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Pixel Car Racing Blocky Crash

50
Quality Score
Solid

Pixel Car Racing Blocky Crash

Medium confidence
3.7 Google Play rating
✍️ Bumetric analysis
“

Pixel Car Racing Blocky Crash is an Android app from Ievgen Litvynov in the Racing category, currently rated 3.7★ across 401 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 50: Solid (established niche player). For a Racing app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$5.0K
per month
→
12-mo forecast
$5.2K – $10.8K
per month
→
24-mo forecast
$6.4K – $19.2K
per month
MID tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
3.7
Reviews
401 reviews
Forecast Revenue / mo
$5.0K
Snapshots tracked
1
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$230K
↳ What it cost to build · not monthly revenue
Likely range $170K – $310K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~3.8y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
⚙ Racing complexity ×2.10 +$65K
🌐 Cross-platform reach (iOS + Android) +$68K
⚙ 6.4y maintenance × ~1-person team +$38K
Total estimate $230K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$125K
↳ What it would sell for · not monthly revenue
Marketplace range $100K – $150K · 24× MRR multiple
💸 ~0.5× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 6.4y proven track record +20%
⭐ ★ rating 3.5-4.0 (mixed) -8%
🏷 Racing category multiple -15%
⭐ Small user base (<1K ratings) -8%
Final multiple 24× MRR
👥 Estimated audience size
47K
Lifetime downloads (US-equivalent)
Monthly active
2.7K
Daily active
670

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Racing engagement ~170 installs / rating
📅 6.4y of rating accumulation -30%
🔁 Racing D30 retention 8%
📍 DAU / MAU stickiness 0.25
DAU / MAU 25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Racing
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
Likely abandoned
82%
Last shipped 2025-01-20 · 614 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 1y 8mo since last update Likely deprioritized
👥 Small user base (401 ratings) + 6.4y old +10% (solo-project pattern)
Verdict Likely abandoned
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 47/100MID TIERunderperforming peers
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
3.7
Product Quality
5.2
Market Position
0.0
Growth Velocity
5.0
Defensibility
7.6
Operational Safety
7.0
Founder Strength
4.1
Monetization Maturity
5.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 3.73★ across 401 reviews — below category median.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 614d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (614d since update).
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Established app (6y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
Early-stage install base (401 ratings)METRIC
+$400
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Pixel Car Racing Blocky Crash
Developer
Ievgen Litvynov
Bundle ID
com.pixelfresh.GrandPrix
App Store URL
Open in App Store
Category
Racing
Content rating
Not found
Languages
Not found

Company

Website
pixelfreshgames.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$5.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $19.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

<p>Incredibly addictive, dynamic blocky cars that give you a lot of positive emotions! In <strong>Pixel Car Racer</strong> you have to take part in a breathtaking racer car game where you have to rush along a track full of secrets, obstacles, bonuses, jumps and finish first.</p>
<p>Win exciting races, crash voxels, collect valuable bonuses and open access to unique cars and motorcycles, each of which has its own style of behavior on the road and car racers. This makes Pixel Car Racer the best among mobile racing games.</p>
<h2>🚦 Spectacular Blocky Cars Action</h2>… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.2.4🔄 updated 1y ago📂 Racing💰 Free📺 Ad-supported💎 IAP $0.99 - $19.99 per item🚀 Launched 2020 (6y old)
🧪

Tech & Domain Intel — pixelfreshgames.com

Mail provider
Google Workspace
Derived from public RDAP + DNS TXT records (no scraping, no login).
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Pixel Car Racing Blocky Crash: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Ievgen Litvynov

View all →
📦 Portfolio summaryINDIE studio
3apps·$10K/mocombined
✓ Diversified — top app contributes 49%; risk spread across portfolio

Similar apps in Racing

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Medium confidence

Why medium confidence: 401 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Pixel Car Racing Blocky Crash make per month?▴
Based on our ML-calibrated revenue forecast, Pixel Car Racing Blocky Crash earns approximately $5.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Pixel Car Racing Blocky Crash profitable?▴
With estimated build cost $230K and monthly revenue $5.0K, Pixel Car Racing Blocky Crash looks slow ROI — payback period is around 3.8 years at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Pixel Car Racing Blocky Crash have?▴
Estimated audience: ~47K lifetime downloads, ~2K monthly active users, and ~670 daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Pixel Car Racing Blocky Crash?▴
Browse the full Racing category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Pixel Car Racing Blocky Crash built with?▴
Our heuristic places Pixel Car Racing Blocky Crash on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Pixel Car Racing Blocky Crash still actively maintained?▴
Maintenance status: Likely abandoned (82% abandonment risk). Last shipped version was 1+ years ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Pixel Car Racing Blocky Crash sell for?▴
Estimated acquisition value: $125K (marketplace range $100K – $150K). Calculated as 24× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Pixel Car Racing Blocky Crash last updated?▴
Pixel Car Racing Blocky Crash last shipped a new version on 2025-01-20 — more than 1 year(s) ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Pixel Car Racing Blocky Crash?▴
Pixel Car Racing Blocky Crash is published by Ievgen Litvynov on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Pixel Car Racing Blocky Crash's BU Score?▴
Pixel Car Racing Blocky Crash has a BU Score of 50/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.