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Some Ball Level

57
Quality Score
Solid

Some Ball Level

Medium confidence
4.2 Google Play rating
✍️ Bumetric analysis

Some Ball Level is an Android app from IamTagir in the Puzzle category, currently rated 4.2★ across 1,475 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 57: Solid (established niche player). For a Puzzle app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$5.0K
per month
12-mo forecast
$5.2K – $10.8K
per month
24-mo forecast
$6.4K – $19.2K
per month
MID tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
4.2
Reviews
1,475 reviews
Forecast Revenue / mo
$5.0K
Snapshots tracked
1
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$195K
What it cost to build · not monthly revenue
Likely range $145K – $265K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~3.2y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
Puzzle complexity ×1.60 +$35K
🌐 Cross-platform reach (iOS + Android) +$52K
8.1y maintenance × ~1-person team +$48K
Total estimate $195K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$150K
What it would sell for · not monthly revenue
Marketplace range $100K – $200K · 30× MRR multiple
💸 ~0.8× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 8.1y proven track record +20%
🏷 Puzzle category multiple -12%
Final multiple 30× MRR
👥 Estimated audience size
165K
Lifetime downloads (US-equivalent)
Monthly active
10K
Daily active
3.2K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Puzzle engagement ~160 installs / rating
📅 8.1y of rating accumulation -30%
🔁 Puzzle D30 retention 10%
📍 DAU / MAU stickiness 0.32
DAU / MAU 32% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Puzzle
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
At risk
50%
Last shipped 2025-10-10 · 349 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 11 months since last update Concerning gap
Verdict At risk
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Building · 55/100MID TIERcompetitive build-out
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
3.7
Product Quality
7.5
Market Position
0.0
Growth Velocity
5.0
Defensibility
9.5
Operational Safety
9.0
Founder Strength
5.6
Monetization Maturity
4.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.15★ across 1,475 reviews — solid.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: last update 349d ago — slow cadence.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 6 of 6 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
bugsREVIEW
−$1,800
5 starREVIEW
+$1,800
Low install base (1,475 ratings)METRIC
+$1,500
Mature app (8y old)METRIC
+$1,500
Good rating (4.2★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Some Ball Level
Developer
IamTagir
Bundle ID
ru.iamtagir.bollpuzzle
App Store URL
Open in App Store
Category
Puzzle
Content rating
Not found
Languages
Not found

Company

Website
iamtagir.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$5.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$1.99 - $9.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Just some puzzles with insteresting solutions.
On the plus side:
- No ads
- You haven't tried this kind of puzzles before ;)
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.22🔄 updated 11mo ago📂 Puzzle💰 Free💎 IAP $1.99 - $9.99 per item🚀 Launched 2018 (8y old)
🧪

Tech & Domain Intel — iamtagir.com

Tech stack
Google Workspace
Derived from public RDAP + DNS TXT records (no scraping, no login).
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Some Ball Level: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by IamTagir

View all →
📦 Portfolio summaryBIG studio
8apps·$3.5M/mocombined
✓ Diversified — top app contributes 20%; risk spread across portfolio

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About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Medium confidence

Why medium confidence: 1,475 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Some Ball Level make per month?
Based on our ML-calibrated revenue forecast, Some Ball Level earns approximately $5.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Some Ball Level profitable?
With estimated build cost $195K and monthly revenue $5.0K, Some Ball Level looks slow ROI — payback period is around 3.2 years at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Some Ball Level have?
Estimated audience: ~165K lifetime downloads, ~10K monthly active users, and ~3K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Some Ball Level?
Browse the full Puzzle category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Some Ball Level built with?
Our heuristic places Some Ball Level on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Some Ball Level still actively maintained?
Maintenance status: At risk (50% abandonment risk). Last shipped version was 11 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Some Ball Level sell for?
Estimated acquisition value: $150K (marketplace range $100K – $200K). Calculated as 30× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Some Ball Level last updated?
Some Ball Level last shipped a new version on 2025-10-10 — 11 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Some Ball Level?
Some Ball Level is published by IamTagir on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Some Ball Level's BU Score?
Some Ball Level has a BU Score of 57/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.