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Quad Touch

68
Quality Score
Solid

Quad Touch

Medium confidence
4.7 Google Play rating
✍️ Bumetric analysis
“

Quad Touch is an Android app from Open Touch Gaming in the Action category, currently rated 4.7★ across 2,164 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 68: Solid (established niche player). For a Action app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$7.6K
per month
→
12-mo forecast
$6.7K – $24.0K
per month
→
24-mo forecast
$6.2K – $55.6K
per month
INDIE tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
4.7
Reviews
2,164 reviews
Forecast Revenue / mo
$7.6K
Snapshots tracked
1
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$220K
↳ What it cost to build · not monthly revenue
Likely range $165K – $295K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~2.4y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
⚙ Action complexity ×2.20 +$60K
🌐 Cross-platform reach (iOS + Android) +$61K
⚙ 7.7y maintenance × ~1-person team +$46K
Total estimate $220K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$125K
↳ What it would sell for · not monthly revenue
Marketplace range $100K – $175K · 16× MRR multiple
💸 ~0.6× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺 Ad-supported base 15× MRR
📅 7.7y proven track record +20%
⭐ ★ rating ≥ 4.4 (solid) +8%
🏷 Action category multiple -15%
Final multiple 16× MRR
👥 Estimated audience size
225K
Lifetime downloads (US-equivalent)
Monthly active
14K
Daily active
5.0K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Action engagement ~150 installs / rating
📅 7.7y of rating accumulation -30%
🔁 Action D30 retention 10%
📍 DAU / MAU stickiness 0.35
DAU / MAU 34% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Action
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
Likely abandoned
72%
Last shipped 2025-08-20 · 402 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 1y 1mo since last update Likely deprioritized
Verdict Likely abandoned
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$7.6K/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
6 months
$6.5K – $15.1K
12 months
$6.7K – $24.0K
24 months
$6.2K – $55.6K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Early-stage solo · 43/100INDIE TIERexpected for tier
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.8
Product Quality
8.4
Revenue Strength
3.9
Monetization Maturity
1.0
Defensibility
5.4
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Modest — $3K - $15K/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.67★ across 2,164 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 396d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (396d since update).
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $137K-$244K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 7 of 7 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Paid app ($2.49)METRIC
+$2,800
Excellent rating (4.7★)METRIC
+$2,200
5 starREVIEW
+$1,800
Low install base (2,164 ratings)METRIC
+$1,500
highly recommendREVIEW
+$1,400
slowREVIEW
−$1,200
Established app (7y old)METRIC
+$800
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Quad Touch
Developer
Open Touch Gaming
Bundle ID
com.opentouchgaming.quadtouch
App Store URL
Open in App Store
Category
Action
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$7.6K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

The most advance 'Quake engines' on earth brought to your Android device.

<i>Note:</i>
This app does not include any original 'Quake' or 'Hexen 2' data. <b>You must provide your own files to play the original games</b>

<b>DarkPlaces</b> - Q1 engine with many enhanced features and graphics.
<b>QuakeSpasm</b> - Q1 engine staying true to the original.
<b>FTEQW</b> - Q1 engine with enhanced graphics and great multiplayer. Also plays <b>Hexen 2</b>!
<b>Quake 2 v3.24</b> - The original Q2 engine with bug fixes and a few extras.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v3.9🔄 updated 1y ago📂 Action💰 Free🚀 Launched 2019 (7y old)
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Quad Touch: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Open Touch Gaming

View all →
📦 Portfolio summaryINDIE studio
2apps·$17K/mocombined
Lead-app heavy — top app contributes 57%

Similar apps in Action

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Medium confidence

Why medium confidence: 2,164 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Quad Touch make per month?▴
Based on our ML-calibrated revenue forecast, Quad Touch earns approximately $7.6K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Quad Touch profitable?▴
With estimated build cost $220K and monthly revenue $7.6K, Quad Touch looks break-even-grade — payback period sits around 2.4 years. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Quad Touch have?▴
Estimated audience: ~225K lifetime downloads, ~14K monthly active users, and ~5K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Quad Touch?▴
Browse the full Action category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Quad Touch built with?▴
Our heuristic places Quad Touch on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Quad Touch still actively maintained?▴
Maintenance status: Likely abandoned (72% abandonment risk). Last shipped version was 1+ years ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Quad Touch sell for?▴
Estimated acquisition value: $125K (marketplace range $100K – $175K). Calculated as 16× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Quad Touch last updated?▴
Quad Touch last shipped a new version on 2025-08-20 — more than 1 year(s) ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Quad Touch?▴
Quad Touch is published by Open Touch Gaming on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Quad Touch's BU Score?▴
Quad Touch has a BU Score of 68/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.