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Rummy - offline card game

72
Quality Score
Strong

Rummy - offline card game

High confidence
4.2 Google Play rating
✍️ Bumetric analysis
“

Rummy - offline card game is an Android app from LITE Games in the Card category, currently rated 4.2β˜… across 107,180 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 72: Strong (healthy traction). For a Card app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

πŸ’° Monthly revenue Β· now vs forecast
● Right now
$700K
per month
β†’
12-mo forecast
$741K – $1141K
per month
β†’
24-mo forecast
$886K – $1645K
per month
BIG tier
πŸ’‘ Grow this revenue
Free AI audit of this app’s store listing
  • Title & subtitle keyword fit
  • Description hook & conversion structure
  • Screenshots, ratings, reviews strategy
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Typical impact: +2-5Γ— organic installs
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πŸ“Š Performance Tracking LIVE

5 snapshots on record
idle
0%
Rating
4.2
Reviews
107,180 reviews
Forecast Revenue / mo
$700K
Snapshots tracked
5
since May 2026
ONE-TIME Β· BUILD πŸ’° Estimated build cost
$205K
↳ What it cost to build Β· not monthly revenue
Likely range $155K – $275K
$25K Β· MVP floor $100K Β· indie scale $500K+ Β· studio build
πŸ“ˆ Pays back in under a month at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age Γ— team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
πŸ“± 5 unique screens Γ— $4.5K +$22K
πŸ’Ž In-app purchase plumbing +$9K
βš™ Card complexity Γ—1.50 +$29K
🌐 Cross-platform reach (iOS + Android) +$49K
βš™ 10.9y maintenance Γ— ~1-person team +$65K
Total estimate $205K
ONE-TIME Β· EXIT VALUE πŸ’΅ Estimated acquisition value
$21.0M
↳ What it would sell for Β· not monthly revenue
Marketplace range $15.5M – $27.5M Β· 30Γ— MRR multiple
πŸ’Έ ~102Γ— return on build cost

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
πŸ’Ž IAP / freemium model base 28Γ— MRR
πŸ“… 10.9y proven track record +20%
🏷 Card category multiple -15%
⭐ Mature user base (100K+ ratings) +5%
Final multiple 30Γ— MRR
πŸ‘₯ Estimated audience size
11.0M
Lifetime downloads (US-equivalent)
Monthly active
615K
Daily active
180K

Synthetic estimate from ratings Γ— category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent β€” true global audience can be 5-10Γ— larger for international apps. Full math + source list on /methodology.

How we sized it
πŸ“² Card engagement ~150 installs / rating
πŸ“… 10.9y of rating accumulation -30%
πŸ” Card D30 retention 12%
πŸ“ DAU / MAU stickiness 0.30
DAU / MAU 29% sticky
πŸ›  Estimated tech stack
πŸ€–
Native Android (Kotlin)
Medium confidence Β· 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries β€” for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Card
πŸ“¦ Tiny game bundle β†’ Native 2D engine
πŸ’€ Maintenance status
Active
5%
Last shipped 2026-09-07 Β· 23 days ago
0 Β· Active 50 Β· At risk 100 Β· Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee β€” a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
πŸ“… 23 days since last update Active development
Verdict Active
πŸ”¬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo Β· ML-estimated from 234 triggers
Growth rate
+2.5% MoM Β· BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon β€” typical noise band Β±15% at 6mo.. Ranges widen with horizon β€” distant futures carry more uncertainty.
πŸ“Š

BU Investment Matrix

Mixed signals Β· 62/100BIG TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
5.7
Product Quality
8.3
Revenue Strength
5.8
Monetization Maturity
5.0
Defensibility
10.0
Market Position
0.0
Operational Safety
10.0
  • πŸ’° Revenue: Healthy β€” $280K - $1540K/mo Β· BIG tier Β· medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.15β˜… across 107,180 reviews β€” strong (top 10%).
  • πŸ“ Market: Not yet charting in any of the 9 monitored markets.
  • πŸ“ˆ Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low β€” no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
πŸ’΅ For acquirers: Estimated asking range 18-32Γ— monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals β€” no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

πŸ’° Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
πŸ”¬Forecast Breakdown β€” Why This Estimate?Top 6 of 6 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (107,180 ratings)METRIC
+$12,000
5 starREVIEW
+$1,800
Mature app (10y old)METRIC
+$1,500
slowREVIEW
βˆ’$1,200
Good rating (4.2β˜…)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data Β· REVIEW = mined from user reviews Β· βœ“ VERIFIED = Stripe-verified anchor (TrustMRR)

πŸ“ˆ Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know β€” and don't β€” about this app and its company.

Identification

App name
Rummy - offline card game
Developer
LITE Games
Bundle ID
com.litegames.rummy_free__aat_google
App Store URL
Open in App Store
Category
Card
Content rating
Not found
Languages
Not found

Company

Website
www.lite.games
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$700K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$1.99 - $33.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
πŸš€Update Frequency Β· Releases per Quarter2 releases tracked
11Q2 2026Q3 2026
πŸš€Version Release Timeline2 releases tracked
v3.20.0May 2026v4.1.7155Aug 2026
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" β€” additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

πŸ“ About this app

πŸƒ Welcome to Rummy - Where Cards Come to Life!✨

Dive into our Rummy card game – not just a game but a card-tastic experience! It's like having your card party, minus the cleanup! No need to wait for a card buddy. Portrait mode, landscape mode – Rummy is ready when you are!

Say goodbye to paywalls and hello to endless card game fun! Rummy is 100% free. Challenge up to three opponents, customize difficulty, and unlock achievements. It's card gaming utopia! Download our Rummy app, kiss boredom goodbye.

Not feeling the default rules? No worries! Rummy lets you tailor your game.… View full description on the official store β†’
App Specs
πŸ” Own this app? Claim & verify MRR β†’
πŸ”– v4.1.7155πŸ”„ updated 3w agoπŸ“‚ CardπŸ’° FreeπŸ“Ί Ad-supportedπŸ’Ž IAP $1.99 - $33.99 per itemπŸš€ Launched 2015 (10y old)
πŸ“…

What Workedβ„’ Β· Development Pipeline

4 EVENTS TRACKED
Detected changes in this app over its tracked lifetime β€” each event links cause (what changed) to effect (what moved). Sorted newest first.See full history β†’Version history β†’
2026-09
πŸ”§
Shipped update β€” v4.1.7155 β†’ v4.1.7155
β†’ 30 days after: reviews +855 high confidence
2026-07
πŸ”§
Shipped update β€” v3.20.0 β†’ v4.1.7155
β†’ 30 days after: reviews +1,800 high confidence
2026-07
πŸ”§
Shipped update β€” v3.20.0 β†’ v3.20.0
β†’ 30 days after: reviews +1,265 high confidence
2026-05
πŸš€
First tracked snapshot β€” initial data captured
β†’ 30 days after: reviews +340 high confidence
πŸ””

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πŸ“ Description

95
BU Score Β· Transcendent
Full revenue analysis
Read the article-style breakdown for Rummy - offline card game: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive β†’

More by LITE Games

View all β†’
πŸ“¦ Portfolio summaryBIG studio
15appsΒ·$2.1M/mocombined
βœ“ Diversified β€” top app contributes 33%; risk spread across portfolio

Similar apps in Card

About this analysis
ZCAnalyzed by Zakhar Chumak Β· founder, BumetricΒ·Full methodologyΒ·High confidence

Why high confidence: 107,180 ratings Β· no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers Β· auto-generated from this app's public data
How much does Rummy - offline card game make per month?β–΄
Based on our ML-calibrated revenue forecast, Rummy - offline card game earns approximately $700K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Rummy - offline card game profitable?β–΄
With estimated build cost $205K and monthly revenue $700K, Rummy - offline card game looks highly profitable β€” pays back its build investment in under a month at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Rummy - offline card game have?β–΄
Estimated audience: ~11.0M lifetime downloads, ~615K monthly active users, and ~180K daily active users. Derived from ratings count Γ— category installs-per-rating Γ— age decay. US-storefront-equivalent β€” global audience can be 5-10Γ— larger for internationally-distributed apps.
What apps are like Rummy - offline card game?β–΄
Browse the full Card category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Rummy - offline card game built with?β–΄
Our heuristic places Rummy - offline card game on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Rummy - offline card game still actively maintained?β–΄
Maintenance status: Active (5% abandonment risk). Last shipped version was 23 days ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Rummy - offline card game sell for?β–΄
Estimated acquisition value: $21.0M (marketplace range $15.5M – $27.5M). Calculated as 30Γ— monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Rummy - offline card game last updated?β–΄
Rummy - offline card game last shipped a new version on 2026-09-07 β€” less than a month ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Rummy - offline card game?β–΄
Rummy - offline card game is published by LITE Games on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Rummy - offline card game's BU Score?β–΄
Rummy - offline card game has a BU Score of 72/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.