ML revenue forecast.
Calibrated against 15945 apps in this category.
Confidence band
±15%
High — many comparable apps with verified data
At a glance
Earns 5.5× more than the category median (199/mo).
Ranks #1,389 of 15,945 in Action (top 8.7% by revenue).
Launched Apr 16, 2014 · last updated Dec 05, 2025.
What the app looks like
Live screenshots from the Play Store, captured by our snapshot worker. Tap any image to enlarge.
Come on 285 enemies!'s revenue trajectory
Forecast revenue from snapshot history. Last 1 months.
Where Come on 285 enemies! sits in Action
Revenue distribution of 15945 comparable apps. Come on 285 enemies! highlighted.
Come on 285 enemies! vs comparable apps
Revenue trajectory side-by-side. Bold = Come on 285 enemies!, ghosted = peers.
App spec
Version
2.17.0a
Last update
Dec 05, 2025
Launched
Apr 16, 2014
Price
Free
Monetization
Free
What Come on 285 enemies! actually does (from store listing)
No grind. No pressure. Just play and be done.
A game that respects your time.
Take down every enemy that comes your way.
* Play both "1" and "2" in one app.
* Fully playable with no in-app purchases.
About the developer
I make games to give you a refreshing break.
Simple, quick to play, and easy to stop.
No grind. No pressure.
Just something you can enjoy — and move on.
Have questions or suggestions? Check out the FAQ first.
You can also learn more about the design philo…
No grind. No pressure. Just play and be done.
A game that respects your time.
Take down every enemy that comes your way.
* Play both "1" and "2" in one app.
* Fully playable with no in-app purchases.
About the developer
I make games to give you a refreshing break.
Simple, quick to play, and easy to stop.
No grind. No pressure.
Just something you can enjoy — and move on.
Have questions or suggestions? Check out the FAQ first.
You can also learn more about the design philosophy behind my games.
https://sorakomi.com/soft/game/faq_app.html
Stay up to date with my development schedule here.
https://sorakomi.com/soft/game/schedule.html
If the app doesn’t run smoothly on your device, try the web version at the URL below. You’ll also find a list of all materials used there.
https://sorakomi.com/soft/game/battle_of_285/main.html
Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag.
The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR.
Every number on this page comes from public APIs and bumetric's own snapshot history.
Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors.
See also the live data on Come on 285 enemies!'s tracker page for current rating, reviews and snapshot timeline.
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