What Airport Madness 3D actually does (from store listing)
This game was developed by real-world air traffic controllers! It's designed to be fun and highly realistic.
Be an air traffic controller at Los Angeles International Airport, Boston Logan, LaGuardia, Toronto Island, Vancouver Harbour float plane base, Jamaica, and Rocky Mountain Metropolitan. Airport Madness 3D also includes a forest fire fighting operation at Castlegar.
There is a choice of four different view perspectives: tower view, runway view, sky view, and pilot view. In this ve…
This game was developed by real-world air traffic controllers! It's designed to be fun and highly realistic.
Be an air traffic controller at Los Angeles International Airport, Boston Logan, LaGuardia, Toronto Island, Vancouver Harbour float plane base, Jamaica, and Rocky Mountain Metropolitan. Airport Madness 3D also includes a forest fire fighting operation at Castlegar.
There is a choice of four different view perspectives: tower view, runway view, sky view, and pilot view. In this version, we include two radar screens: one for airborne traffic and one for ground traffic.
Aircraft flight characteristics are highly realistic. Aircraft actually raise their nose during the takeoff rotation and during the landing flare, just like they do in real life. Part of what makes Airport Madness fun is the high speed at which things happen. In real life, things happen much slower.
For seven years, we've been telling game players that Airport Madness is a game, not a simulation. While Airport Madness 3D offers a decent level of realism, we are mainly trying to make this game fun. We are using real earth data for mountains and surrounding landscape, as seen in the images, but our airports were built by us from scratch.
We've worked hard to compare our game to that of 3D simulations that are currently for sale elsewhere, and what we feel everybody wants is a game that's easy to play, is lots of fun, and highly addictive.
Thank you for being a customer!
Comparable Android apps
The five apps in Adventure with the closest revenue to Airport Madness 3D. Click any to see its detail page.
Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag.
The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR.
Every number on this page comes from public APIs and bumetric's own snapshot history.
Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors.
See also the live data on Airport Madness 3D's tracker page for current rating, reviews and snapshot timeline.
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