version on 2026-05-29 — 5 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Heroes & Rats MMORPG Online?▴
Heroes & Rats MMORPG Online is published by Patryk Gwiazdowski on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Heroes & Rats MMORPG Online's BU Score?▴
Heroes & Rats MMORPG Online has a BU Score of 52/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.