What Airport Madness 3D: Volume 2 actually does (from store listing)
Designed by real air traffic controllers!
Airport Madness 3D: Volume 2 offers eight new airports, new aircraft, more gates, and sharper detail. Like the first volume, Airport Madness 3D gives players a 3-dimensional air traffic control experience, from a control tower perspective.
Push traffic as quickly as you can, while avoiding midair collisions. Choose good weather or bad, adjust the tower height to your preference, then do your best to manage jet traffic into and out of eight differe…
Airport Madness 3D: Volume 2 offers eight new airports, new aircraft, more gates, and sharper detail. Like the first volume, Airport Madness 3D gives players a 3-dimensional air traffic control experience, from a control tower perspective.
Push traffic as quickly as you can, while avoiding midair collisions. Choose good weather or bad, adjust the tower height to your preference, then do your best to manage jet traffic into and out of eight different real-world airports, including New York John F. Kennedy, Toronto Pearson, Miami, London City, San Francisco, Lukla Nepal, Hong Kong and Chicago O'Hare.
It feels real!
Listen to human pilot voices as the aircraft obey your every command. Scan your radar screens for potential conflicts between aircraft. View the action from the Pilot Cams, the Sky Cam, Tower Cam or Runway Cam.
In addition to a UI refresh, the big change since Volume 1 is the all-new Career Stats page, which lets you track your ongoing performance history across all eight airports.
Our terrain is built from real-world earth data. Airport designs are based on real-world layouts. Game play has been designed by real-world air traffic controllers and commercial pilots. Even the aircraft flight characteristics are highly realistic.
Comparable Android apps
The five apps in Adventure with the closest revenue to Airport Madness 3D: Volume 2. Click any to see its detail page.
Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag.
The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR.
Every number on this page comes from public APIs and bumetric's own snapshot history.
Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors.
See also the live data on Airport Madness 3D: Volume 2's tracker page for current rating, reviews and snapshot timeline.
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