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Hexa Tile

75
Quality Score
Strong

Hexa Tile

High confidence
4.6 ✍️ Editor
✍️ bumetric analysis

Hexa Tile is an Android app from Funvent Studios DMCC in the Puzzle category, currently rated 4.6★ across 72,871 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 75: Strong (healthy traction). For a Puzzle app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
💡 Grow this revenue
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$150K
What it cost to build · not monthly revenue
Likely range $110K – $200K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
💎In-app purchase plumbing+$9K
Puzzle complexity ×1.60+$35K
🌐Cross-platform reach (iOS + Android)+$52K
Total estimate$150K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$30K
What it would sell for · not monthly revenue
Marketplace range $20K – $40K · 27× MRR multiple
💸~0.2× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎IAP / freemium model base28× MRR
★ rating ≥ 4.4 (solid)+8%
🏷Puzzle category multiple-12%
Final multiple27× MRR
👥 Estimated audience size
11.5M
Lifetime downloads (US-equivalent)
Monthly active
1.1M
Daily active
365K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Puzzle engagement~160 installs / rating
🔁Puzzle D30 retention10%
📍DAU / MAU stickiness0.32
DAU / MAU32% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextPuzzle
📦Tiny game bundle→ Native 2D engine
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 62/100BIG TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
6.7
Product Quality
9.1
Revenue Strength
5.8
Monetization Maturity
5.0
Defensibility
8.8
Market Position
0.0
Operational Safety
9.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.56★ across 72,871 reviews — exceptional (top 1% in category).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: last update 238d ago — slow cadence.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (72,871 ratings)METRIC
+$5,500
Excellent rating (4.6★)METRIC
+$2,200
Established app (5y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Hexa Tile
Developer
Funvent Studios DMCC
Bundle ID
games.spearmint.tilematchhexa
App Store URL
Open in App Store
Category
Puzzle
Content rating
Not found
Languages
Not found

Company

Website
funvent.cc
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$1.1K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $15.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth72,871 ratings+80% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Hexa Tile : A Relaxing Tile Matching Puzzle

Welcome to Tile Valley, the ultimate tile match-2 puzzle game that will keep you captivated for hours! Your goal is to eliminate all the tiles in each level, but with a twist – you must make groups of two hexa tiles to clear them.

How to Play Tile Valley:
* Begin with a board full of hexa tiles with different shapes drawn on them.
* Tap on a tile in the puzzle to move it to the board at the bottom, which can hold upto 6 tiles.
* Match two tiles of the same image in that area to make them disappear, creating room for more tiles.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.5.2🔄 updated 0d ago📂 Puzzle💰 Free📺 Ad-supported💎 IAP $0.99 - $15.99 per item
🧪

Tech & Domain Intel — funvent.cc

Mail provider
Zoho Mail
Tech stack
Google Workspace
Derived from public RDAP + DNS TXT records (no scraping, no login).
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Hexa Tile: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Funvent Studios DMCC

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📦 Portfolio summaryINDIE studio
7apps·$16K/mocombined
✓ Diversified — top app contributes 29%; risk spread across portfolio

Similar apps in Puzzle

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·High confidence

Why high confidence: 72,871 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

4 answers · auto-generated from this app's public data
How much does Hexa Tile make per month?
Based on our ML-calibrated revenue forecast, Hexa Tile earns approximately $1.1K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
What apps are like Hexa Tile?
Browse the full Puzzle category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
Who makes Hexa Tile?
Hexa Tile is published by Funvent Studios DMCC on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Hexa Tile's BU Score?
Hexa Tile has a BU Score of 75/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.