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Tile-E (1-4 Player Reactor) icon

How much does Tile-E (1-4 Player Reactor) earn?

Android app from Karge Software · Casual

ML forecast ★ 1.0 · 159 Free

~273/mo

ML revenue forecast. Calibrated against 26282 apps in this category.

Confidence band
±15%
High — many comparable apps with verified data

At a glance

What the app looks like

Live screenshots from the Play Store, captured by our snapshot worker. Tap any image to enlarge.

Tile-E (1-4 Player Reactor) screenshot 1 Tile-E (1-4 Player Reactor) screenshot 2 Tile-E (1-4 Player Reactor) screenshot 3 Tile-E (1-4 Player Reactor) screenshot 4

Tile-E (1-4 Player Reactor)'s revenue trajectory

Forecast revenue from snapshot history. Last 1 months.

Where Tile-E (1-4 Player Reactor) sits in Casual

Revenue distribution of 26282 comparable apps. Tile-E (1-4 Player Reactor) highlighted.

Tile-E (1-4 Player Reactor) vs comparable apps

Revenue trajectory side-by-side. Bold = Tile-E (1-4 Player Reactor), ghosted = peers.

App spec

Version
1.0.14
Last update
Jan 30, 2020
Launched
Nov 08, 2012
Price
Free
Monetization
Free

What Tile-E (1-4 Player Reactor) actually does (from store listing)

Tile-E is the perfect time killer! It is a simple Single Player or Multiplayer "Reactor" game. You just have to touch the tiles to collect points. If you touch a green tile, you get plus points and if you touch a red one you get minus points. The Game is for 1-4 player on a single device. Enjoy!

Comparable Android apps

The five apps in Casual with the closest revenue to Tile-E (1-4 Player Reactor). Click any to see its detail page.

AppRevenueRatingRatings
Egg Surprise: Blue Edition icon Egg Surprise: Blue Edition 274 ★ 3.5 186
Merch Tycoon icon Merch Tycoon 274 ★ 3.8 159
Find the robber icon Find the robber 274 0
PangPang (Addictive Game ) icon PangPang (Addictive Game ) 274 0
Battle! Bunny : Tower Defense icon Battle! Bunny : Tower Defense 273 ★ 2.9 785
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How we calculated this

Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag. The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR. Every number on this page comes from public APIs and bumetric's own snapshot history.

Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors. See also the live data on Tile-E (1-4 Player Reactor)'s tracker page for current rating, reviews and snapshot timeline.

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