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82
Quality Score
Excellent

Cooking Fever: Restaurant Game

ZCAnalyzed by Zakhar Chumak · founder, bumetric·Methodology
4.4 ✍️ Editor
✍️ bumetric analysis

Cooking Fever: Restaurant Game is an Android app from Nordcurrent Games in the Arcade category, currently rated 4.4★ across 5,029,357 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 82: Excellent (strong product-market fit). For a Arcade app, that means strong product-market fit. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$7.6K/mo
In 12 months
$7.9K – $16.6K
In 24 months
$9.8K – $29.4K
MID tier
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$150K
What it cost to build · not monthly revenue
Likely range $110K – $200K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Pays back in ~1.7y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Arcade complexity ×1.90+$45K
🌐Cross-platform reach (iOS + Android)+$52K
Total estimate$150K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$100K
What it would sell for · not monthly revenue
Marketplace range $75K – $125K · 13× MRR multiple
💸~0.7× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
🏷Arcade category multiple-20%
Mature user base (1M+ ratings)+8%
Final multiple13× MRR
👥 Estimated audience size
1005.5M
Lifetime downloads (US-equivalent)
Monthly active
50.0M
Daily active
12.5M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Arcade engagement~200 installs / rating
🔁Arcade D30 retention5%
📍DAU / MAU stickiness0.25
DAU / MAU25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextArcade
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Active
5%
Last shipped 2026-05-06 · 17 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅17 days since last updateActive development
VerdictActive
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$7.6K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$7.3K – $12.1K
12 months
$7.9K – $16.6K
24 months
$9.8K – $29.4K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 48/100MID TIERunderperforming peers
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
5.9
Product Quality
8.8
Revenue Strength
3.9
Monetization Maturity
1.0
Defensibility
3.5
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Modest — $5K - $11K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.39★ across 5,029,357 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: dev shipping weekly.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $137K-$244K. Portfolio play ($17K/mo combined) commands premium.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (5,029,357 ratings)METRIC
+$12,000
Good rating (4.4★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v26.2.3🔄 updated 2w ago📂 Arcade💰 Free

📝 About this app

<b>Cook delicious meals and desserts</b> in your very own restaurant and discover different cuisines from all over the world in this addictive time-management game! 👩‍🍳

<b>With a wide choice of unique locations and restaurants</b>, from sweet desserts 🍰 to mouth-watering burgers 🍔, from Chinese 🥢 to Indian cuisines 🍛, you will practice your cooking skills in a variety of different kitchens and learn unique food preparation techniques from all over the world! 🌎

<b>Unlock hundreds of delicious recipes</b> to prepare and serve in your very own restaurant.… View full description on the official store →
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Cooking Fever: Restaurant Game
Developer
Nordcurrent Games
Bundle ID
com.nordcurrent.canteenhd
App Store URL
Open in App Store
Category
Arcade
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
$200.0KAI medium
AI annual estimate
$2.4M/yr
ML model estimate / mo
$7.6K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
AI Revenue EstimateCONFIDENCE: MEDIUM
The Android app "Cooking Fever: Restaurant Game" by Nordcurrent Games is estimated to generate $200,000 in monthly revenue in the US. This projects to an estimated annual revenue of $2.4 million.
Sources mentioned: Sensor Tower
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by Nordcurrent Games

View all →
📦 Portfolio summaryINDIE studio
5apps·$17K/mocombined
✓ Diversified — top app contributes 45%; risk spread across portfolio

Similar apps in Arcade

Full revenue analysis
Read the article-style breakdown for Cooking Fever: Restaurant Game: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Cooking Fever make per month?
Based on our ML-calibrated revenue forecast, Cooking Fever earns approximately $7K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Cooking Fever profitable?
With estimated build cost $150K and monthly revenue $7K, Cooking Fever looks break-even-grade — payback period sits around 1.7 years. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Cooking Fever have?
Estimated audience: ~1005.5M lifetime downloads, ~50.0M monthly active users, and ~12.5M daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Cooking Fever?
Browse the full Arcade category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Cooking Fever built with?
Our heuristic places Cooking Fever on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Cooking Fever still actively maintained?
Maintenance status: Active (5% abandonment risk). Last shipped version was 17 days ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Cooking Fever sell for?
Estimated acquisition value: $100K (marketplace range $75K – $125K). Calculated as 13× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Cooking Fever last updated?
Cooking Fever last shipped a new version on 2026-05-06 — less than a month ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Cooking Fever?
Cooking Fever is published by Nordcurrent Games on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Cooking Fever's BU Score?
Cooking Fever has a BU Score of 82/100 (Excellent). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.