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Clash Of Robots Fighting Game

65
Quality Score
Solid

Clash Of Robots Fighting Game

High confidence
3.7 Google Play rating
✍️ Bumetric analysis

Clash Of Robots Fighting Game is an Android app from Lobster Game Studios in the Action category, currently rated 3.7★ across 28,981 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 65: Solid (established niche player). For a Action app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
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Typical impact: +2-5× organic installs
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
3.7
Reviews
28,981 reviews
Forecast Revenue / mo
$700K
Snapshots tracked
1
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$205K
What it cost to build · not monthly revenue
Likely range $155K – $275K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in under a month at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
Action complexity ×2.20 +$71K
🌐 Cross-platform reach (iOS + Android) +$71K
Total estimate $205K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$15.5M
What it would sell for · not monthly revenue
Marketplace range $11.5M – $20.0M · 22× MRR multiple
💸 ~76× return on build cost

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
★ rating 3.5-4.0 (mixed) -8%
🏷 Action category multiple -15%
Final multiple 22× MRR
👥 Estimated audience size
4.3M
Lifetime downloads (US-equivalent)
Monthly active
430K
Daily active
150K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Action engagement ~150 installs / rating
🔁 Action D30 retention 10%
📍 DAU / MAU stickiness 0.35
DAU / MAU 35% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Action
📦 Tiny game bundle → Native 2D engine
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 58/100BIG TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
6.2
Product Quality
7.4
Revenue Strength
5.8
Monetization Maturity
5.0
Defensibility
9.8
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 3.72★ across 28,981 reviews — solid.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 1104d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (1104d since update).
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (28,981 ratings)METRIC
+$5,500
5 starREVIEW
+$1,800
Mature app (9y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Clash Of Robots Fighting Game
Developer
Lobster Game Studios
Bundle ID
com.timuzsolutions.clashofrobots
App Store URL
Open in App Store
Category
Action
Content rating
Not found
Languages
Not found

Company

Website
q53b25c79.app-ads-txt.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$700K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $199.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Fight against the best robots only in Clash of Robots!

With Clash of Robots, Get ready for the action-packed real time multiplayer combat of the decade! Combine your human intelligence with the strength, resilience and tactics of a robot in this futuristic robotic game. Engage with the enemy, spot their weakness, formulate a strategy and dive into this fight and give your 100% for glittering rewards. Join epic PVP battles against rivals from all over the world!

FUTURISTIC FIGHTS

Enroll into Career Mode to fight one on one in 3 rounds to learn moves.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v31.7🔄 updated 0d ago📂 Action💰 Free📺 Ad-supported💎 IAP $0.99 - $199.99 per item
🧪

Tech & Domain Intel — q53b25c79.app-ads-txt.com

Mail provider
Google Workspace
Tech stack
Google Workspace
Derived from public RDAP + DNS TXT records (no scraping, no login).
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Clash Of Robots Fighting Game: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Lobster Game Studios

View all →
📦 Portfolio summaryBIG studio
47apps·$3.7M/mocombined
✓ Diversified — top app contributes 19%; risk spread across portfolio

Similar apps in Action

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·High confidence

Why high confidence: 28,981 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

8 answers · auto-generated from this app's public data
How much does Clash Of Robots Fighting Game make per month?
Based on our ML-calibrated revenue forecast, Clash Of Robots Fighting Game earns approximately $700K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Clash Of Robots Fighting Game profitable?
With estimated build cost $205K and monthly revenue $700K, Clash Of Robots Fighting Game looks highly profitable — pays back its build investment in under a month at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Clash Of Robots Fighting Game have?
Estimated audience: ~4.3M lifetime downloads, ~430K monthly active users, and ~150K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Clash Of Robots Fighting Game?
Browse the full Action category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Clash Of Robots Fighting Game built with?
Our heuristic places Clash Of Robots Fighting Game on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
How much would Clash Of Robots Fighting Game sell for?
Estimated acquisition value: $15.5M (marketplace range $11.5M – $20.0M). Calculated as 22× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
Who makes Clash Of Robots Fighting Game?
Clash Of Robots Fighting Game is published by Lobster Game Studios on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Clash Of Robots Fighting Game's BU Score?
Clash Of Robots Fighting Game has a BU Score of 65/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.