What 復活勇者 ~強くなれ、何度でも~ actually does (from store listing)
"People who like to raise the level and hit with physics"
"People who don't want to play gacha"
"People who don't hate leveling up but don't have time to play RPGs"
"People who want to be refreshed by hitting repeatedly"
Please try it out! !! !!
I used the materials of the following sites.
Character graphic [Usui no Kai RPG Maker Material Branch]
http://usui.moo.jp/rpg_tukuru.html
Enemy graphic [R do]
http://www.geocities.co.jp/Milano-Cat/3319/
Music / SE [Devil Soul]
http:/…
"People who like to raise the level and hit with physics"
"People who don't want to play gacha"
"People who don't hate leveling up but don't have time to play RPGs"
"People who want to be refreshed by hitting repeatedly"
Please try it out! !! !!
I used the materials of the following sites.
Character graphic [Usui no Kai RPG Maker Material Branch]
http://usui.moo.jp/rpg_tukuru.html
Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag.
The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR.
Every number on this page comes from public APIs and bumetric's own snapshot history.
Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors.
See also the live data on 復活勇者 ~強くなれ、何度でも~'s tracker page for current rating, reviews and snapshot timeline.
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