What C# Shell .NET IDE actually does (from store listing)
Compile and learn C# on the go using the Mono CLR under Android
[Primary features]
- C# 12 support
- Syntax highlighting
- Code completion
- NuGet package managment
- Show code errors during compilation
- Show code errors in realtime 🛒
- Export assembly (exe/dll)
- Create launcher shortcut to assembly
- Multiple customizable editor themes
- Editor customization (font size, invisible characters)
- Basic debugging
- Support for Console code
- Support for .NET MAUI (GUI)
- XAML lay…
Compile and learn C# on the go using the Mono CLR under Android
[Primary features]
- C# 12 support
- Syntax highlighting
- Code completion
- NuGet package managment
- Show code errors during compilation
- Show code errors in realtime 🛒
- Export assembly (exe/dll)
- Create launcher shortcut to assembly
- Multiple customizable editor themes
- Editor customization (font size, invisible characters)
- Basic debugging
- Support for Console code
- Support for .NET MAUI (GUI)
- XAML layout designer (MAUI) 🛒
- Unit tests support
[Runtime Note]
This is not Visual Studio or Windows.
This app runs on Android and is subject to some of the OS limitations.
Hence Windows only technologies can't work on Android at all.
This includes WPF, UWP, Windows Forms, Windows API and all libraries dependent on it.
Also note that the Mono version for Android doesn't have System.Drawing as it was deemed redundant due to Android.Graphics.
Your device requires free storage of at least 1 GB to properly install, even though the app takes up only about 350MB.
[System requirements]
In addition this application runs everything locally and may not run well on devices with for example 1 GB of RAM a 1.0 GHZ CPU with 4 cores.
2 GB RAM and 2 GHZ x 4 should run well.
Read the frequently asked questions before emailing or opening a GitHub issue about a possible problem. It will most likely already be answered in the FAQ.
https://github.com/radimitrov/CSharpShellApp/blob/master/FAQ.MD
Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag.
The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR.
Every number on this page comes from public APIs and bumetric's own snapshot history.
Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors.
See also the live data on C# Shell .NET IDE's tracker page for current rating, reviews and snapshot timeline.
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