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Goblins Pixel Dungeon

52
Quality Score
Solid

Goblins Pixel Dungeon

Medium confidence
4.0 ✍️ Editor
✍️ bumetric analysis

Goblins Pixel Dungeon is an Android app from Mario Braun in the Role Playing category, currently rated 4.0★ across 217 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 52: Solid (established niche player). For a Role Playing app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$500
per month
12-mo forecast
$437 – $1575
per month
24-mo forecast
$405 – $3644
per month
INDIE tier
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD 💰 Estimated build cost
$180K
What it cost to build · not monthly revenue
Likely range $135K – $245K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
Role Playing complexity ×2.30 +$65K
🌐 Cross-platform reach (iOS + Android) +$63K
Total estimate $180K
👥 Estimated audience size
28K
Lifetime downloads (US-equivalent)
Monthly active
5.0K
Daily active
2.0K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Role Playing engagement ~130 installs / rating
🔁 Role Playing D30 retention 18%
📍 DAU / MAU stickiness 0.40
DAU / MAU 40% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Role Playing
📦 Tiny game bundle → Native 2D engine
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$500/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
6 months
$426 – $993
12 months
$437 – $1.6K
24 months
$405 – $3.6K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Pre-traction · 36/100INDIE TIERlimited signal
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.4
Product Quality
5.6
Revenue Strength
2.7
Monetization Maturity
1.0
Defensibility
4.4
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Marginal — $200 - $1250/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.01★ across 217 reviews — below category median.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 500d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (500d since update).
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $9K-$16K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mature app (9y old)METRIC
+$1,500
Good rating (4.0★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
Early-stage install base (217 ratings)METRIC
+$400
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Goblins Pixel Dungeon
Developer
Mario Braun
Bundle ID
com.locastan.pixeldungeongoblins
App Store URL
Open in App Store
Category
Role Playing
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$258/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth217 ratings+19% lifetimeShow 3-year history estimate ▾Jun 2023Jan 2025Jun 2026
Tracked (1 weeks) Pre-tracking estimate (37 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

A roguelike dungeon crawler, featuring characters, lore and items from the webcomic world of the talented Ellipsis Hana Stephens (www.goblinscomic.org).

This fandom modification of PD is packed with fun and dangerous stuff from the famous webcomic "Goblins, life trough their eyes".

Features include:
Four playable goblin characters: Complains, Chief, Fumbles and Thaco.
Items, Monsters and Bosses from the goblinsverse. (Shield of Wonder, Fumbles Moustache, etc.)
Storyline and Characterclasses adjusted to fit the Goblins theme.
And much more...

More content is still being developed.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v0.1.5.9🔄 updated 0d ago📂 Role Playing💰 Free
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Goblins Pixel Dungeon: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Similar apps in Role Playing

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·Medium confidence

Why medium confidence: 217 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

4 answers · auto-generated from this app's public data
How much does Goblins Pixel Dungeon make per month?
Based on our ML-calibrated revenue forecast, Goblins Pixel Dungeon earns approximately $257/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
What apps are like Goblins Pixel Dungeon?
Browse the full Role Playing category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
Who makes Goblins Pixel Dungeon?
Goblins Pixel Dungeon is published by Mario Braun on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Goblins Pixel Dungeon's BU Score?
Goblins Pixel Dungeon has a BU Score of 52/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.