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One Shot!

39
Quality Score
Emerging

One Shot!

by Rob Radtke
Low confidence
3.0 Google Play rating
✍️ Bumetric analysis
“

One Shot! is an Android app from Rob Radtke in the Casual category, currently rated 3.0★ across 62 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 39: Emerging (early traction worth watching). For a Casual app, that means early traction worth watching. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$200
per month
→
12-mo forecast
$100 – $931
per month
→
24-mo forecast
$100 – $2790
per month
MICRO tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
3.0
Reviews
62 reviews
Forecast Revenue / mo
$200
Snapshots tracked
1
since Aug 2026
ONE-TIME · BUILD 💰 Estimated build cost
$210K
↳ What it cost to build · not monthly revenue
Likely range $160K – $285K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
⚙ Casual complexity ×1.50 +$25K
🌐 Cross-platform reach (iOS + Android) +$41K
⚙ 15.6y maintenance × ~1-person team +$93K
Total estimate $210K
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Casual
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
Likely abandoned
95%
Last shipped 2015-11-20 · 3964 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 10y+ since last update Likely abandoned
👥 Small user base (62 ratings) + 15.6y old +10% (solo-project pattern)
• 16y old + 1y+ no update +5% (API deprecation drift)
Verdict Likely abandoned
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$200/mo · ML-estimated from 234 triggers
Growth rate
+8.0% MoM · MICRO tier baseline (compound monthly)
Direction
Headwinds: rating drift may slow acquisition
6 months
$127 – $508
12 months
$100 – $931
24 months
$100 – $2.8K
Compound growth at +8.0% MoM (tier baseline for MICRO). Range widens with horizon — typical noise band ±60% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Insufficient data · 28/100MICRO TIERtoo early to score
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
2.3
Product Quality
2.4
Market Position
0.0
Growth Velocity
5.0
Defensibility
4.5
Operational Safety
5.0
Founder Strength
2.5
Monetization Maturity
1.0
  • 💰 Revenue: Marginal — $0 - $500/mo · MICRO tier · indicative confidence, trajectory unclear.
  • ⭐ Quality: 3.0★ across 62 reviews — weak — significant quality concerns.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 3964d ago — possibly dormant.
  • ⚠️ Risk: Elevated — dormant (3964d since update).
🎯 For competitors: Vulnerable. Quality drift + slow updates create a clear opening for a fresh competitor with active dev cadence.
💵 For acquirers: Estimated asking range 18-32× monthly = $3K-$6K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Below-average rating (3.0★)METRIC
−$1,500
Mature app (15y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
Pre-traction phase (62 ratings)METRIC
−$300
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
One Shot!
Developer
Rob Radtke
Bundle ID
com.radtker.oneShot
App Store URL
Open in App Store
Category
Casual
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$200/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

One Shot takes chain reaction games to the next level. During each level, you must figure out how to maximize your score by exploding high value bombs and avoiding the purple ones. The catch is that you only get one shot (screen touch). Choose it wisely because, after that, you must simply watch and cheer for the chain reaction of explosions as it propagates across the screen. One Shot offers two game play modes:

DAILY ARCADE CHALLENGE:… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v3.0.0🔄 updated 10y ago📂 Casual💰 Free🚀 Launched 2011 (15y old)
🔔

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📝 Description

95
BU Score · Transcendent

Similar apps in Casual

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Low confidence

Why low confidence: only 62 ratings · no founder-verified revenue (model estimate only) · revenue figure is directional only.

❓ Frequently Asked Questions

8 answers · auto-generated from this app's public data
How much does One Shot! make per month?▴
Based on our ML-calibrated revenue forecast, One Shot! earns approximately $200/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is One Shot! profitable?▴
With estimated build cost $210K and monthly revenue $200, One Shot! looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
What apps are like One Shot!?▴
Browse the full Casual category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is One Shot! built with?▴
Our heuristic places One Shot! on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is One Shot! still actively maintained?▴
Maintenance status: Likely abandoned (95% abandonment risk). Last shipped version was 10+ years ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
When was One Shot! last updated?▴
One Shot! last shipped a new version on 2015-11-20 — more than 10 year(s) ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes One Shot!?▴
One Shot! is published by Rob Radtke on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is One Shot!'s BU Score?▴
One Shot! has a BU Score of 39/100 (Emerging). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.