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65
Quality Score
Solid

Pororocon - Tayo, Pororo Game

ZCAnalyzed by Zakhar Chumak · founder, bumetric·Methodology
3.9 ✍️ Editor
✍️ bumetric analysis

Pororocon - Tayo, Pororo Game is an Android app from KIGLE in the Education category, currently rated 3.9★ across 12,372 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 65: Solid (established niche player). For a Education app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$700K/mo
In 12 months
$741K – $1141K
In 24 months
$886K – $1645K
BIG tier
💡 Grow this revenue

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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$180K
What it cost to build · not monthly revenue
Likely range $135K – $245K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
💎In-app purchase plumbing+$9K
Education complexity ×1.20+$11K
🌐Cross-platform reach (iOS + Android)+$39K
11.7y maintenance × ~1-person team+$69K
Total estimate$180K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$35K
What it would sell for · not monthly revenue
Marketplace range $25K – $45K · 33× MRR multiple
💸~0.2× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎IAP / freemium model base28× MRR
📅11.7y proven track record+20%
★ rating 3.5-4.0 (mixed)-8%
🏷Education category multiple+6%
Final multiple33× MRR
👥 Estimated audience size
735K
Lifetime downloads (US-equivalent)
Monthly active
55K
Daily active
16K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Education engagement~85 installs / rating
📅11.7y of rating accumulation-30%
🔁Education D30 retention18%
📍DAU / MAU stickiness0.30
DAU / MAU30% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
High confidence · 80%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextEducation
📦Compact Android bundle→ Native Kotlin
💀 Maintenance status
Slowing
30%
Last shipped 2025-12-19 · 155 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅5 months since last updateSlowing cadence
VerdictSlowing
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 63/100BIG TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
6.9
Product Quality
7.8
Revenue Strength
5.8
Monetization Maturity
5.0
Defensibility
10.0
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 3.92★ across 12,372 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (12,372 ratings)METRIC
+$5,500
Mature app (11y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v4.2.3🔄 updated 5mo ago📂 Education💰 Free📺 Ad-supported💎 IAP $0.99 - $63.20 per item🚀 Launched 2014 (11y old)

📝 About this app

Pororocon app updata! (June 2020)
▶ More Tayo contents added!
100+ new Tayo contents added: Games, Stories, Theme Shop Items.
Now you can freely choose between Pororo and Tayo.
▶ English contents added!
Enjoy all the games and fairy tales in English!
Learn core vocabulary and phrases through interactive play!
About the App
▶ Add your picture and become Pororocon's star character!
It's easy to create and dress-up your avatar. Your avatar's role in stories and games helps you focus on learning the contents.
▶ Packed with 250+ educational contents!… View full description on the official store →
🧪

Tech & Domain Intel — kiglestudio.com

Mail provider
Google Workspace
Derived from public RDAP + DNS TXT records (no scraping, no login).
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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Pororocon - Tayo, Pororo Game
Developer
KIGLE
Bundle ID
com.weplli.project.pororocon
App Store URL
Open in App Store
Category
Education
Content rating
Not found
Languages
Not found

Company

Website
www.kiglestudio.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$1.1K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $63.20 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth12,372 ratings+29% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by KIGLE

View all →
📦 Portfolio summaryINDIE studio
88apps·$26K/mocombined
✓ Diversified — top app contributes 4%; risk spread across portfolio

Similar apps in Education

Full revenue analysis
Read the article-style breakdown for Pororocon - Tayo, Pororo Game: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Pororocon - Tayo, Pororo Game make per month?
Based on our ML-calibrated revenue forecast, Pororocon - Tayo, Pororo Game earns approximately $1K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Pororocon - Tayo, Pororo Game profitable?
With estimated build cost $180K and monthly revenue $1K, Pororocon - Tayo, Pororo Game looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Pororocon - Tayo, Pororo Game have?
Estimated audience: ~735K lifetime downloads, ~55K monthly active users, and ~16K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Pororocon - Tayo, Pororo Game?
Browse the full Education category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Pororocon - Tayo, Pororo Game built with?
Our heuristic places Pororocon - Tayo, Pororo Game on the Native Android (Kotlin) stack (High confidence, 80%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Pororocon - Tayo, Pororo Game still actively maintained?
Maintenance status: Slowing (30% abandonment risk). Last shipped version was 5 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Pororocon - Tayo, Pororo Game sell for?
Estimated acquisition value: $35K (marketplace range $25K – $45K). Calculated as 33× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Pororocon - Tayo, Pororo Game last updated?
Pororocon - Tayo, Pororo Game last shipped a new version on 2025-12-19 — 5 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Pororocon - Tayo, Pororo Game?
Pororocon - Tayo, Pororo Game is published by KIGLE on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Pororocon - Tayo, Pororo Game's BU Score?
Pororocon - Tayo, Pororo Game has a BU Score of 65/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.