1.1M Android Apps Tracked Updated 3 min ago Revenue Forecasts
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54
Quality Score
Solid

Open the Lock

Medium confidence
3.9 ✍️ Editor
✍️ bumetric analysis

Open the Lock is an Android app from RSTGames in the Arcade category, currently rated 3.9★ across 836 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 54: Solid (established niche player). For a Arcade app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$500
per month
12-mo forecast
$437 – $1575
per month
24-mo forecast
$405 – $3644
per month
INDIE tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$210K
What it cost to build · not monthly revenue
Likely range $160K – $285K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Arcade complexity ×1.90+$45K
🌐Cross-platform reach (iOS + Android)+$52K
10.6y maintenance × ~1-person team+$63K
Total estimate$210K
👥 Estimated audience size
115K
Lifetime downloads (US-equivalent)
Monthly active
2.7K
Daily active
670

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Arcade engagement~200 installs / rating
📅10.6y of rating accumulation-30%
🔁Arcade D30 retention5%
📍DAU / MAU stickiness0.25
DAU / MAU25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextArcade
📦Tiny game bundle→ Native 2D engine
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$500/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
6 months
$426 – $993
12 months
$437 – $1.6K
24 months
$405 – $3.6K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Early-stage solo · 40/100INDIE TIERexpected for tier
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
5.0
Product Quality
5.2
Revenue Strength
2.7
Monetization Maturity
1.0
Defensibility
3.5
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Marginal — $200 - $1250/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 3.7★ across 559 reviews — below category median.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $9K-$16K. Portfolio play ($1K/mo combined) commands premium.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mature app (10y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
Early-stage install base (836 ratings)METRIC
+$400
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 vVaries with device📂 Arcade💰 Free📺 Ad-supported🚀 Launched 2015 (10y old)

📝 About this app

To open the lock you need to have time to click on the screen at the moment when the red arrow is on the green circle. In each new level, the number of combinations required to open the castle increases. A cold mind and nerves of steel will help you surpass the rest in opening locks.

☆☆☆☆☆ Game Features ☆☆☆☆☆
* Unlock locks with friends and family!
* The game trains the reaction and develops agility!
* Realistic graphics and sounds!

And how many locks can you open?
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Open the Lock
Developer
RSTGames
Bundle ID
com.rstgames.crashthelock
App Store URL
Open in App Store
Category
Arcade
Content rating
Not found
Languages
Not found

Company

Website
www.facebook.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$399/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth836 ratings+46% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by RSTGames

View all →
📦 Portfolio summaryINDIE studio
5apps·$1K/mocombined
✓ Diversified — top app contributes 36%; risk spread across portfolio

Similar apps in Arcade

Full revenue analysis
Read the article-style breakdown for Open the Lock: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →
About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·Medium confidence

Why medium confidence: 836 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

7 answers · auto-generated from this app's public data
How much does Open the Lock make per month?
Based on our ML-calibrated revenue forecast, Open the Lock earns approximately $398/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Open the Lock profitable?
With estimated build cost $210K and monthly revenue $398, Open the Lock looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Open the Lock have?
Estimated audience: ~115K lifetime downloads, ~2K monthly active users, and ~670 daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Open the Lock?
Browse the full Arcade category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Open the Lock built with?
Our heuristic places Open the Lock on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Who makes Open the Lock?
Open the Lock is published by RSTGames on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Open the Lock's BU Score?
Open the Lock has a BU Score of 54/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.