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Fast Food - Kids Cooking Games

58
Quality Score
Solid

Fast Food - Kids Cooking Games

Medium confidence
3.9 Google Play rating
✍️ Bumetric analysis
“

Fast Food - Kids Cooking Games is an Android app from playNfun - educational & girl games in the Arcade category, currently rated 3.9β˜… across 6,827 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 58: Solid (established niche player). For a Arcade app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

πŸ’° Monthly revenue Β· now vs forecast
● Right now
$5.0K
per month
β†’
12-mo forecast
$5.2K – $10.8K
per month
β†’
24-mo forecast
$6.4K – $19.2K
per month
MID tier
πŸ’‘ Grow this revenue
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πŸ“Š Performance Tracking LIVE

6 snapshots on record
idle
0%
Rating
3.9
Reviews
6,827 reviews
Forecast Revenue / mo
$5.0K
Snapshots tracked
6
since May 2026
ONE-TIME Β· BUILD πŸ’° Estimated build cost
$200K
↳ What it cost to build Β· not monthly revenue
Likely range $150K – $270K
$25K Β· MVP floor $100K Β· indie scale $500K+ Β· studio build
πŸ“ˆ Pays back in ~3.3y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age Γ— team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
πŸ“± 5 unique screens Γ— $4.5K +$22K
βš™ Arcade complexity Γ—1.90 +$45K
🌐 Cross-platform reach (iOS + Android) +$52K
βš™ 8.1y maintenance Γ— ~1-person team +$48K
Total estimate $200K
ONE-TIME Β· EXIT VALUE πŸ’΅ Estimated acquisition value
$75K
↳ What it would sell for Β· not monthly revenue
Marketplace range $50K – $75K Β· 13Γ— MRR multiple
πŸ’Έ ~0.4Γ— build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
πŸ“Ί Ad-supported base 15Γ— MRR
πŸ“… 8.1y proven track record +20%
⭐ β˜… rating 3.5-4.0 (mixed) -8%
🏷 Arcade category multiple -20%
Final multiple 13Γ— MRR
πŸ‘₯ Estimated audience size
955K
Lifetime downloads (US-equivalent)
Monthly active
30K
Daily active
7.5K

Synthetic estimate from ratings Γ— category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent β€” true global audience can be 5-10Γ— larger for international apps. Full math + source list on /methodology.

How we sized it
πŸ“² Arcade engagement ~200 installs / rating
πŸ“… 8.1y of rating accumulation -30%
πŸ” Arcade D30 retention 5%
πŸ“ DAU / MAU stickiness 0.25
DAU / MAU 25% sticky
πŸ›  Estimated tech stack
πŸ€–
Native Android (Kotlin)
Medium confidence Β· 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries β€” for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Arcade
πŸ“¦ Tiny game bundle β†’ Native 2D engine
πŸ’€ Maintenance status
Slowing
30%
Last shipped 2026-05-12 Β· 162 days ago
0 Β· Active 50 Β· At risk 100 Β· Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee β€” a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
πŸ“… 5 months since last update Slowing cadence
Verdict Slowing
πŸ”¬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo Β· ML-estimated from 234 triggers
Growth rate
+4.0% MoM Β· MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon β€” typical noise band Β±25% at 6mo.. Ranges widen with horizon β€” distant futures carry more uncertainty.
πŸ“Š

BU Investment Matrix

Below median Β· 49/100MID TIERunderperforming peers
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
5.6
Product Quality
7.0
Revenue Strength
3.7
Monetization Maturity
1.0
Defensibility
7.0
Market Position
0.0
Operational Safety
10.0
  • πŸ’° Revenue: Modest β€” $3K - $7K/mo Β· MID tier Β· medium confidence, trajectory unclear.
  • ⭐ Quality: 3.91β˜… across 6,827 reviews β€” solid.
  • πŸ“ Market: Not yet charting in any of the 9 monitored markets.
  • πŸ“ˆ Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low β€” no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge β€” otherwise crowded segment.
πŸ’΅ For acquirers: Estimated asking range 18-32Γ— monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals β€” no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

πŸ’° Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
πŸ”¬Forecast Breakdown β€” Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Low install base (6,827 ratings)METRIC
+$1,500
Mature app (8y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data Β· REVIEW = mined from user reviews Β· βœ“ VERIFIED = Stripe-verified anchor (TrustMRR)

πŸ“ˆ Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know β€” and don't β€” about this app and its company.

Identification

App name
Fast Food - Kids Cooking Games
Developer
playNfun - educational & girl games
Bundle ID
com.playNfun.fastfoodcooking
App Store URL
Open in App Store
Category
Arcade
Content rating
Not found
Languages
Not found

Company

Website
www.gameifun.in
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$5.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
πŸš€Version Release Timeline2 releases tracked
v2.2.3May 2026v2.2.4Jun 2026
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" β€” additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

πŸ“ About this app

🍟 Fast Food – Kids Cooking Games πŸ”

Welcome to the most fun & safe fast food cooking game for kids!
Let your child become a little chef and cook tasty fast food in a colorful kitchen.

This educational cooking game helps kids learn, play, and imagine while preparing delicious meals like burgers, pizza, fries, hot dogs, and more!

πŸ‘©β€πŸ³ WHAT KIDS CAN COOK

πŸ” Burger making game
πŸ• Pizza cooking game
🍟 French fries maker
🌭 Hot dog & snacks
πŸ₯€ Drinks & desserts

Kids follow simple steps:
πŸ‘‰ cut β†’ cook β†’ decorate β†’ serve

🎯 WHY PARENTS LOVE THIS GAME… View full description on the official store β†’
App Specs
πŸ” Own this app? Claim & verify MRR β†’
πŸ”– v2.2.4πŸ”„ updated 5mo agoπŸ“‚ ArcadeπŸ’° FreeπŸ“Ί Ad-supportedπŸš€ Launched 2018 (8y old)
πŸ“…

What Workedβ„’ Β· Development Pipeline

2 EVENTS TRACKED
Detected changes in this app over its tracked lifetime β€” each event links cause (what changed) to effect (what moved). Sorted newest first.See full history β†’Version history β†’
2026-05
πŸ”§
Shipped update β€” v2.2.3 β†’ v2.2.4
2026-05
πŸš€
First tracked snapshot β€” initial data captured
πŸ””

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πŸ“ Description

95
BU Score Β· Transcendent
Full revenue analysis
Read the article-style breakdown for Fast Food - Kids Cooking Games: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive β†’

More by playNfun - educational & girl games

View all β†’
πŸ“¦ Portfolio summaryINDIE studio
20appsΒ·$55K/mocombined
βœ“ Diversified β€” top app contributes 9%; risk spread across portfolio

Similar apps in Arcade

About this analysis
ZCAnalyzed by Zakhar Chumak Β· founder, BumetricΒ·Full methodologyΒ·Medium confidence

Why medium confidence: 6,827 ratings Β· no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers Β· auto-generated from this app's public data
How much does Fast Food - Kids Cooking Games make per month?β–΄
Based on our ML-calibrated revenue forecast, Fast Food - Kids Cooking Games earns approximately $5.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Fast Food - Kids Cooking Games profitable?β–΄
With estimated build cost $200K and monthly revenue $5.0K, Fast Food - Kids Cooking Games looks slow ROI β€” payback period is around 3.3 years at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Fast Food - Kids Cooking Games have?β–΄
Estimated audience: ~955K lifetime downloads, ~30K monthly active users, and ~7K daily active users. Derived from ratings count Γ— category installs-per-rating Γ— age decay. US-storefront-equivalent β€” global audience can be 5-10Γ— larger for internationally-distributed apps.
What apps are like Fast Food - Kids Cooking Games?β–΄
Browse the full Arcade category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Fast Food - Kids Cooking Games built with?β–΄
Our heuristic places Fast Food - Kids Cooking Games on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Fast Food - Kids Cooking Games still actively maintained?β–΄
Maintenance status: Slowing (30% abandonment risk). Last shipped version was 5 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Fast Food - Kids Cooking Games sell for?β–΄
Estimated acquisition value: $75K (marketplace range $50K – $75K). Calculated as 13Γ— monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Fast Food - Kids Cooking Games last updated?β–΄
Fast Food - Kids Cooking Games last shipped a new version on 2026-05-12 β€” 5 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Fast Food - Kids Cooking Games?β–΄
Fast Food - Kids Cooking Games is published by playNfun - educational & girl games on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Fast Food - Kids Cooking Games's BU Score?β–΄
Fast Food - Kids Cooking Games has a BU Score of 58/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.