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Woozworld - Virtual World

62
Quality Score
Solid

Woozworld - Virtual World

Medium confidence
4.4 ✍️ Editor
✍️ bumetric analysis

Woozworld - Virtual World is an iOS app from Woozworld in the Social Networking category, currently rated 4.4★ across 5,310 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 62: Solid (established niche player). For a Social Networking app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$10.0K
per month
12-mo forecast
$8.7K – $31.5K
per month
24-mo forecast
$8.1K – $72.9K
per month
INDIE tier
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD 💰 Estimated build cost
$155K
What it cost to build · not monthly revenue
Likely range $115K – $210K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
📦 Asset bundle (186 MB) +$40K
Social Networking complexity ×1.70 +$63K
Total estimate $155K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$10K
What it would sell for · not monthly revenue
Marketplace range $10K – $15K · 16× MRR multiple
💸 ~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺 Ad-supported base 15× MRR
🏷 Social Networking category multiple +5%
Final multiple 16× MRR
👥 Estimated audience size
475K
Lifetime downloads (US-equivalent)
Monthly active
115K
Daily active
63K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Social Networking engagement ~90 installs / rating
🔁 Social Networking D30 retention 25%
📍 DAU / MAU stickiness 0.55
DAU / MAU 55% sticky
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$10.0K/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
6 months
$8.5K – $19.9K
12 months
$8.7K – $31.5K
24 months
$8.1K – $72.9K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Early-stage solo · 46/100INDIE TIERexpected for tier
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.9
Product Quality
7.8
Revenue Strength
4.0
Monetization Maturity
1.0
Defensibility
4.5
Market Position
0.3
Operational Safety
10.0
  • 💰 Revenue: Modest — $4K - $15K/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.36★ across 5,310 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $180K-$320K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 11 of 11 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Paid app ($0.00)METRIC
+$2,800
bugsREVIEW
−$1,800
5 starREVIEW
+$1,800
Low install base (5,310 ratings)METRIC
+$1,500
Mature app (12y old)METRIC
+$1,500
highly recommendREVIEW
+$1,400
slowREVIEW
−$1,200
too expensiveREVIEW
−$1,000
support teamREVIEW
+$900
Good rating (4.4★)METRIC
+$800
Localized (5 languages)METRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

🆕 What's New · v16.6.4

- Bug fixes and optimizations

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Woozworld - Virtual World
Developer
Woozworld
Bundle ID
com.woozworld.woozworld
App Store URL
Open in App Store
Category
Social Networking
Content rating
17+
Languages
NL, EN, FR, PT, ES

Company

Website
www.woozworld.com
Tagline
Today
Description
Find apps and games for iPhone, iPad, Mac, and more on the App Store.
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Available

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$775/mo
Top-grossing rank
Outside top 100 in US Social Networking
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth5,310 ratings+1099% lifetimeShow 3-year history estimate ▾Jun 2022Apr 2024Jun 2026
Tracked (60 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
🌍Geographic ReachNot ranked
This app is currently outside the top 100 grossing in all 9 countries we monitor (US, UK, DE, FR, JP, CA, AU, BR, IN). Niche or new apps often launch this way — popularity rankings appear once daily revenue clears the regional threshold.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Slay your style. Build your world. Make your mark.

Step into Woozworld — a social metaverse where fashion, creativity, and friends define who you are. Express every side of your style, design spaces that stand out, and connect with a global community ready to notice you.

STYLE

• Customize your avatar with thousands of trendy clothes, hairstyles, and accessories
• Discover fresh outfit drops every week to keep your looks ahead of the curve
• Enter fashion contests and host your own shows to rise in the spotlight

CREATE… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
💾 186 MB🔞 17+📱 iOS 13.0+🔖 v16.6.4🔄 updated 0d ago🌐 NL, EN, FR, PT, ES📂 Social Networking💰 Paid
📅

What Worked™ · Development Pipeline

11 EVENTS TRACKED
Detected changes in this app over its tracked lifetime — each event links cause (what changed) to effect (what moved). Sorted newest first.See full history →Version history →
2026-05
🔄
Monetization changed: paid → free
2026-03
Rating ↑ 3.09 → 4.10 (improved 1.01★)
2026-03
📈
Crossed 1,000 ratings — social-proof flywheel kicking in
2026-01
📈
Crossed 500 ratings — social-proof flywheel kicking in
2017-12
📈
Crossed 100 ratings — social-proof flywheel kicking in
2017-08
📈
Crossed 50 ratings — social-proof flywheel kicking in
2017-04
📈
Crossed 10 ratings — social-proof flywheel kicking in
2017-04
Rating ↓ 4.25 → 3.60 (dropped 0.65★)
2017-04
Rating ↑ 4.00 → 4.33 (improved 0.33★)
2017-04
Rating ↓ 5.00 → 4.00 (dropped 1.00★)
2017-04
🚀
First tracked snapshot — initial data captured
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Woozworld - Virtual World: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

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About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·Medium confidence

Why medium confidence: 5,310 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

4 answers · auto-generated from this app's public data
How much does Woozworld - Virtual World make per month?
Based on our ML-calibrated revenue forecast, Woozworld - Virtual World earns approximately $774/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
What apps are like Woozworld - Virtual World?
Browse the full Social Networking category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
Who makes Woozworld - Virtual World?
Woozworld - Virtual World is published by Woozworld on the Apple App Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Woozworld - Virtual World's BU Score?
Woozworld - Virtual World has a BU Score of 62/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.