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1943 Deadly Desert

68
Quality Score
Solid

1943 Deadly Desert

High confidence
4.2 ✍️ Editor
✍️ bumetric analysis

1943 Deadly Desert is an Android app from HandyGames in the Strategy category, currently rated 4.2★ across 20,845 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 68: Solid (established niche player). For a Strategy app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$195K
What it cost to build · not monthly revenue
Likely range $145K – $265K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
💎In-app purchase plumbing+$9K
Strategy complexity ×2.10+$65K
🌐Cross-platform reach (iOS + Android)+$68K
Total estimate$195K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$35K
What it would sell for · not monthly revenue
Marketplace range $25K – $45K · 27× MRR multiple
💸~0.2× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎IAP / freemium model base28× MRR
🏷Strategy category multiple-5%
Final multiple27× MRR
👥 Estimated audience size
2.7M
Lifetime downloads (US-equivalent)
Monthly active
485K
Daily active
165K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Strategy engagement~130 installs / rating
🔁Strategy D30 retention18%
📍DAU / MAU stickiness0.35
DAU / MAU34% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextStrategy
📦Tiny game bundle→ Native 2D engine
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 65/100BIG TIERcompetitive but cautious
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
5.8
Product Quality
8.4
Market Position
0.0
Growth Velocity
5.0
Defensibility
9.9
Operational Safety
10.0
Founder Strength
8.1
Monetization Maturity
5.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.18★ across 20,845 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (20,845 ratings)METRIC
+$5,500
Mature app (9y old)METRIC
+$1,500
Good rating (4.2★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.3.13🔄 updated 0d ago📂 Strategy💰 Free📺 Ad-supported💎 IAP $2.99 - $99.99 per item

📝 About this app

🎖️ Action-packed World War 2 battles for the desert territories await you. Your ingenuity and leadership skills as general will determine victory or defeat. Will you survive the toughest fight in history? ♟️

<i>“1943 – A hot, dusty wind sweeps through the camp. Scouts report of heavy Wehrmacht forces. The Desert Fox is rapidly pushing towards the western oasis. All combat-ready British troops are on high alert to fend off the invasion. At the same time, the Axis powers are preparing the assault on a vital resupply center.… View full description on the official store →
🧪

Tech & Domain Intel — handy-games.com

Mail provider
Microsoft 365
Tech stack
Anthropic · Google Workspace · Atlassian (Jira/Confluence) · Microsoft 365
Derived from public RDAP + DNS TXT records (no scraping, no login).
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
1943 Deadly Desert
Developer
HandyGames
Bundle ID
com.hg.deadlydesertfree
App Store URL
Open in App Store
Category
Strategy
Content rating
Not found
Languages
Not found

Company

Website
www.handy-games.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$1.2K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$2.99 - $99.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth20,845 ratings+9% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 Description

95
BU Score · Transcendent

More by HandyGames

View all →
📦 Portfolio summaryMID studio
80apps·$372K/mocombined
✓ Diversified — top app contributes 6%; risk spread across portfolio

Similar apps in Strategy

Full revenue analysis
Read the article-style breakdown for 1943 Deadly Desert: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →
About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·High confidence

Why high confidence: 20,845 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

8 answers · auto-generated from this app's public data
How much does 1943 Deadly Desert make per month?
Based on our ML-calibrated revenue forecast, 1943 Deadly Desert earns approximately $1.2K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is 1943 Deadly Desert profitable?
With estimated build cost $195K and monthly revenue $1.2K, 1943 Deadly Desert looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does 1943 Deadly Desert have?
Estimated audience: ~2.7M lifetime downloads, ~485K monthly active users, and ~165K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like 1943 Deadly Desert?
Browse the full Strategy category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is 1943 Deadly Desert built with?
Our heuristic places 1943 Deadly Desert on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
How much would 1943 Deadly Desert sell for?
Estimated acquisition value: $35K (marketplace range $25K – $45K). Calculated as 27× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
Who makes 1943 Deadly Desert?
1943 Deadly Desert is published by HandyGames on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is 1943 Deadly Desert's BU Score?
1943 Deadly Desert has a BU Score of 68/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.