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Sprinkle Islands

75
Quality Score
Strong

Sprinkle Islands

High confidence
4.4 Google Play rating
✍️ Bumetric analysis
“

Sprinkle Islands is an Android app from Mediocre in the Puzzle category, currently rated 4.4★ across 11,319 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 75: Strong (healthy traction). For a Puzzle app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$16.4K
per month
→
12-mo forecast
$17.0K – $35.6K
per month
→
24-mo forecast
$21.0K – $63.1K
per month
MID tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
4.4
Reviews
11,319 reviews
Forecast Revenue / mo
$16.4K
Snapshots tracked
1
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$205K
↳ What it cost to build · not monthly revenue
Likely range $155K – $275K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~12 months at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
⚙ Puzzle complexity ×1.60 +$30K
🌐 Cross-platform reach (iOS + Android) +$44K
⚙ 13.2y maintenance × ~1-person team +$79K
Total estimate $205K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$275K
↳ What it would sell for · not monthly revenue
Marketplace range $200K – $375K · 17× MRR multiple
💸 ~1.3× build cost (break-even+)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺 Ad-supported base 15× MRR
📅 13.2y proven track record +20%
⭐ ★ rating ≥ 4.4 (solid) +8%
🏷 Puzzle category multiple -12%
Final multiple 17× MRR
👥 Estimated audience size
1.2M
Lifetime downloads (US-equivalent)
Monthly active
40K
Daily active
12K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Puzzle engagement ~160 installs / rating
📅 13.2y of rating accumulation -30%
🔁 Puzzle D30 retention 10%
📍 DAU / MAU stickiness 0.32
DAU / MAU 31% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Puzzle
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
Likely abandoned
93%
Last shipped 2019-10-31 · 2530 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 6y+ since last update Likely abandoned
• 13y old + 1y+ no update +5% (API deprecation drift)
Verdict Likely abandoned
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$16.4K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$15.6K – $26.0K
12 months
$17.0K – $35.6K
24 months
$21.0K – $63.1K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 49/100MID TIERunderperforming peers
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
5.8
Product Quality
8.9
Revenue Strength
4.2
Monetization Maturity
1.0
Defensibility
7.5
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Modest — $11K - $24K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.44★ across 11,319 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 2526d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (2526d since update).
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $295K-$525K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 5 of 5 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (11,319 ratings)METRIC
+$5,500
Paid app ($1.99)METRIC
+$2,800
bugsREVIEW
−$1,800
Mature app (13y old)METRIC
+$1,500
Good rating (4.4★)METRIC
+$800
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Sprinkle Islands
Developer
Mediocre
Bundle ID
com.mediocre.sprinkle2
App Store URL
Open in App Store
Category
Puzzle
Content rating
Not found
Languages
Not found

Company

Website
www.sprinklegame.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$16.4K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Titan burns again - Award winning, fire fighting, water-physics puzzler Sprinkle is back with an all new adventure!

In a not so distant future, a garbage hauling space ship from Earth has gone off course and burning trash is falling all over the beautiful islands of Titan. The innocent Titans' villages have been set on fire by burning trash and they need your help!

Using intuitive touch controls you control a tiny firetruck to put out fires. But some of the fires are hard to reach - solve each puzzle with the flow of water by using obstacles, buttons, elevators, and more to save Titan.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.1.6🔄 updated 6y ago📂 Puzzle💰 Free🚀 Launched 2013 (13y old)
🧪

Tech & Domain Intel — sprinklegame.com

Mail provider
Google Workspace
Derived from public RDAP + DNS TXT records (no scraping, no login).
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Sprinkle Islands: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Mediocre

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📦 Portfolio summaryBIG studio
6apps·$2.1M/mocombined
✓ Diversified — top app contributes 33%; risk spread across portfolio

Similar apps in Puzzle

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·High confidence

Why high confidence: 11,319 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Sprinkle Islands make per month?▴
Based on our ML-calibrated revenue forecast, Sprinkle Islands earns approximately $16K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Sprinkle Islands profitable?▴
With estimated build cost $205K and monthly revenue $16K, Sprinkle Islands looks profitable — pays back its estimated build cost in roughly 12 months at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Sprinkle Islands have?▴
Estimated audience: ~1.2M lifetime downloads, ~40K monthly active users, and ~12K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Sprinkle Islands?▴
Browse the full Puzzle category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Sprinkle Islands built with?▴
Our heuristic places Sprinkle Islands on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Sprinkle Islands still actively maintained?▴
Maintenance status: Likely abandoned (93% abandonment risk). Last shipped version was 6+ years ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Sprinkle Islands sell for?▴
Estimated acquisition value: $275K (marketplace range $200K – $375K). Calculated as 17× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Sprinkle Islands last updated?▴
Sprinkle Islands last shipped a new version on 2019-10-31 — more than 6 year(s) ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Sprinkle Islands?▴
Sprinkle Islands is published by Mediocre on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Sprinkle Islands's BU Score?▴
Sprinkle Islands has a BU Score of 75/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.