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67
Quality Score
Solid

Shooting Showdown

4.0 ✍️ Editor
✍️ bumetric analysis

Shooting Showdown is an Android app from Naquatic LLC in the Arcade category, currently rated 4.0★ across 28,647 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 67: Solid (established niche player). For a Arcade app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$700K/mo
In 12 months
$741K – $1141K
In 24 months
$886K – $1645K
BIG tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
💰 Estimated build cost
$255K
Likely range $190K – $345K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
💎In-app purchase plumbing+$9K
Arcade complexity ×1.90+$53K
🌐Cross-platform reach (iOS + Android)+$62K
12.9y maintenance × ~1-person team+$77K
Total estimate$255K
💵 Estimated acquisition value
$35K
Marketplace range $25K – $45K · 25× MRR multiple
💸~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎IAP / freemium model base28× MRR
📅12.9y proven track record+20%
★ rating 3.5-4.0 (mixed)-8%
🏷Arcade category multiple-20%
Final multiple25× MRR
👥 Estimated audience size
4.0M
Lifetime downloads (US-equivalent)
Monthly active
68K
Daily active
17K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Arcade engagement~200 installs / rating
📅12.9y of rating accumulation-30%
🔁Arcade D30 retention5%
📍DAU / MAU stickiness0.25
DAU / MAU25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextArcade
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Active
15%
Last shipped 2026-04-16 · 36 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅36 days since last updateHealthy release cadence
VerdictActive
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 64/100BIG TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
7.1
Product Quality
7.9
Revenue Strength
5.8
Monetization Maturity
5.0
Defensibility
10.0
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 3.96★ across 28,647 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (28,647 ratings)METRIC
+$5,500
Mature app (12y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v3.4.4🔄 updated 1mo ago📂 Arcade💰 Free📺 Ad-supported💎 IAP $1.99 - $99.99 per item🚀 Launched 2013 (12y old)

📝 About this app

• TOP 5 APP • FEATURED AROUND THE WORLD •

Experience the iOS trick shooting game that changed the FPS genre forever. Match up against your friends, your enemies, or anyone in the world in the world's first virtual reality shooting range!

• FEEL THE STEEL •
Hyper-realistic muzzle flash, bullet tracers, and impact sounds make for a spectacular next-gen experience.

• 2 MILLION USERS IN 1 WEEK •… View full description on the official store →
🧪

Tech & Domain Intel — naquatic.com

Tech stack
Google Workspace
Derived from public RDAP + DNS TXT records (no scraping, no login).
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Shooting Showdown
Developer
Naquatic LLC
Bundle ID
com.naquatic.shootingshowdown
App Store URL
Open in App Store
Category
Arcade
Content rating
Not found
Languages
Not found

Company

Website
naquatic.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$1.4K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$1.99 - $99.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth28,647 ratings+26% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by Naquatic LLC

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📦 Portfolio summaryINDIE studio
25apps·$36K/mocombined
✓ Diversified — top app contributes 25%; risk spread across portfolio

Similar apps in Arcade

Full revenue analysis
Read the article-style breakdown for Shooting Showdown: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →